SaucyJack
Member
TIL that a tweet of an anecdote is a report.
Decline of the Western Civilisation pt III the social media years.
TIL that a tweet of an anecdote is a report.
This is it. This is the time we need to take a stand as a community about an issue that Sony has dragged their feet on for a decade. If they are going to charge people more money for an upgraded model designed around 4K media then they need to put a god damn infrared port on it.
Interesting, but to people saying devs are being forced to make a better running version of the game...
Are PC devs forced to make a different version of the game for every single configuration of hardware? Per my understanding, you're simply scaling your game to certain specs. You're not adding another, better copy of the game. I could be terribly wrong but I'm failing to see why this is even an issue. Your game will run as intended on the PS4, it just may run better on the PS4K. Whenever a new video card comes out and a game runs better on that one, do you suddenly feel gimped and forced to buy a new video card? Where's all the topics chastising nvidia for daring to put out a new line of cards a year after you bought your old one?
Maybe I'm drawing connections where there are none and maybe I'm making comparisons that aren't exactly fair, yet I feel like the majority of people complaining may have valid concerns but have little in the way of backing up their arguments.
Interesting, but to people saying devs are being forced to make a better running version of the game...
Are PC devs forced to make a different version of the game for every single configuration of hardware? Per my understanding, you're simply scaling your game to certain specs. You're not adding another, better copy of the game. I could be terribly wrong but I'm failing to see why this is even an issue. Your game will run as intended on the PS4, it just may run better on the PS4K. Whenever a new video card comes out and a game runs better on that one, do you suddenly feel gimped and forced to buy a new video card? Where's all the topics chastising nvidia for daring to put out a new line of cards a year after you bought your old one?
Maybe I'm drawing connections where there are none and maybe I'm making comparisons that aren't exactly fair, yet I feel like the majority of people complaining may have valid concerns but have little in the way of backing up their arguments.
This is it. This is the time we need to take a stand as a community about an issue that Sony has dragged their feet on for a decade. If they are going to charge people more money for an upgraded model designed around 4K media then they need to put a god damn infrared port on it.
Decline of the Western Civilisation pt III the social media years.
Developers Unhappy With Sonys Plans for PS4.5, According to Report
http://www.playstationlifestyle.net/2016/04/19/ps4-5-neo-sony-playstation-4/
We already had a thread for this. Stop regurgitating the same source, which is Colin
Interesting, but to people saying devs are being forced to make a better running version of the game...
Are PC devs forced to make a different version of the game for every single configuration of hardware? Per my understanding, you're simply scaling your game to certain specs. You're not adding another, better copy of the game. I could be terribly wrong but I'm failing to see why this is even an issue. Your game will run as intended on the PS4, it just may run better on the PS4K. Whenever a new video card comes out and a game runs better on that one, do you suddenly feel gimped and forced to buy a new video card? Where's all the topics chastising nvidia for daring to put out a new line of cards a year after you bought your old one?
Maybe I'm drawing connections where there are none and maybe I'm making comparisons that aren't exactly fair, yet I feel like the majority of people complaining may have valid concerns but have little in the way of backing up their arguments.
We already had a thread for this. Stop regurgitating the same source, which is Colin
I feel the same way...I am not really seeing how this is going to entail so much more work.
I'm no developer but surely pushing a game to run great on the ps4k, and then scaling things like textures, graphical effects, resolution down to get a good performance of the ps4, WILL make it look a bit naff.
.
I am sorry for not spending every single minute of my life here on GAF man. Apologies for the immeasurable grief I inflicted upon you with my regurgitation...
Your acting like they are going to work with PS4K first and then downport to PS4. As we've said a billion times. Its easier for them to just continue how they have been doing making PS4 games and putting that direct code on PS4K with enhancements if they choose to enhance the game. Sony only demands parity with PS4, so it is literally the case that devs can put the same game on there and have it run.
But what if everyone goes and builds themselves gaming PC's?
Because their engineers who have doctorates in computer engineering, electrical engineering, etc. figured an 8core jaguar cpu running at higher frequencies was enough to keep the GPU consistently fed with work, all while staying within the TDP, price, and heat ranges. Pretty sure these guys know what they're doing.. you know since this is a multi billion dollar generating consumer electronic product
You'd expect parts of the Sony SDK to at least take care of some sort of minor improvements. Whether it's some basic increase to FPS, or even just 4K upscaling.
I mean it has to be logical Sony can do some of the work for devs.
Your acting like they are going to work with PS4K first and then downport to PS4. As we've said a billion times. Its easier for them to just continue how they have been doing making PS4 games and putting that direct code on PS4K with enhancements if they choose to enhance the game. Sony only demands parity with PS4, so it is literally the case that devs can put the same PS4 game they are already making on there and have it run.
The PS4 will continue to be the base standard just like XB1, its easier for everyone involved. That's just my view
That thread has been on page 1 since sometime yesterday. Just look a little before posting
I still feel like devs are going to power creep this thing and make games on PS4 run worse and worse, just like at the end of last gen, except no mid-gen refresh.
This is it. This is the time we need to take a stand as a community about an issue that Sony has dragged their feet on for a decade. If they are going to charge people more money for an upgraded model designed around 4K media then they need to put a god damn infrared port on it.
I can't wait for the Sony fanbase infighting.
PSpoor vs PsNeo
FIGHT!
Real bickering will start if some on MP have 30FPS, and others 60FPS.
The more interesting fight will me on multiplayer games! Although most MP games tend to try and go for 60FPS regardless, and sacrifice resolution to 900p.
Real bickering will start if some on MP have 30FPS, and others 60FPS. A few FPS difference is nothing.
How is this different from multiplayer PC? I'm sure there are players that run certain multiplayer games in a different quality/framerate than others. Altough I guess that on PC you have the luxury to drop settings to maintain a competitive framerate.
How is this different from multiplayer PC? I'm sure there are players that run certain multiplayer games in a different quality/framerate than others. Altough I guess that on PC you have the luxury to drop settings to maintain a competitive framerate.
Yea, any smart dev would work from the assuming the PS4K doesn't exist until they have got the PS4 version running well.
Then, if not CPU limited, set the frame rate cap to be higher or IQ. If CPU utilization is high, focus only on IQ(anti-aliasing, high-res shadows, LoD, etc)
Now, this all assumes that most graphics engine settings are configurable via files. This holds true for all multi plats that are playable on PC. I'd have to assume it probably holds true for first party studios as well.
Your acting like they are going to work with PS4K first and then downport to PS4. As we've said a billion times. Its easier for them to just continue how they have been doing making PS4 games and putting that direct code on PS4K with enhancements if they choose to enhance the game. Sony only demands parity with PS4, so it is literally the case that devs can put the same PS4 game they are already making on there and have it run.
The PS4 will continue to be the base standard just like XB1, its easier for everyone involved. That's just my view
Developers Unhappy With Sony’s Plans for PS4.5, According to Report
http://www.playstationlifestyle.net/2016/04/19/ps4-5-neo-sony-playstation-4/
Your acting like they are going to work with PS4K first and then downport to PS4. As we've said a billion times. Its easier for them to just continue how they have been doing making PS4 games and putting that direct code on PS4K with enhancements if they choose to enhance the game. Sony only demands parity with PS4, so it is literally the case that devs can put the same PS4 game they are already making on there and have it run.
The PS4 will continue to be the base standard just like XB1, its easier for everyone involved. That's just my view
Yup, they're practically the same thing! An industry standard for media device control and an extinct analog tape media.Fuck yeah! They should integrate a Betamax player as well, this shit's been lost for too long.
Yup, they're practically the same thing! An industry standard for media device control and an extinct analog tape media.
Nah, let's stick with half-assed TV pass through control, controllers with 8 hour battery life, proprietary Bluetooth remotes and $20 adapters.
Isn't the rumor that this is the case for GOW4? Osirisblack's thread seemed to heavily imply this. I'm sure that multiplats will use the XB1 as base as it is much cheaper but I doubt it's going to be true for first party games.
FROM's engine is single threaded and DX11/GNMX compatible.Framepacing isn't a hardware issue.
It's more than likely that a dev drops resolution or settings on the PS4 to maintain 60fps for a competitive environment. Don't assume that suddenly 60fps PS4 games will become 30fps. They may not look as good as Neo code, not have the same AF, effects, AA and general fidelity, but all of these can be scaled down to achieve 60fps as devs are currently doing, that won't change.The more interesting fight will me on multiplayer games! Although most MP games tend to try and go for 60FPS regardless, and sacrifice resolution to 900p.
Real bickering will start if some on MP have 30FPS, and others 60FPS. A few FPS difference is nothing.
It's more than likely that a dev drops resolution or settings on the PS4 to maintain 60fps for a competitive environment. Don't assume that suddenly 60fps PS4 games will become 30fps. They may not look as good as Neo code, not have the same AF, effects, AA and general fidelity, but all of these can be scaled down to achieve 60fps as devs are currently doing, that won't change.
Yes it is .This forum is going to be glorious leading up to launch lol.
No they will not, framerate and resolution bumps are allowed just no exclusive neo content. A good example a neo Call of Duty could run at 1080p 60fps with a mix of PC high and ultra settings while PS4 would run at 900p 60fps PC high settings.Hmm, so the devs would gimp the multiplayer framerate/res to keep it competitive with the previous consoles? That seems terrible if true. Only being able to take advantage of the new hardware for singleplayer is ridiculous to me.
This is just the baseline minimum and what is available on the first devkit things could change for the better. I seriously doubt it as it would make the gap between the PS4 and the PSNeo even more pronounced.It would be great for this to be a huge ploy to throw a curve at Microsoft, and have Sony turn around and up the specs well beyond. I can only hope for the ultimate troll. I won't even be coy about it. I'm a hardcore Sony fan.
Am I reading this right? The PS4K won't have a Blu-ray drive capable of supporting 4K Blu-ray content?
If that's the case, I'm out.
When this comes out, I expect a pretty major cut on the OG PS4
I can't wait for the Sony fanbase infighting.
PSpoor vs PsNeo
FIGHT!
OsirisBlack said:No they will not, framerate and resolution bumps are allowed just no exclusive neo content. A good example a neo Call of Duty could run at 1080p 60fps with a mix of PC high and ultra settings while PS4 would run at 900p 60fps PC high settings.
I know this is just an example but I would be disappointed if Sony/devs limited the changes to what you say here. Over 4TF and possibly Polaris should upgrade games much more than that.
Imagine you have a 3 year old i5 2500K, 8GB Ram and a HD7850/70 and upgraded to Polaris 10. Getting 180P and a few Ultra settings with that upgrade would piss me off!
I agree but I don't think we'll see games that really push the PSNeo until the heavy hitters drop. I think any game that's 900p on PS4 will probably fit the bill to melt eyes on the Neo. Thinking the next battlefield, FFXV, CoD, Uncharted 4, Andromeda and GoW4 will really push the system.
I completely agree with you it will be interesting to see what their message is and how they decide to market it.This is the area where Sony could come unstuck. They can't expect the hardcore to buy into the Neo and then expect them to accept tiny upgrades so OG PS4 owners don't feel bad.
This is the area where Sony could come unstuck. They can't expect the hardcore to buy into the Neo and then expect them to accept tiny upgrades so OG PS4 owners don't feel bad.
I completely agree with you it will be interesting to see what their message is and how they decide to market it.
"Here is your new PS4 Slim, with enhanced features to take advantage of the blistering 4K adoption, and performance boosts on games and VR with the same PS4 software library you currently enjoy."