TheDarkTriforce
Banned
Forza Motorsport 6 will be an awesome game and Gamespot can't do something about it
Gran Turismo takes its sweet ass time and makes a sweet ass game that feel really special when you play it EVEN if it's actually not that great. Forza should definitely go into 2 games per generation.
Gran Turismo takes its sweet ass time and makes a sweet ass game that feel really special when you play it EVEN if it's actually not that great. Forza should definitely go into 2 games per generation.
My biggest disappointment with Forza Motorsport 5 is that they left out a bunch of great tracks from 3 and 4.
It makes the career mode very tedious, because after a while, you just find yourself racing on the same tracks over and over again.
But other than that, It's still a damn good racer.
Gran Turismo takes its sweet ass time and makes a sweet ass game that feel really special when you play it EVEN if it's actually not that great. Forza should definitely go into 2 games per generation.
I much prefer circuits over open world myself.
This bullshit needs to stop. Open world racing games SUCK. You can't design tracks that are as fun to race on in an open world compared to original tracks. Having to drive places between races is awful. Ugh fuck... I love the racing genre and hate that with the limited number of racing games we get these days that they're being ruined by this shit.
Yup. All console games are designed as easy power fantasies with guaranteed winning in single player. Once this is seen, they become kinda boring. Critics do love these types of games as they have to play so many shitty videogames, anything with skill checks is going to piss them off.
A good judge does not add personal feelings to the equation. This guy does not like sims or anything close to it. Shit he may not like racing games;either way he injected his feelings into the review.
The new tracks blew away the old though. Spa, Long Beach, Bathurst and finally a Nurburgring to be proud of.
Everybody misses Suzuka and Alps should never have returned over Camino Viejo but all in all it turned out to be a decent bunch of tracks, blame the career mode for making it a slog.
Action games like the Souls series, strategy games like XCom and Fire Emblem, indie titles like Spelunky and Meatboy, even 6th gen games like Ninja Gaiden were celebrated in the press for those exact reasons. Your assertion about how reviewers are is at odds with the overall pattern of how games are reviewed. I understand the idea that since they're time limited, they'll want to blow through games, but I haven't seen that reflect in actual quality claims.
I don't understand why anyone has an issue with rewind in a racing game. Don't like? Don't use it. Hell, in Forza Motorsport, you can turn it off in the menu. Anyone that uses it in FM has it affect their lap time anyway.
I wasn't aware dark souls didn't already have unlimited saves. Rewind fundamentally changes a game. Even when turned off? Oh it just does, ok.You want unlimited saves in dark souls? Easy mode?
Something like rewind fundamentally changes a game, just like save anywhere and being able to toggle difficulty. It just does.
Not sure about xcom, no easy mode and reviewers liked it?
Fire emblem has easy mode + game breaking dlc
Spleunky + meat boy are not retail console games
Ninja gaiden is old
Single player retail console games cannot have real skill checks and be successful in 2015.
As to the bolded, the poster boy is W101.
I wasn't aware dark souls didn't already have unlimited saves. Rewind fundamentally changes a game. Even when turned off? Oh it just does, ok.
I hope at some point you recognize how insincere you're being. Any answer I gave you, you would have discounted, no matter if it was a rational or irrational counterpoint on your part. You're conflating retail success with critical success. Thanks for wasting my time.
http://youtu.be/OM75lFd9l5U
Interesting take on it. I think there's enough room to accommodate more than one type of racer.
tl;dr closed circuit sim racers are old news. Forza Horizon is the future.
I asked for a recent single player retail console game with a real skill check with critical praise. :shrug:
And your point is?You realise we kinda live in an open world right?...
The only valid point was the end, where he says with games like Assetto Corsa and PCars out/coming, Forza 6 needs to do something very special. The only advantage it has is the car upgrade system. On PC not much of an issue though.
Should be interesting to see the review score for project cars...
Should be interesting to see the review score for project cars...
And your point is?
You seriously need it explained?
You can create any track from any racer in an open world game if you really wanted to. You could turn right at some point and down the road could be a Trackmania course. Open world doesn't place limitations on track design.
The whole "I don't like open world racers because I'd rather have deliberately designed tracks rather than random points" is bullshit. You can (and people do) create designed tracks in an open world setting. This is true even if you didn't actually design the world they're set in. That's all Project Gotham (the game everyone seems to revere) is after all.
He complains about the game because they didn't show the game. Sounds reasonable.
This would never match what it feels like to drive a laser-scanned Nurburgring or Hockenheim.