I've been busy the past few days, what did I miss?
Is there an expectation here that this really won't be MK 9.1? Meaning, I don't expect any radical new gameplay mechanics, I don't expect new animations or engines, etc, etc.
My exepectation is that they are calling it MK 10 but it's going to be no different than what we'd expect from Super, AE, AE 2012, or Ultra; the same core engine with additions that don't require a complete shift from the current course MK 9 is on.
Seeing the SFxT stages in Ultra make me so happy that they toned down the contrast on all of the assets that they brought in from SFxT.
And not just any update, but the 4th major update to a game released in 2008/9. Zzz.
NRS is about to push out their second mainline MK title before Capcom can greenlight SFV, SMH.
Is there an expectation here that this really won't be MK 9.1? Meaning, I don't expect any radical new gameplay mechanics, I don't expect new animations or engines, etc, etc.
My exepectation is that they are calling it MK 10 but it's going to be no different than what we'd expect from Super, AE, AE 2012, or Ultra; the same core engine with additions that don't require a complete shift from the current course MK 9 is on.
From the old thread
Seeing the SFxT stages in Ultra make me so happy that they toned down the contrast on all of the assets that they brought in from SFxT.