Very much so.
But the Microsoft patch experience is a god damn headache. They have a lot of rules for what can be patched. It was more strict on the Xbox 360, though. Trying to update an xex to expect the new DLC, even if you haven't downloaded it yet? That required careful planning.
For the XB1 they kind of just opened the floodgates. No game has really been patched as much, it's just Ubisoft getting a lot of the flak. Remember the 13GB Dead Rising 3 patch? Or the 20GB day one 'patch' for MCC?
Heck, when you first install a game on the Xbox One, it also adds the patch on to the end of that install/download.
The whole console install/update process is a clusterfuck.