You think they shouldn't be shamed? I mean, there are quite a few threads every month talking about the "maturity" of the industry, yet as a gaming community (as a whole) we still don't display the level of maturity we expect in our games / industry. It's obnoxious, and frankly, tiring.
I'm always more than happy to post up impressions, etc, but very very few people are intersted in that. They'd much rather make .gifs, or take pot shots at the development team for "the lulz". Expressing how little interest they have, yet they are in every Fuse thread.
You might say "well it's not always the same people" to which I'd reply, it absolutely is, since all of them are on my ignore list, and that tends to make them stand out *just* a bit more.
So yes, I'm rather exhausted of coming into Fuse threads and expecting some sort of discussion, only to read pages upon pages of "bomba". I think we get it, people can move on...but they're frankly just too childish to do so (which is entertaining, considering how much they harp on the '12 year old' bit).
There is always a connection between visual elements, and how you interact with them. If the team didn't have their heart in the old art style, or they felt it prevented them from accomplishing their vision...well then I guess going with something they wanted more would impact the level of fun, no? I mean, if they don't have their heart in it, it probably won't be a good product, thus, little fun. I'd think, at least.
Also, you should watch more footage. The game isn't brown and grey. Jungle areas, blue hues in the mountains, colorful skies and sunsets...it's definitely not the Gears of War color palette you're imagining. I stream pretty regularly, and I can tell you that saturation and vibrancy don't translate very well across capture devices to your screen. I've played / seen some of these environments in person, and they look considerably different on Twitch, etc.