"Benchmark" for very linear, basic shooters that run at 30fps and have less than 1080p resolution (25% less pixel IIRC).
Are there any crazy interactive set-pieces in this game? I recall reading that they even toned down the physics too.
Quite frankly, I'm not impressed. Pull those graphics of in a game with a variety of (more complex) game mechanics and I'll take a look again.
See the thing is, graphic benchmark doesn't not mean performance benchmark. Graphics in a game is the result of a long work done by a lot of people. Details, precision, art direction.. All those things..
We're in 2015 and people still confuse graphic and tech.