Type-0 HD just announced for Vita.
http://blog.us.playstation.com/2014/06/10/final-fantasy-type-0-hd-coming-to-ps-vita/#sf3255743
Ahahaha
Type-0 HD just announced for Vita.
http://blog.us.playstation.com/2014/06/10/final-fantasy-type-0-hd-coming-to-ps-vita/#sf3255743
Type-0 HD just announced for Vita.
http://blog.us.playstation.com/2014/06/10/final-fantasy-type-0-hd-coming-to-ps-vita/#sf3255743
He is pretty easy to Kill Sight with, and the throw lance skill is really strong as I recall. Plus wide are with his down triangle chain. Jack, Eight and Nine are my go-to dudes, Sice, Seven and Deuce my go-to girls.Melee > ranged
Cool. I'll give him another go when the PS4 version comes out (I can't believe today's the day I get to type that). For now I'm gonna hold on playing the game, because I really want to experience what's left for me in HD. Might just practice a bit in the arena.I main Nine and he has a lot going for him. The last two hits of his chain attack are just DEVASTATING, his Jump is great AoE damage and you're immune to damage and effects while in the air and landing. It's also very cheap. The 2nd attack of jump (which looks like a normal spear thrust, but deals way more damage) almost makes back the meter it uses alone. Highest HP and DEF of the entire cast to boost on top.
Guess what. I was right.
I have no faith in the PS4 port coming out in any timely fashion. Game looks and plays fantastic on PPSSPP and that's enough for me.
I have no faith in the PS4 port coming out in any timely fashion. Game looks and plays fantastic on PPSSPP and that's enough for me.
Not the C&D, I already said that.About the C&D? Definitely not.
I personally already knew that Type-0 was coming for PS4, and it wouldn't surprise me if the translation team found out about it too, but they definitely didn't get a C&D and defy it or anything.
FFX HD was announced at TGS 2011 according to wikipedia and came out... 2 years later? Yeah, I don't think waiting it's a smart choice, lol.
Methinks you guys should play it now and replay it now on PS4.
Yeah, I think that's likely what I'll do.
Play the fan-translation, then get the game again for new HD, English voices, and trophies.
Yea, I'm still gonna play the translation then probably get it when it comes out. I would like to be wrong, but I don't see it releasing soon either.I have no faith in the PS4 port coming out in any timely fashion. Game looks and plays fantastic on PPSSPP and that's enough for me.
Here.
The save works well using PPSSPP. It is detected correctly and the Summer costumes were unlocked upon starting a New Game.
You just need to place them (both folders in rar archive) at the following path:-
Code:your ppsspp directory\memstick\PSP\SAVEDATA
(create the relevant memstick, psp, and savedata folders if they don't exist.)
Do the summer costumes appear as soon as you get control of the first trio, or do they appear more later in the game? My game imported the Summer data but they didn't appear with that white uniform at first.
After spending almost 10 hours on the PSP version, I won't bother with the PS4 version, in particular since I already paid for it. On PC the game will look better than anything they can possible offer on PS4 apart from better CGI videos.
Important Question: HOW do I change between Trinity Attack / Thingy Spell / Eidolons? I don't find that option anywhere.
Important Question: HOW do I change between Trinity Attack / Thingy Spell / Eidolons? I don't find that option anywhere.
After spending almost 10 hours on the PSP version, I won't bother with the PS4 version, in particular since I already paid for it. On PC the game will look better than anything they can possible offer on PS4 apart from better CGI videos. Also superior voice acting.
Important Question: HOW do I change between Trinity Attack / Thingy Spell / Eidolons? I don't find that option anywhere.
Important Question: HOW do I change between Trinity Attack / Thingy Spell / Eidolons? I don't find that option anywhere.
If they actually replace the textures, add new effects, and so on then that's not really the case. Suppose we'll see what they all do though.
Do tell. (and how to enable them using ppsspp if you use it)I ended up searching out a cheat that made it so dead bodies don't disappear before you drain them.
I like it.
Do tell. (and how to enable them using ppsspp if you use it)
The latest ppsspp dev build has an easier way to enable cheats, but I'm not using that - no idea how to build from github.
Open your PPSSPP folder, go to memstick, psp, cheats. There should be a ini file named NPJH50443.
Open it, paste;
_C1 Infinite Time in Phantoma Collection
_L 0x2014188C 0x46007346
save, close text editor.
On the PPSSPP window, game settings tab, all the way at the bottom, enable cheats. I don't think they take effect until the emulator restarts. I'm not sure if they activate with save-states either, so you may as well make a real save and load from that.
Will give it a spin. Thanks a bunch!
edit: I don't have a "CHEAT" folder. Should I create one? I use the dev version from 2 days ago or so.
About the C&D? Definitely not.
I personally already knew that Type-0 was coming for PS4, and it wouldn't surprise me if the translation team found out about it too, but they definitely didn't get a C&D and defy it or anything.
FFX HD was announced at TGS 2011 according to wikipedia and came out... 2 years later? Yeah, I don't think waiting it's a smart choice, lol.
Methinks you guys should play it now and replay it on PS4.
It didn't. D:Just enable cheats in settings and start the game. The folder will create itself.
Replace some points of the game with all points in the game, and yes.Is it normal to have HUGE framerate drops at some points in this game? I swear it dropped down to about 5 fps in an early part of the game.
Playing on a GO with PRO-C2 using Inferno driver.
I just came to a point where the game locks consistently. In thewhen theMagitek Facility.giant robot breaks through the wall
It sounds like the audio speeds up by a large amount, and the game just locks. PPSSPP doesn't crash, though.
What kind of info do I need to forward to have this looked into?
Post the issue into the github thread I linked to earlier on, with the pertinent details like platform, and sys specs.
A video capture using fraps demonstrating the issue will also be helpful in your case.
Also run the emulator in logging mode by double clicking on the DebugLog.bat file in the ppsspp folder. Play the game until the lockups occur, and when it does, close the emulator. A log file called ppsspplog.txt will be produced in the same directory, and it will be quite massive. Zip it up to a manageable size and upload it to your favourite file hoster and link it in your issue report.
Finally, for ease of reproduction by the other devs, share a savestate of your game right before the issue occurs. This will be very helpful so that others wishing to diagnose the issue won't have to spend hours just getting to your spot.
I just came to a point where the game locks consistently. In thewhen theMagitek Facility.giant robot breaks through the wall
It sounds like the audio speeds up by a large amount, and the game just locks. PPSSPP doesn't crash, though.
What kind of info do I need to forward to have this looked into?
Edit: I found the cause of it.. It's the cheat I mentioned above, that makes corpses not disappear until you drain them. I tested it again without that cheat and there was no lock.
Phantoma requirements to get an A in even the first mission itself is pretty crazy lol. Was trying to S rank it but that is the only thing I can't get an A on.