It's more like can a best picture win best picture if it was shot on a shitty old handheld camera that only shot in SD, for no particular reason? I'd say no.
have you ever seen 28 days later?
It's more like can a best picture win best picture if it was shot on a shitty old handheld camera that only shot in SD, for no particular reason? I'd say no.
But good doesn't translate into almost universal perfect scores. I think this might be one of the absolute best reviewed game in the past few years.
Look, I'm actually also excited for the game. Believe it or not, I am getting a PS4 for this game. But, you can't deny the appeal of this game is heavily steeped in nostalgia. All the reviews admit how great it feels to play the true spiritual successor of Metroidvania. How they're transported back to their glorious youth.
If this game is so good, then why are youngsters, with no connection to such games, find this game flat out crap? They're coming at it from a different point of view, one that is just as valid, and one without any nostalgia for the past. I don't agree with that point of view, but the people who will get the most out of this game will definitely be because of nostalgia.
I just think people are allowing nostalgia to cloud the games extremely obvious short comings.
If ever ever let yourself go and put in 50 pounds, Axiom Verge will be waiting there for you to enjoyI am white but I'm not fat, so I guess this game isn't really for me!
Gameplay is far more important than graphics.
What does race have to do with anything? Such a fucking dumb comment.
Couple things with this post...Perfect scores should be used more sparingly. I thinks its because most of these reviewers are overaged fat and white, so they are letting nostalgia get in the way.
And we all judge graphics. We all have a line the sand for such games. If it were even more rudimentary, would people still be impressed? No. So my line in the sand is just different from yours, but we both have it. So at the end of the day we are the same. But I am perhaps just more honest, and less beholden to nostalgia, and more concerned with 'good'.
Does anyone know what this will be priced? I would assume $15 but I was just wanting to know.
You all should be glad I'm too proud to make the ot "Axiom Verge |OT| Fat old white people only"
It's confirmed at $20. There was a lengthy thread where the price was discussed thoroughly.Does anyone know what this will be priced? I would assume $15 but I was just wanting to know.
Ok, but lets not obsess over a few poorly chosen words, but I apologize. My point is the gamut of opinions is coming from a very insular place. A place that doesn't reflect reality.
And that many real non critic gamers, who didn't nerd out growing up playing Super Metroid, a game even Nintendo refuses to cash in on which proves the true relevancy of these games, would display a more contemporary and more relevant opinion.
Ori and the Blind Forest was well worth the $20 I spent on it, so if this game has similar value $20 seems fine.It's confirmed at $20. There was a lengthy thread where the price was discussed thoroughly.
It's $19.99, but $17.99 for Plus members for the first week of release.
"Axiom Verge |OT| Fat overaged white people only"
Got to include overaged.
Would be awesome but no I haven't heard if any plans. Let Tom (@AxiomVerge) know on Twitter and maybe he'll consider it. It does seem easier than ever for Indies to get physical copies. I wouldn't count on it either though. It's still like 1% of ps4 Indies at retail, it's just better than 0%.Is this game digital only? Willing to import a physical copy! Loved Metroid on GBA. Music seems awesome will pick up.
I've expressed my opinions on the pricing of this game in that thread and it caused quite a bit of controversy in that thread and I don't wish to begin that debate in here.Ori and the Blind Forest was well worth the $20 I spent on it, so if this game has similar value $20 seems fine.
Cool, I really can't hold all these games! If I ever finish Bloodborne, I have to beat type 0, get back to dragon age, continue cities, and then hopefully try this out.
Would be awesome but no I haven't heard if any plans. Let Tom (@AxiomVerge) know on Twitter and maybe he'll consider it. It does seem easier than ever for Indies to get physical copies. I wouldn't count on it either though. It's still like 1% of ps4 Indies at retail, it's just better than 0%.
Perhaps important to note, there are a LOT of early Dev images of this game floating around... Even in reviews. The images in my review are all from the final version. It looks quite a bit better IMO, kind of surprising how a few details can really improve pixel art.I'm watching the GB Quick look now and am thoroughly impressed in the level of detail in the pixel art.
It's $19.99, but $17.99 for Plus members for the first week of release.
I'm overweight and white but I'm not overaged so I guess this game isn't for me.
The only grip I've seen thus far with visuals is that it isn't always entirely clear which blocks can be drilled and which can't. I suppose that is necessary for having secret areas, but I feel like some people will get stuck in spots because the blocks to drill aren't all the same colorYeah a one time limited print is enough for me, I got my rcr copy and won't open it, got it to collect. But it would be cool if it were easily available, even if online retailers only.
Perhaps important to note, there are a LOT of early Dev images of this game floating around... Even in reviews. The images in my review are all from the final version. It looks quite a bit better IMO, kind of surprising how a few details can really improve pixel art.
It's usually very obvious if it's a required path, less obvious if it is optional. The tile based visuals are used to give visual cues for false walls, compartments etc. There's only two secrets I couldn't find out on my own out of (item count spoiler)The only grip I've seen thus far with visuals is that it isn't always entirely clear which blocks can be drilled and which can't. I suppose that is necessary for having secret areas, but I feel like some people will get stuck in spots because the blocks to drill aren't all the same color
The only grip I've seen thus far with visuals is that it isn't always entirely clear which blocks can be drilled and which can't. I suppose that is necessary for having secret areas, but I feel like some people will get stuck in spots because the blocks to drill aren't all the same color
Cool, I really can't hold all these games! If I ever finish Bloodborne, I have to beat type 0, get back to dragon age, continue cities, and then hopefully try this out.
Perfect scores should be used more sparingly. I thinks its because most of these reviewers are overaged fat and white, so they are letting nostalgia get in the way.
Based on the demo, the game does a brilliant job of showing you naturally that there will be BOTH obviously-drillable blocks, but also hidden drillable blocks.
Purchased the soundtrack... STILL trying to not listen to the whole thing... I'm at track 6 again... :/
Crazy talk.Maybe the game is getting good review scores because it is good.
Uh huh...Maybe the game is getting good review scores because it is good.
... what?jumping and shooting at the same time is a bit of a fumble, as your thumb hops between X and Square
Like I said earlier anyone scoping out the OST should probably stop at track 4 as that's all extremely early game stuff (but still good). Definitely don't go past 6. The music's awesome, but it's maried to the enviornment/situation in such a cool way.
Also if the GB video has lategame spoilers you should probably not watch it if you're already sold. Spoilers are a big deal. There is stuff in this game you will be glad you didn't see coming.
Eurogamer review:
... what?
Eurogamer review:
... what?
Yah, I think I crept to track 8 then stopped. I think I'm done for now until I get into the game. (I NEED to listen to the first couple tracks in my car later though.)
I already had some of the interesting weapons spoiled for me while listening to some reviews... really regretting that. One of them would have been a big surprise for sure
Eurogamer review:
... what?
Yah, I think I crept to track 8 then stopped. I think I'm done for now until I get into the game. (I NEED to listen to the first couple tracks in my car later though.)
I already had some of the interesting weapons spoiled for me while listening to some reviews... really regretting that. One of them would have been a big surprise for sure.
Hahaha, is this for real? It would have been IMPOSSIBLE for this person to play Mega Man...
Wow. Impressed that there are that many items. Also glad that they aren't too hard to find.It's usually very obvious if it's a required path, less obvious if it is optional. The tile based visuals are used to give visual cues for false walls, compartments etc. There's only two secrets I couldn't find out on my own out of (item count spoiler)over 100 collectable items