So I forget, how do you disable mouse acceleration in the original version? Fuck playing the remaster if you can't even turn that off in an .ini file.
It seems you can't do that anymore. The old tricks don't work in this version.
So I forget, how do you disable mouse acceleration in the original version? Fuck playing the remaster if you can't even turn that off in an .ini file.
It seems you can't do that anymore. The old tricks don't work in this version.
Nah, I mean I'm now in the mood to play this again and I'll just do so with the original. I just don't remember how I adjusted that and FoV in the past.
Let it go Debbie Downer.
Because I think they did get it right, I mean I'm playing them right now and enjoying them . . . as I stated, as you quoted.
PCGamingWiki have you covered!
are you looking at the right ones? the textures are way better in the remaster.
The bottom one is higher resolution but all the detail/distress is gone. Looks like a flat gray wall.
How did they "did get it right" when they aren't even of equal quality to a 10 year old game?
Damn, I guess I never had the Steam version of this game. I know I had the PC version at some point, but I have no idea where. Looked at my GOG account, nothing. Looked at Amazon, nope. Looked through my Games for Windows Live, no record of it....
Where the hell did I buy this game?
Textures are better, more detail for instance when you inject your first plasmid there is debris and a scuffed rug below in the remaster that was not present in the original. Fov is much bigger standard than the originals. All for free and automatically given to me. Physics are not locked to 30fps as the originals.
So I disagree with your foaming at the mouth over foaming water.
Damn, I guess I never had the Steam version of this game. I know I had the PC version at some point, but I have no idea where. Looked at my GOG account, nothing. Looked at Amazon, nope. Looked through my Games for Windows Live, no record of it....
Where the hell did I buy this game?
Now, if you own BioShock on a retail disc for PC, you will need to fill out a support ticket to prove your ownership and -once we've validated it- we’ll get you a Steam key.
That's the kind of stuff that bothers me about this remaster. It's one thing to up res a game, it's another to re texture things. But when you start putting things in, that weren't there before, it bothers me a bit.
Textures are better, more detail for instance when you inject your first plasmid there is debris and a scuffed rug below in the remaster that was not present in the original. Fov is much bigger standard than the originals. All for free and automatically given to me. Physics are not locked to 30fps as the originals.
So I disagree with your foaming at the mouth over foaming water.
Damn, I guess I never had the Steam version of this game. I know I had the PC version at some point, but I have no idea where. Looked at my GOG account, nothing. Looked at Amazon, nope. Looked through my Games for Windows Live, no record of it....
Where the hell did I buy this game?
I'm in the same boat. I bought it from a site that used to be linked to ign somehow. Thats about all I remember. I bought Bioshock and Company of Heroes through them. CoH is in my Library but Bioshock isnt and now I can't figure out how to find this site.
That'd be Direct2Drive.
So according to others in this thread they took artistic liberties with the plasmids, but couldn't get something basic like water right in a game located under water. Really? That's far from "getting it right".
Man, that opening sequence looked so fucking good. It's gonna be awesome going through the rest of the game.
I am speaking of facts. How about you?
Does anyone have a guide on downsampling? I created a custom 4K resolution, but I'd like to push my computer a but and see what it can do.
Can anyone confirm if the remasters allow simultaneous controller + kbm inputs?
Can anyone confirm if the remasters allow simultaneous controller + kbm inputs?
It's idiosyncratic, probably reflecting the fact that the earlier Bioshocks were console first and pc as a after thought of the late 2010's development era.Can anyone confirm if the remasters allow simultaneous controller + kbm inputs?
Well, that's a shame. Infinite played nicely with the Steam Controller, so I was kind of hoping they'd go the extra mile and fix that with the other two games for consistency. I was thinking of replaying through 1 specifically if they had removed that restriction, but I'm probably going to wait a bit now.It's idiosyncratic, probably reflecting the fact that the earlier Bioshocks were console first and pc as a after thought of the late 2010's development era.
I'm sure you would have been equally unnerved when they added more fog and water affects in the original PC ports (DirectX10 master race) then and stick to the definitive Xbox360 version.
Being snarky I know and am sorry but changes will literally happens in remasters, especially when they're literally replacing things like textures and adding geometry.
But the thing is if you've already got the PC versions you might as well try the remasters and see how you go.
THANK YOU!!!! This was driving my crazy!
(So this is where I got Zeno Cash from lmao!)
Try Direct2Drive
Anyone get weird flickering shadows? It started happening for me at the beginning when the first female splicer that kills Johnny starts tearing your bathysphere apart, then again when you step into the same room she's in as the security camera blinds her.
I might try to record a video of it to explain what I'm talking about.
Besides that, it runs great, 200+fps on my rig, heh.
Missing the DX10 effects sucks. I'm downloading it now but can anyone comment on the water when you walk through it? The DX10 version deformed nicely behind you as you walked through it leaving a trail. Always impressed me. I might play through Minerva's Den later, don't have time to play through everything again right now.
One could make the argument that all the increased sea life and plant life is actually reclaiming a city in it's death throesDon't mind the snark at all. haha
But those "e"ffects you mentioned, probably would have been in the 360 version if the consoles were more capable of rendering such effects. Not my fault the 360 was weak.
But when they add things that weren't in the original (ala the Star Wars movies) that's when I start asking myself... is this necessary? It can dramatically change the way the game feels.
Great example of this is the opening scene where you're heading down to Rapture. The increased seaweed and plant life looks amazing (could do with fewer Jellyfish, I think they went a bit overboard with that) more dense and makes you believe that you really are on the sea floor. Having said that, there's a beauty to the sparseness of the original. It looks quiet and unhabitable. As if industry had ruined a once clean and vibrant ecosystem. Have a look.
https://www.youtube.com/watch?v=YasVqns7AVg#t=57
I am going to have a look at this for myself since it is free. Make up my mind when I see it in motion. It's always nice to have the original copy too. Unlike fucking Star Wars.
That mouse is annoying as fuck and I remember spending about an hour doing all the necessary tweaks to sensitivity and whatnot to the old Bioshock.
I found out its actually the same exact files and all you have to do is make a few tweaks in the exact same ways I had to do originally.
Step 1: Go to the search bar of your computer (on windows 10 its the cortanta 'ask me anything' prompt in the lower left of windows.
Step 2: Search %appdata% and hit enter and a folder should open up. Find 'BioshockHD' and click on it
Step 3: open up the user.ini file with notepad
Step 4: Under the [Default] section look for
W=MoveForward
delete that line and replace with the following
W=MoveForward | set Engine.PlayerInput MouseAccelThreshold 0.0 | set Engine.PlayerInput MouseSmoothingMode 0
I believe that is all you have to do. Let me know if it works. Basically it makes it so whenever you press W it will turn mouse acceleration off. You will need to hit it every time a level loads but that shouldn't be a problem since it is bound to W and you will need to hit it anyway to get out of the bathysphere
Thanks Guys! Hope it Helps
This effect is still present and it actually looks better IMO.
- There's mouse acceleration and smoothing that you can't disable. There were some tricks to do it in the original, but none of them worked perfectly.
- Mouse sensitivity is way too high, even at the lowest value (1).
- When you set the sensitivity to 1, menus and things like hacks become unusuable because the mouse moves slow, skips in random directions and doesn't allow you to click on menu items.
- There's a lot of tearing and enabling vsync adds tons of input lag (more than it usually does).
- If you have a controller plugged in, you get Xbox prompts even if you don't ever touch a single button.
Goddammit. Fuck you 2K.Someone on Steam forum reports that the Bio2 audio/surround audio mix is still a goddamn disaster. Can anyone confirm?
Goddammit. Fuck you 2K.
finally got it working, full screen, theres no 21:9 support, so in stretched 16:9 with no custom FOV slider it looks like $hit
No way to turn off mouse acceleration, like cmon, its 2016
Goddammit. Fuck you 2K.
This is Arkham Knight levels of bad.