It's core combat is fantastic though.
I don't get how they could have already played it enough to review. These must have been rushed out.
From what I've played so far, I'm really, really unimpressed with the story, and the gunplay feels fun. 6/10 so far from me, playing again tonight.
NZ gamer is the same site that gave Battlefield 4 a 9, Knack an 8, watch dogs 8.4, Metal gear solid ground zeroes a 8.1, Titanfall a 8.9 and Infamous Second son a 9.5. I don't think I trust their collective opinion.
This game is about to receive all the review scores Titanfall should have received.
Who would've thought Titanfall would end up being better than Destiny?
To be fair, there are a lot of similarities. They're both scifi shooters and new IPs, from big publishers, with huge marketing pushes, released within 6 months of one another.Came in expecting Titanfall deflections. Did not leave disappointed.
This really might be the Assassin's Creed 1 of this generation. Extremely hyped game coming out to mediocre reviews but still manages to create a mega franchise. A game with a great base to build off of but is plagued with repetitive mission design.
I predict 7-8, and I feel that is a fair score.
A great new IP, but coming from a developer with such a pedigree as Bungie, there is just some stuff which I feel are really stupid, amateur mistakes that bring it down.
1. No matchmaking in story mode
-Seriously, why not? Going solo penalizes you (darkness zone), and for such a game like this that values teammates, forcing you to try and find friends to play your level 6 story mode is not fun. Nobody on your friends list wants to waste their time with that.
Dumb, dumb oversight. Needs more common sense.
2. No communication in the tower
-Really, Bungie? Really??? I might as well be walking into a ghost town of dancing ghosts. Seriously, whats the point? No text chat? Would be a great place to pick up fireteam members or just shoot the shit. No mics either? Seriously, WHAT THE FUCK. I posted this TWICE on their forums. Once in the Alpha and once in the Beta. Whatever.
3. No mic support in the crucible.
-Yeah, can't talk to players on your team! Great idea!! Awesome!! Jesus......
4. Explore mode.
-Another god damn ghost town. You'll get a spattering of people here and there, but people seem more interested in doing their own shit. Also, there is nothing to do here. I honestly feel no reason to explore. Whats the point?
5. Grinding
-To do that strike, I had to play the array mission 4 times just to get to level 8. And even then, that strike is more tedious than anything. That spider boss is literally the worst. Just boring as all hell.
Anyways, great gunplay, haven't finished the story, but it seems like crap from what I've read. Dunno, expected more from Bungie to be honest. The kind of game that you play for 1 hour and you can rattle off a million things wrong with it.
I don't get how they could have already played it enough to review. These must have been rushed out.
Came in expecting Titanfall deflections. Did not leave disappointed.
You released a product to consumers and that's what they are spending their hard-earned money on. You have to review what's in the box, IMO.
Not surprising considering a lot of people are only just figuring out what Destiny is and what it has to offer and finding out it's not what they thought it'd be.
This game was hyped to all hell, with expectations that could never be fulfilled: huge maps, numerous levels per location, multiple locations per planet, open world, completely unique missions, etc etc. It was built up to be some kind of ultimate fantasy space combat game with tons of exploration when it's really a smaller, more focused project with expansions in mind.
Yeah, this is gonna be one of the first huge AAA franchises that will get disappointing reviews.
Sucks man.. I got my friends to pick this game up from me hyping it and the disappointment on my part is hard to hide.
I hope a lot of this is correctable.
The core combat was "fantastic" even in Titanfall, though. ;ore than anything I've seen so far about Destiny.
What made me decide to not purchase that game after the beta were just a couple of baffling design decisions that made me dislike those online matches after few repetitions.
Who would've thought Titanfall would end up being better than Destiny?
To be fair, there are a lot of similarities. They're both scifi shooters and new IPs, from big publishers, with huge marketing pushes, released within 6 months of one another.
Part of the criticisms of the reviews I've seen (and some overviews from the most recent Giant Bombcast) is that the game doesn't have much content compared to how it was promoted, at least as it stands now. We've seen plenty of people already above the level cap in the OT thread on Gaf, and considering Russia and the Moon from the beta are already half of the game's hubs, I'd say it's possible that reviewers have seen a fair amount to assess it in a review.
There have been some "running commentary" style review formats that have actually been pretty interesting, and their takeaways are similar to what we're seeing here.
If you say so.Take out that first part and you could compare destiny to almost anything. They're barely comparable people just bring it up because somehow TF = MS and Destiny = Sony.
NZ gamer is the same site that gave Battlefield 4 a 9, Knack an 8, watch dogs 8.4, Metal gear solid ground zeroes a 8.1, Titanfall a 8.9 and Infamous Second son a 9.5. I don't think I trust their collective opinion.
Game is a 70-75.
The overhype and under delivering with Destiny makes Watch Dogs and Titanfall look like genre redefining masterpieces.
So you're saying they are overly generous and they gave Destiny a 7?
Take out that first part and you could compare destiny to almost anything. They're barely comparable people just bring it up because somehow TF = MS and Destiny = Sony.
This really might be the Assassin's Creed 1 of this generation. Extremely hyped game coming out to mediocre reviews but still manages to create a mega franchise. A game with a great base to build off of but is plagued with repetitive mission design.
But a tonne of people have been saying the game really opens up after Level 20 too, with more to do, collect and so on. So bare that in mind. The level cap doesn't really correlate with the amount of content on offer.
Who would've thought Titanfall would end up being better than Destiny?