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Twitch.tv update imposes delay up to 60s in streams, viewer interaction impacted

Pepto

Banned
I only started experiencing the stuttering issue since a couple weeks ago. I'm assuming this is all because of PS4 + etc load since last month cause after they implemented this 60 second delay, streams have gotten a lot smoother.

The service was pretty much always terrible in Europe before the update.
 
This is fucking stupid, if I watch a stream, I expect the interaction between others to be as they happen, if I don't want any interaction, i'll watch the fucking video recording.
 
I'd love to hear their logic behind this. Not the PR speak or obvious smokescreen language anyone familiar with streaming can pick up. Actually. You know, I might almost believe them.

This means less people will broadcast and less viewers as the enjoyment is gone for some channels. Less people = less ads. Less ads = less money. It's a change where they are deliberately biting the hand that feeds without an epically large library like YouTube offers people beyond some gaming things. Surely they cannot be that incredibly stupid. There must be something larger going on behind the scenes because none of this adds up even in the backwards "well this is how gaming video content will work from now on" sort of way we've been experiencing lately. Weird stuff has been going on at Twitch lately.
 

-COOLIO-

The Everyman
I'd love to hear their logic behind this. Not the PR speak or obvious smokescreen language anyone familiar with streaming can pick up. Actually. You know, I might almost believe them.

This means less people will broadcast and less viewers as the enjoyment is gone for some channels. Less people = less ads. Less ads = less money. It's a change where they are deliberately biting the hand that feeds without an epically large library like YouTube offers people beyond some gaming things. Surely they cannot be that incredibly stupid. There must be something larger going on behind the scenes because none of this adds up even in the backwards "well this is how gaming video content will work from now on" sort of way we've been experiencing lately. Weird stuff has been going on at Twitch lately.

im guessing this change leads to lower bandwidth costs so they bleed money less quickly.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
I don't think it's a smart move, but I also have no idea how much it costs to run their operation.

This is a pretty clear trend, though. When they consolidated their two different streaming methods for desktop and mobile into one, there was an improvement in stability for mobile at a noticeable cost in quality for desktop. Gotta cut corners to stay afloat. This is a corner I'd rather not see cut, though.

1.) Subscription fee for streaming hosts. $20-$30 month and you get a true "live" feed for all viewers.
Yeah, no. I've already sunk ~$2000 into my setup over the years plus an Xsplit subscription (that I can hopefully dump once OBS actually implements better local archiving options).

I'd rather be limited to 360p with a live chat than 720p with a delay.
 

Guess Who

Banned
This means less people will broadcast

The fundamental problem here is that, no, it doesn't. They will only keep growing, especially thanks to PS4/Xbone streaming, and the complaints will do nothing, especially since most of the complainers will keep using Twitch because they want to stream and every alternative sucks, too.
 

TheD

The Detective
I just love how the new system makes videos pause to buffer when they are using less than half my bandwidth /s

Yeah, no. I've already sunk ~$2000 into my setup over the years plus an Xsplit subscription (that I can hopefully dump once OBS actually implements better local archiving options).
?
 

bon

Member
Earlier I was watching a stream where the streamer had guests commentating through Skype or whatever. It was really awkward because whenever something interesting happened in the game, the streamer was like "Woah, hahaha!!" and his guests had no idea what he was reacting to until like half a minute later.
 

S0N0S

Member
This news post is full of somewhat-hyperbolic negativity and says nothing of the benefits the move to HLS brings.

A few things:
- Delay is actively being worked on and has already been reduced to 10-20 seconds for the large majority of streams. Staff knew this would be a problem and even explained it on the blog before the switch:
With the initial release of the unified video system, we’ve increased the latency by multiple seconds to make sure that we’re delivering smooth video.
- HLS on the website means transcodes for unpartnered streams. Before only partners got transcodes on the website. Now, if you were previously viewable on other plats(iOS, android, Xbox360, etc...) without partnership-granted transcodes, you now get transcodes on the website as well.
One of the nice effects of the new system is that some of our smaller broadcasters who are not yet partnered will now potentially receive transcodes depending on our current capacity.
- HLS will lead to DVR-like functionality in the near-future, ie the ability to rewind a live broadcast.
Not only is HLS the future of Twitch video, which will lead to features such as DVR-style capabilities and seamless synchronized quality switching...

Like anything else, there will be growing pains and the experience can vary dramatically from one viewer to the next, but don't think Twitch staff aren't going to keep cracking away at this. And none of this is a guarantee that the delay will be dramatically improved over time, so don't let any of the above stop you from complaining. I just wanted to bring some reasoned explanation for the changes into the discussion.

Expect a blog post soon to better explain the situation @ http://blog.twitch.tv/

EDIT: My time-table for events was off. It's late for me. Mistakes were made.
 

RVinP

Unconfirmed Member
I wonder what kind of (how much) infrastructure does Twitch.tv have to hit upon this decision and commit to utilization.

May be Twitch.tv will come up with special (pay) packages for real time live stream after this.
 
This news post is full of somewhat-hyperbolic negativity and says nothing of the benefits the move to HLS brings.

A few things:
- Delay is actively being worked on and has already been reduced to 10-20 seconds for the large majority of streams since before this post when up. Staff knew this would be a problem and even explained it on the blog before the switch:

- HLS on the website means transcodes for unpartnered streams. Before only partners got transcodes on the website. Now, if you were previously viewable on other plats(iOS, android, Xbox360, etc...) without partnership-granted transcodes, you now get transcodes on the website as well.

- HLS will lead to DVR-like functionality in the near-future, ie the ability to rewind a live broadcast.

Like anything else, there will be growing pains and the experience can vary dramatically from one viewer to the next, but don't think Twitch staff aren't going to keep cracking away at this. And none of this is a guarantee that the delay will be dramatically improved over time, so don't let any of the above stop you from complaining. I just wanted to bring some reasoned explanation for the changes into the discussion.

Expect a blog post tomorrow to better explain the situation @ http://blog.twitch.tv/

Thanks for the explanation. A little communication goes a long way around here. :) OT: Whatever happened to the NeoGaf Twitch Team? Why'd it never get created?
 

jabuseika

Member
Another streamer posted this, kind of to the point.

‏@Crumps2
1 of these things is not like the other, been buffering THAT LONG

Bb6tIyZIYAEB5_A.png:large



I like the the features HLS will bring, but if you asked me, I'd rather take a lower delay over DVR like functionality.
 

S0N0S

Member
Thanks for the explanation. A little communication goes a long way around here. :) OT: Whatever happened to the NeoGaf Twitch Team? Why'd it never get created?

Just to be clear, I don't speak for Twitch in any official capacity. I simply wanted to be sure people were aware of the benefits for this new system, and that these changes were not made to purposefully harm the viewing experience.

As for the GAF Twitch team, EviLore hasn't responded to my last PM. I'll bug him again early Jan, when I'm not so busy. I haven't given up!
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
With XSplit, I can stream at a lower quality to compensate for lower bandwidth, while saving very high-quality videos for local archiving and Youtube purposes at the same time. I'll often stream 480p @ 1-2mbps while recording 720p @ over 100mbps, for example, and then use the 720p files for post-production and Youtube.

With OBS, I have to use the same settings for both. So I'm basically always limited to 2mbps at the very most.

I've been flipping back and forth between both of them lately because OBS seems to handle 60fps streaming better, but it's irritating either way.
 

Akai__

Member
LethalFrag and ManVsGame seemed to be pretty niffed by it.

Not only them. Even Twitch TV admins, who are streaming, are saying, that it's not acceptable. People can't interact with viewers "live" anymore and I know some casters, that left Twitch for that reason. They are not casters with a huge viewerbase, but they still get a good amount of viewers and their voices should be heared, too.

I don't like the new HLS encoding either. When it buffers for me and it doesn't buffer for other people, I always get spoilered, what happened on the stream and that takes away a huge factor from enjoying the show.

Also, the mobile iOS Twitch app is now on par with the website version, because of the delay. The mobile app is pretty good now and I don't have lag or buffering at all.
 

Gintoki

Member
I do hope that they reduce the delay as they're claiming, its part of why twitch is enjoyable for both viewers and the caster.
 

TheD

The Detective
With XSplit, I can stream at a lower quality to compensate for lower bandwidth, while saving very high-quality videos for local archiving and Youtube purposes at the same time. I'll often stream 480p @ 1-2mbps while recording 720p @ over 100mbps, for example, and then use the 720p files for post-production and Youtube.

With OBS, I have to use the same settings for both. So I'm basically always limited to 2mbps at the very most.

I've been flipping back and forth between both of them lately because OBS seems to handle 60fps streaming better, but it's irritating either way.

OBS + Nvidia ShadowPlay, I just tested it and it works (that is if you are playing PC games and have one of the Nvidia cards that supports ShadowPlay).
Even captures game+mic audio on both.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
OBS + Nvidia ShadowPlay, I just tested it and it works (that is if you are playing PC games and have one of the Nvidia cards that supports ShadowPlay).
Even captures game+mic audio on both.
I only stream console games, and I have a budget video card (but a more than capable CPU and hard disk array for handling huge video files).
 

TheD

The Detective
I only stream console games, and I have a budget video card (but a more than capable CPU and hard disk array for handling huge video files).

Ahh.

Well, I guess you could screen capture the preview of a copy of OBS that is being feed the capture card (and recording at the high bitrate and res) with an other copy of OBS that encodes the stream for you, but I have no idea how good that would work.
 
Salty Bet already had problems a week ago and it was fixed by putting a delay on the betting site itself. Considering the nature of the site, this can be a problem as people are betting their fake money on things happening as they are already happening.
 

SJRB

Gold Member
I can't believe how entitled gamers think they are.

Entitlement has nothing to do with it when there are paid subscriptions involved.

From every subscriber any broadcaster gets, 50% of the earnings go straight to Twitch.
 
Entitlement has nothing to do with it when there are paid subscriptions involved.

From every subscriber any broadcaster gets, 50% of the earnings go straight to Twitch.

Yeah, it's so sad that half of it goes to twitch. I'd rather just send them a money order cheque. Screw the "subscriber perks". They don't even matter anyway.
 

Amir0x

Banned
I like how we finally get systems that can stream to sites like this, and they immediately set about to start destroying the site.
 

syllogism

Member
Well, yes. That is the base definition of the term. And as is pointed out many streams are subscriber based.
Subscriptions are essentially donations to the streamer. As for the word, it is ill-defined and should be used to describe things that are more directly designed to harm the interests of the consumer. This is just twitch trying to cope with their increased traffic and due to the way their subscriptions work, it does not screw over any current subscribers - they can just cancel their subscriptions and continue or stop watching.
 

popo

Member
Some would argue that ads/sponsorship's are the same thing really, but I'm not interested in arguing with you on this. Things did change when CBS got involved in however you or me want to define their involvement.

They were not even buying adverts, they were just selling them on behalf of twitch, a deal that has since expired. Any timing is coincidence, unless you think more revenue some how caused the change?

I know this is the internet but there is no shame in admitting you were mistaken.
 

WanderingWind

Mecklemore Is My Favorite Wrapper
Subscriptions are essentially donations to the streamer. As for the word, it is ill-defined and should be used to describe things that are more directly designed to harm the interests of the consumer. This is just twitch trying to cope with their increased traffic and due to the way their subscriptions work, it does not screw over any current subscribers - they can just cancel their subscriptions and continue or stop watching.

Subscriptions vary depending on who is streaming. As for the word, you can say it's ill-defined, but your definition is just as vague and subjective as any other. The point is that every time somebody mentions not liking a change in service or a product, no matter how big or small, or how heavy the complaint is, there is always, without fail, some jackass that has to run in and scream 'ENTITLEMENT.' As if customers are not allowed to voice anything resembling a negative opinion about anything. It's overdone, useless and 100 percent of the time the result of a lazy, sycophantic view of the customer-provider relationship.
 

syllogism

Member
Subscriptions vary depending on who is streaming. As for the word, you can say it's ill-defined, but your definition is just as vague and subjective as any other. The point is that every time somebody mentions not liking a change in service or a product, no matter how big or small, or how heavy the complaint is, there is always, without fail, some jackass that has to run in and scream 'ENTITLEMENT.' As if customers are not allowed to voice anything resembling a negative opinion about anything. It's overdone, useless and 100 percent of the time the result of a lazy, sycophantic view of the customer-provider relationship.
You are absolutely entitled to complain about the decision, I just don't think that this should be labeled as "anti-consumer", but rather just something that makes the service worse.
 

WanderingWind

Mecklemore Is My Favorite Wrapper
You are absolutely entitled to complain about the decision, I just don't think that this should be labeled as "anti-consumer", but rather just something that makes the service worse.

I also don't think it's exactly anti-consumer, but I think if I was a streamer living off the proceeds and/or somebody who had subscriptions (I had to drop the one I followed due to a move) then I might feel different. I mean, is it Microsoft selling your data to the NSA levels of anti-consumerism? Nah.
 
This needed to be done. Twitch is absolute shit depending on where you live. I can have 3 or 4 max quality 1080p Netflix streams going while Twitch struggles to even give me a single 480 without lagging and dropping the video. If this brings the streams up to acceptable quality levels, bring it on. Only a tiny minority of viewers chat, out of that a large chunk (not the majority though) are dicks or completely off-topic. Of the decent folk, it's rare that they say anything that simply must be seen by the player, right then or the stream isn't worth watching.

LOL @ calling this anti-consumer. You guys have taken away all meaning and importance from that word and reduced it to meaning, "something I don't like."
 
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