Jawmuncher
Member
The PC version should be 60FPS, unless you know they fuck up that port bad to the point no one can even play it.
So even though you have it running at 30 frames per second, you create the motions and the poses in such a way that the brain will naturally fill in what would have been the extra frames.
Itsuno said action games that run at 60 frames per second can have a tiring effect on players' eyes after a long time because the frames themselves almost shake or flash. Because of this, adjusting the speed is almost necessary.
I love fast paced action and if most action games were running at 60 FPS, it would be great. But after playing Vanquish, I'd lie if I said that it didn't run great and felt almost like 60 FPS. Almost like 60 FPS isn't 60 FPS, I know. But it's better than slower paced action and unlocked frame rates.
Translation:
I am too pussy to admit Platinum can make things run at 60FPS and I cannot. So I'm going to lie.
It runs on UE3 so I find it very easy to believe.
& it works looking at RE6 thread.
I thought he was making a butter reference.
Ignoring the pure bullshit of... pretty much everything he said... can someone comment on the responsiveness of dragon's dogma? I know its not a 60fps game and doesn't even "feel" like one in all likelihood, but is it responsive for a 30fps game? Does it feel like any special knowledge was used, lol?
Fucking hell they are serious about this shit. There is no such thing as "the feel of 60fps", it either does or doesn't run at 60. Criterion tried to pull the same shit with Hot Pursuit.
The PC version should be 60FPS, unless you know they fuck up that port bad to the point no one can even play it.
"Itsuno said action games that run at 60 frames per second can have a tiring effect on players' eyes after a long time because the frames themselves almost shake or flash. Because of this, adjusting the speed is almost necessary.
Itsuno said action games that run at 60 frames per second can have a tiring effect on players' eyes after a long time because the frames themselves almost shake or flash. Because of this, adjusting the speed is almost necessary.
That said, I find it funny that he has apparently no cred and is just another Capcom face to spit on, despite there being a lot of love for DMC3 (and 4, even) on GAF. Also happened comments made leading up to Dragon's Dogma too. I wouldn't be very surprised if people just assumed Kamiya had something to do with DMC3.
Stop using quotation marks for quotations that you invented.
Let their bullshit stand on its own merit, no reason to invent quotes.
Translation:
I am too pussy to admit Platinum can make things run at 60FPS and I cannot. So I'm going to lie.
The PC version is confirmed.
The good news, of course, is that the PC version (if it's ever released) will be able to run at 120fps since it's UE3 and a simple .ini edit unlocks the framerate to whatever you want. Right, Capcpom?
The PC version should be 60FPS, unless you know they fuck up that port bad to the point no one can even play it.
You have to admire that rep's creativity.
Since people tend to skip words on GAF:
At most it was at least mentioned.There's a pc version?
MaxSmoothedFrameRate = However fast you want the game to be...minimum 60.
But are we really getting a PC version....I mean within the same Quarter?
I thought his name was Capcom.
Itsuno said action games that run at 60 frames per second can have a tiring effect on players' eyes after a long time because the frames themselves “almost shake or flash”. Because of this, “adjusting the speed is almost necessary”.
Since people tend to skip words on GAF:
[IM]http://i.imgur.com/zn1fD.jpg[/IM]
Its pretty easy to spot he's playing a patsy in this whole shibang. His only mistake was trying to make excuses for someone else's stinky shit.
Capcom also mentioned they're working on a PC version of the game that will release later in 2013.
Proper motion blur can make a game look like it's running at 60 at a glance but nothing could ever replace the responsiveness of actually running at that framerate. I do hope Digital Foundry does an input lag test though. With NFS: MW breaking the 100ms at 30fps barrier I'm curious if NT tried that with DmC. It would at least give more credence to their claims.
Japanese devs have a way of expressing very stupid reasoning behind their actions (excuses in some cases) in interviews that couldn't possibly be true, at least taken literally. HD towns, etc. Itsuno doesn't look an exception to that.
That said, I find it funny that he has apparently no cred and is just another Capcom face to spit on, despite there being a lot of love for DMC3 (and 4, even) on GAF. Also happened comments made leading up to Dragon's Dogma too. I wouldn't be very surprised if people just assumed Kamiya had something to do with DMC3.
These threads directed at Capcom inevitably take a turn towards insulting the posters who happen to like Capcom games.
That's what I figured but I want to see if they a least have somethin to back up their claim. I'm looking forward to this game in it's own right since it looks solid but these comments about 60fps are getting bananas.Will not end well knowing NT curriculum.
If Ono keels over again, yeah, he and Kobayashi may as well change their names to Cap and Com.
It was just ... irony. :/
Excuse me, what? I have just claimed they have terrible taste, no more. :/ Delusional maybe just for some of them who has to claim the game mechanic how deep & sophisticated, you can blame me for this?That would be putting aside all the times you previously called people who liked RE6 delusional, more or less.