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Destructoid "Call of Duty Ghosts performs smoothly on Xbox One"

Wille517

Neo Member
Forreal, from a technical standpoint, COD is a shoddy game. It should not be any indicator of how each console performs. It's certainly not an indicator of how my PC usually performs.
As I'm not a industry person I havent seen either the Xbox One or PS4 versions but I have played on both a high end PC rig and PS3 and it is still sub par from a technical stand point so honestly this reflects poorly on IW and Activision far beyond anything it says about any platform this game is on.
 

nib95

Banned
I don't expect miracles from Xbone's version but I can't take anything this guy says seriously. He acts like a child.

Any specific tweets of his you're using to write him off despite the fact that he has played both versions, is a journalist and former IGN editor?
 

Metfanant

Member
That's definitely been confirmed.
There have been multiple reports of people playing the entire campaign and not noticing frame rate dips...

Its funny because people act like current gen CoD games were locked at 60fps...when they were not even CLOSE to that
 
wtf so confused first you hear they ported cod:ghost within 3 weeks and had it running at 90fps on ps4 and now its struggling IW you even trying...
 

Metfanant

Member
wtf so confused first you hear they ported cod:ghost within 3 weeks and had it running at 90fps on ps4 and now its struggling IW you even trying...

Thing is...the people that complained about the frame rate seem to indicate it was just random times that the frame rate just hiccuped...I got the impression that it wasn't a constant fluctuation...just randomly hiccuped...

Then there were others saying it played fine...

My guess is that the numbers look a lot like current gen frame rates...
 

LycanXIII

Member
I just want to point out that the tagline for the article that he wrote after paying only one match is "Ignorance is Bliss."
 

Orca

Member
Any specific tweets of his you're using to write him off despite the fact that he has played both versions, is a journalist and former IGN editor?

He constantly harasses Major Nelson, he's overtly hostile/snarky towards anything Microsoft, and his IGN credentials - as IGN DVD editor - are what...10 years old?

Why not bring up his ~3 years working at Sony?
 

Duxxy3

Member
Activision really should give Cod some time off and build or license a new engine.

Hopefully sledgehammer is building a game with an actual new engine, not a rehashed Q3A engine.

I think they are the only team with any experience with a more modern engine.
 

Orca

Member
Activision really should give Cod some time off and build or license a new engine.

I kind of thought that's what the two team thing was supposed to result in, giving them two years to build their next game instead of having to rush out a yearly product. It sure hasn't seemed to result in that at all.
 

L4nnist3r

Member
He constantly harasses Major Nelson, he's overtly hostile/snarky towards anything Microsoft, and his IGN credentials - as IGN DVD editor - are what...10 years old?

Why not bring up his ~3 years working at Sony?

oh boy... there's that
 
Any specific tweets of his you're using to write him off despite the fact that he has played both versions, is a journalist and former IGN editor?

Thankfully Orca spared me the pain of having to go through his twitter feed.
Good enough for you nib?

He constantly harasses Major Nelson, he's overtly hostile/snarky towards anything Microsoft, and his IGN credentials - as IGN DVD editor - are what...10 years old?

Why not bring up his ~3 years working at Sony?


Maybe he leaks good info occasionally, but he also spreads FUD and twists the story to paint Microsoft in a bad light whenever possible.
Hard to take such an obviously biased "journalist" seriously.
 

a916

Member
I kind of thought that's what the two team thing was supposed to result in, giving them two years to build their next game instead of having to rush out a yearly product. It sure hasn't seemed to result in that at all.

The problem is one team ignores what the other does in an attempt to keep them different (but still COD)... they should have 3 years ago dedicated a team to JUST build a new engine.

Instead they force their dev teams to take the same amount of time they have to make current gen games, which is 18ish months (minus bug testing, cert, manufacturing) to make a brand new game AND a brand new engine. That's not nearly enough time to do anything of significance.

...and I don't think Activision cares enough to change this. They've already got their next big cash cow lined up.
 

PBY

Banned
Any specific tweets of his you're using to write him off despite the fact that he has played both versions, is a journalist and former IGN editor?
Pretty much all of his timeline? Sounds like a crazy fanboy.

That said, I think his info is good given his track record.
 
Thankfully Orca spared me the pain of having to go through his twitter feed.
Good enough for you nib?

Its COD, we all have seen how ugly it is and how its not optimized, you can bet your house that the Xbox version will not be locked at 60 just like the PS4 version.
 

liquidtmd

Banned
This is very odd. Every single video for this game based on console footage hasn't looked 'solid 60fps' and it hasn't all been attributal to 'dat' YouTube quality.

Very curious to see if this is true. Still not buying Ghosts though.
 

supersaw

Member
This game does not not look good enough to warrant such shit performance on any console or PC running a $1k card that can shred BF4 with 64 players.

Maybe if IW/Activision wasn't so busy pandering to the MS xbox division the entire generation they could have developed an actual next-gen worthy engine.

Pretty sure their MO was just to have it running well on 360 everything else be damned, get dudebro cash plus $10 for xbone upgrade and let Treyarch do the hard work for something next-gen in 2014.
 

nib95

Banned
He constantly harasses Major Nelson, he's overtly hostile/snarky towards anything Microsoft, and his IGN credentials - as IGN DVD editor - are what...10 years old?

Why not bring up his ~3 years working at Sony?

Maybe you're letting your own viewpoints cloud things here? But his track record is great on this type of stuff, so there's no reason not to believe him.

I am amused about the Major Nelson thing though. What did he harass him over? Any links?
 

Orca

Member
Maybe you're letting your own viewpoints cloud things here? But his track record is great on this type of stuff, so there's no reason not to believe him.

I am amused about the Major Nelson thing though. What did he harass him over? Any links?

And your viewpoint doesn't cloud things? Go look at his twitter history yourself.
 

dark10x

Digital Foundry pixel pusher
i PROMISE the Xbone version is not locked at 60fps...you can take that to the bank..
Yeah, the series has never been locked on consoles.

That said, in the end, it's looking like the Xbox 360 version might just offer the most stable framerate of the bunch. Considering how much time they've spent working on 360 it's not a huge surprise.
 

Chobel

Member
Maybe you're letting your own viewpoints cloud things here? But his track record is great on this type of stuff, so there's no reason not to believe him.

I am amused about the Major Nelson thing though. What did he harass him over? Any links?

I don't have tweet links but here's some screenshots

Dn69eTi.png


IBLopwF.png
 
This is very odd. Every single video for this game based on console footage hasn't looked 'solid 60fps' and it hasn't all been attributal to 'dat' YouTube quality.

Very curious to see if this is true. Still not buying Ghosts though.

Well the whole article is based off one single playthru for 10 minutes so thats not really fair to say its smooth from one map for 10 minutes
 
Holy shit. I've read nothing on Ghosts. What the fuck happened?

Its what happens when you have Infinity Ward, who aren't even that technically good, to develops for like a billion different platforms. Even with outsourcing, its literally impossible to optimize all of these platforms properly.
 

Billen

Banned
I would take frame rate over resolution any day, but I can't say why I would have to choose at this point of time.

And oh, playing one game and then writing the article? That is somewhat bleak.
 

Biker19

Banned
The game is stupidly CPU limited:

index.php


BLOPS never dropped from 120fps on my rig. What a disaster.

Wow, that sucks. It's even bad on PC even with the GeForce GTX 690 being the most powerful GPU on the market right now? Sheesh, WTF?

It just proves that IW is a shitty developer & that COD definitely needs a new game engine; Activision could surely afford it with all the money that they've been making off of these past COD games of theirs.
 
CoD games have always dipped below 60fps, always will. Especially multiplayer, you can't have a "solid 60fps" without limiting your engine in some capacity.

What would people prefer:

1) A solid 60fps that only uses 10% of the available resources 99.9% of the time, but has capacity to handle those rare occurences when there are 16 players on the same screen and lots of shit exploding?

Or

2) A stable 60fps 95% of the time that can drop quite significantly when Shit Gets Real?

Expecting 60fps throughout a multiplayer FPS is unrealistic, you'd be dialing back a lot of the hardware most of the time. Easier to get 60fps on a multiplayer racing game as it's more "controllable" and there aren't as many "potential scenarios". If you know what I mean.

Sure I'd love 60fps solid, but it doesn't happen. PC benchmarks, people usually quote Average, and I don't see why Next Gen should be any differently. This goes for CoD (which I'm not defending BTW, I distinctly dislike what the series has become), BF4, KillZone, etc.

Not saying this particular game isn't an "unoptimised mess", just wanted to comment on unrealistic Solid 60fps expectations for titles pushing the graphical envelope.
 

Skeff

Member
It shocks me threads like this are still going should have lasted about 4 posts with the OP, a video of XB1 frame dips, the gif of the frame dips then a mod closing it up for being ridiculous as there has never been a solid 60fps CoD game on any console.
 

Black Hat

Member
Really not sure what to believe anymore in regards to COD: Ghosts.

The game isn't running well on the PC... so I tend to believe that there will be issues across all platforms.

Not sure why gaming journalists are picking and choosing sides without a thorough analysis of the two next gen consoles. Which they really can't do until they are able to play the game without the information embargo in place.
 

CozMick

Banned
Destructoid - Yet another site that has lost all credibility.

But I suppose an xbox one out performing a Titan justifies 429 quid.
 
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