4 Sprint episodes are up on the Halo Channel!!! cant watch at work
I'm thinking about getting myself Xbox One next month. I have always loved the Halo series but I've only ever played the single player campaign except for 4 player splitscreen in Halo:CE.
None of my friends own Xbox One and does not plan on getting one. Is Halo MP fun while just playing solo with random people? I'm thinking about diving into Halo 5 MP. Even in general I have very little experience in console online multiplayer.
4?
amazing. Gonna download them all and watch em during commute.
Edit
Fuck me this isnt available on YouTube. Damn it.
Has you account been haXX0rd?Warzone will be right up your alley in that regard.
It seems very casual to ease players into an MP environment and get them used to that sandbox.
And yet it still looks more impressive.
60 is more impressive than 30.
The Legendary Weapons that are confirmed are:
Arbiter's unique Type-1 Energy Sword, "The Prophet's Bane".
Spartan-087's unique M45 Tactical Shotgun, "Kelly's Shotgun". (Rename: "Rabbit's Rampage")
Spartan-058's unique SRS99-S5 AM Sniper Rifle, "Linda's Sniper Rifle". (Rename: "The Remarkable")
????'s unique M41 Rocket Launcher, "The Jackhammer". (Reallocated ????: ODST Edward Buck's)
Possible Talk about a Halo: Combat Evolved Magnum...
So no steitzer in Warzone?
The thing I hated most about Halo 4, the constant removal of control to do some stupid cinematic scripted action, is even more prevalent by the look of things. I want to see open battlefields, combat that is free-form and different every time, with multiple options and angles for approach.
Instead we get Call of Duty: Purple, and they remove split screen co-op, the series' most valuable feature to many.
Fuck you, 343.
They've already said that's how the majority of campaign is, and the campaign sample they chose was for the simplicity of a playable demo and to show off graphics and squad control.
They've already said that's how the majority of campaign is, and the campaign sample they chose was for the simplicity of a playable demo and to show off graphics and squad control.
i love that kelly's shotgun says "remember reach". nice touch!
Kelly's Shotgun and Linda's Sniper Rifle.
As well as concept art for the Fall of Reach animated series.
Are these Sprint episodes on Youtube or is watching it on Xbox One the only way?
It's only on the Halo Channel for now, so the options are either Xbox One, or a Windows 8/8.1 device with the Halo Channel App installed.
Am I being nitpicky or does Locke look a little short for a s̶t̶o̶r̶m̶t̶r̶o̶o̶p̶e̶r̶ spartan?
S-IV augmentations increases S-IV's height.They're not Spartan IIs, they're going to be a normal height.
WTF???
Halo 4 included Spartan Ops, which even if it wasn't as fun as firefight, it was a noble attempt at expanding on the concept.
Campaign Theater was absent probably due to deadlines. Also, when a modder adds something, it doesn't mean he/she tested that it works for all instances. Maybe campaign theater takes a shit in plenty of scenarios and cutting back on the SP campaign for the theater isn't a worthy tradeoff.
Halo 4 is the most cinematic experience of them all. It set a standard for real time visual cinematics next gen.
More like sexy Cortana.
The new enemies were pretty cool IMHO.
Yes, I feel that beyond Narrows, no map introduced in Halo 4 is a classic.
The story was not terrible, but the requirements to follow it were indeed fucking ridiculous.
The decline in population was also due to the competitive in FPS scene nowadays. The days of Halo 2, Halo 3 or MW4 are long gone. No game can be that dominant anymore.
I'm thinking about getting myself Xbox One next month. I have always loved the Halo series but I've only ever played the single player campaign except for 4 player splitscreen in Halo:CE.
None of my friends own Xbox One and does not plan on getting one. Is Halo MP fun while just playing solo with random people? I'm thinking about diving into Halo 5 MP. Even in general I have very little experience in console online multiplayer.
The thing I hated most about Halo 4, the constant removal of control to do some stupid cinematic scripted action, is even more prevalent by the look of things. I want to see open battlefields, combat that is free-form and different every time, with multiple options and angles for approach.
Instead we get Call of Duty: Purple, and they remove split screen co-op, the series' most valuable feature to many.
Fuck you, 343.
S-IV augmentations increases S-IV's height.
According to Halopedia Palmer is 2.05m, DeMarco is 2.16m.
Was that talked about in New Blood? I know about the bone hardening procedure but I didn't know they lengthened them.
I'm pretty sure it was Initiation or New BloodWas that talked about in New Blood? I know about the bone hardening procedure but I didn't know they lengthened them.
Are there any "cinematic moments" in the game similar to the QTE events at the start and end of Halo 4 and the odd missile cam sequence on that one level?
It was an E3 demo. Almost ALL E3 demos are like that. The game has TONS of very wide open spaces and MORE multi-route approaches than ever before, and a matrix of options created by squad and co-op mechanics.
And with the bolded - come on dude, you KNOW I'm in here having a conversation with you.
Any directfeed 60fps videos?
Also...Is it still 720p or is the game at 900p or higher now?
Any directfeed 60fps videos?
Also...Is it still 720p or is the game at 900p or higher now?
The footage at E3 was seemingly close to 720p during gameplay, although this doesn't necessarily mean much.Also...Is it still 720p or is the game at 900p or higher now?
Our final resolution will be the result of final polish, iteration and significant optimization. You should expect ALL our IQ to improve before launch. There's zero permanent resolution information to take away from E3.
Our final resolution will be the result of final polish, iteration and significant optimization. You should expect ALL our IQ to improve before launch. There's zero permanent resolution information to take away from E3.
Our final resolution will be the result of final polish, iteration and significant optimization. You should expect ALL our IQ to improve before launch. There's zero permanent resolution information to take away from E3.
Besides IQ, and resolution, is it possible that we can see upgrades / downgrades to the graphics?
Our final resolution will be the result of final polish, iteration and significant optimization. You should expect ALL our IQ to improve before launch. There's zero permanent resolution information to take away from E3.
Our final resolution will be the result of final polish, iteration and significant optimization. You should expect ALL our IQ to improve before launch. There's zero permanent resolution information to take away from E3.
Was that talked about in New Blood? I know about the bone hardening procedure but I didn't know they lengthened them.
Sounds good, with emphasis on the 'sounds'. Can we at least get a hint of when we'll actually see this in action, or are we gonna have to wait till launch?It was an E3 demo. Almost ALL E3 demos are like that. The game has TONS of very wide open spaces and MORE multi-route approaches than ever before, and a matrix of options created by squad and co-op mechanics.
And with the bolded - come on dude, you KNOW I'm in here having a conversation with you.
Any directfeed 60fps videos?
Also...Is it still 720p or is the game at 900p or higher now?