I completed the game a few days ago after having put it a bit on hold, I think it was a very good game all things considered after thinking about this for a while. I think, if someone asked me if I could summarise my experience with the game in one sentence, it would be; A great game that had the potential to be one of the best this generation.
Having read the leaks that popped up recently the situation over at BD2, I think that it's kinda amazing that the game ended up being as good as it was, and it's some feat that BD2 managed to create this product. I also get a bit sad because the game could've been so much more, the potential for an amazing game could've been there, if given more time and resources.
I'll try not to write too much, since I'm pretty lttp and my english is pretty bad, so I doubt I'll contribute that much, but please bear with me
~~Story~~
I think the concept of the story or the outline of the story was pretty good, but the way it was told was reaaaaaally bad. It just felt like there was so much missing stuff that it, and that the emotions the game wanted to express was unwarranted.
I think the way that they portrayed Luna is one of the biggest offender here. She has a screentime of what feels like less than 10 mins. I know I was supposed to be sad that she would die, but I couldn't really feel it.
I know I'm probably a "hopeless romantic" but I really wish Noctis and Luna did something together before they died, like if they spent a day or something in Altissia or texted eachother daily, maybe they could've sent pics to eachother or talked more often instead only having flashbacks and a dog that transfers a book :|
Runner ups are Verstael and Iedolas, they did barely exist wtf, but I guess they were not important in the grand scheme of things?
The pacing was really bad I think, inconsistent at best. The jump from the pacing 1->9 and then 9->15 was pretty jarring
~~Gameplay~~
Combat was alright, I wish I was better at it. Camera sucks ass.
Dungeons were fun, have yet to try the hidden one and the Adamantoise.
Roaming in the open world was great, I really liked that the world was "deceptively" big as it made me feel small and that the world was vast without being too big.
~~Ardyn~~
I think Ardyn was great, one of the few characters that got a bit fleshed out although the game definitely should've had more moments with him(but then again, every character probably should've). I also liked that he accomplished everything he set out to do. When he put up the bodies in the throne room and when he disguises Prompto as himself was probably my favorite moment with him.
~~Ending/last chapters~~
I really liked the ending, probably one of the best in series. It would DEF have been better with more character development though.
I actually kind of liked chapter 13, although I can definitely see why people wouldn't like it. It was somewhat tedious, but it gave me that survival horror vibe it was trying to achieve.
The last summons and boss fights were AMAZING to witness, the Bahamut summon and the Alterna spell was so fucking cool.
Leviathan bossfight was pretty lackluster in comparison imo.
Also why do you meet Talcott when you reawaken instead of Iris, Aranea or Cindy or someone that actually has some development?
~~TLDR/final thoughs~~
The outline of something great is there, but there's not enough substance. The story could have been amazing if it had "more meat" in it.
Wasted pontential for sure. I wish I had more FFXV story to play with. There should've been more moments with Insomnia and Tenebrae, or just every place really.
All in all, I really liked the game despite its faults, but it aches me SO much that it could've been so much better if not for the circumstances
I am cautiously optimistic for the story DLC and the fact they want to "fix" the story, I hope they manage to do so.
Thanks for reading (∼  ̄▽ ̄
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