What do you mean? Doesn't it still pop instantly?
there is a big delay when you get 4+ kills
i'll try and find a clip
edit: starts at 0:14 old clip http://xboxdvr.com/gamer/Frenzy%20xD/video/18372493
What do you mean? Doesn't it still pop instantly?
I'll take tight movement, shooting and controls over the unbalanced floaty shooter that destiny was
IIRC the beta would pop a new medal next to the old ones if you were fast enough, leaving a long row of them. In the actual game they limit it to three medals popping up at a time before showing any more.What do you mean? Doesn't it still pop instantly?
Now that people mentioned h5 beta, i watched some gameplay and noticed the medals actually poped instantly, why did they change that...???
Idk Overwatch has pretty awful aiming on console.
DamnThis thread went from being positive and kind of interesting to shitting on Halo 5 and 343. Typical.
and back to positive again, which throws the whole thread comparison offDamn
Just like the franchise itself
Positive to shitty
This thread went from being positive and kind of interesting to shitting on Halo 5 and 343. Typical.
Yeah, but you were saying lowering aim assist to increase the skill gap is inherently bad. That shows a fundamental misunderstanding of what Halo 5 is aiming (lol) to do as opposed to what Destiny goes for. Just because 343 botched the aiming doesn't mean low aim assist is bad.
The problem with 5's aiming is nothing to do with the mechanics. There's a bug which seems to semi randomly introduce a degree of input lag.I can pick up any other console shooter and do alright within a half hour. It has nothing to do with aim assist. Halo 5 has a horrible aiming mechanism - it's rotten to the core. To be good at Halo 5, you have to only play Halo 5 for hours on end and not touch other games.
All previous Halo games (including Halo 4) had no issues with aiming.
And finally, Destiny doesn't aim for you. That's why there are people charging money for trial carries. Destiny feels great to play because Bungie actually know what they are doing.
343 promoted Quinn to lead designer - the man that almost killed Gears of War.
The difference in goals is that Destiny is aimed more at a casual fanbase. High aim assist makes it much easier to just pick up the game and play.The hell does this even mean? Halo 1, 2, 3, ODST, Reach, 4, and the Halo 5 beta had "different goals" than Halo 5's final release?
Please enlight me on what these goals are and why an inferior feeling aiming system was required? Maybe it's cus I'm a big dumb dumb but I always thought FPS game's goal was to have a fun aiming system, cus you know, you do the shooty boom boom with guns but I guess Halo 5's goals weren't in-line with fun.
The problem with 5's aiming is nothing to do with the mechanics. There's a bug which seems to semi randomly introduce a degree of input lag.
The main reason i dislike the Crucible is because of how easy it is to aim in Destiny. I get no satisfaction in getting a kill because the game does half the work for you.
The difference in goals is that Destiny is aimed more at a casual fanbase. High aim assist makes it much easier to just pick up the game and play.
Low aim assist makes the game more difficult but it also allows for a higher skill ceiling, it gives players have more room to improve their skills and it generally makes getting kills more rewarding. Low aim assist makes the game more fun to play.
I don't mind people criticizing the game, but when it's kind of dismissed as trash I don't understand that.
People for obvious reasons rarely keep it 100 when it comes to anything Halo and 343 these days. They aren't some shitty developer that makes poor or "just ok" games. They're a top dev that makes great games. They know what the fuck they are doing. The Halo games they've made have been my favorite in the entire franchise.
I feel they take my love for the fiction and the universe and infuse that perfectly into the games. I only play for the campaigns, and I really appreciate their way of doing things as it pertains to that area.
Destiny is easier to play in the same way the other Halos were "easier" to play. The game was just designed well. If you think the crucible is so easy, I expect you to be able to beat the top players in the Destiny world. Sure the meta is garbage right now, but it does not aim for you and people with bad primary shots stick out.
You really have no idea what you're talking about.
I'm not saying the Crucible is easy, I'm saying aiming is easy.
High aim assist = easy aiming = lower skill ceiling = less room for player improvement = less rewarding gameplay.
Some people may prefer a game with higher aim assist and that's fine, but nothing which I've said here isn't true.
Here is a perfect video from 343i's Halo 5 development for those who are actually confused about the Aim Assist System:
https://youtu.be/UL1_ht1EdAU
Let's be honest here, nobody can disagree that Halo 5 has a better story than Destiny atleast.
Frankie said that they are still working on it and will announce when the time is right. I can't find the thread tho, but it wasn't so long ago.They haven't patched Halo MCC in ages so maybe they've been working on it all this time
The reason some feel they have to fight Guardian's aiming is because it isn't sticky. For better or worse, bullets are corrected more so than actual aiming, which leads to a different (or lack thereof) feedback
Frankie said that they are still working on it and will announce when the time is right. I can't find the thread tho, but it wasn't so long ago.
Destiny is a million times better than Halo 5. Bungie knows how to make FUN games.
You really have no idea what you're talking about.
I'm not saying the Crucible is easy, I'm saying aiming is easy. It is easier to aim in Destiny because the aim assist is much higher than in H5.
High aim assist = easier aiming = lower skill ceiling = less room for player improvement = less rewarding gameplay.
Some people may prefer a game with higher aim assist and that's fine, but nothing which I've said here isn't true.
Let's be honest here, nobody can disagree that Halo 5 has a better story than Destiny atleast.
If you think a multiplayer game that runs on P2P, has a 10Hz or something tickrate, metagame swings violently every couple months, is dominated by whatever weapon that is flavor of the season, forces you to ADS, and has some of the worse/most boring MP maps "a million times" better than H5 MP then OK.
People for obvious reasons rarely keep it 100 when it comes to anything Halo and 343 these days. They aren't some shitty developer that makes poor or "just ok" games. They're a top dev that makes great games. They know what the fuck they are doing. The Halo games they've made have been my favorite in the entire franchise.
I feel they take my love for the fiction and the universe and infuse that perfectly into the games. I only play for the campaigns, and I really appreciate their way of doing things as it pertains to that area.
Let's be honest here, nobody can disagree that Halo 5 has a better story than Destiny atleast.
Stop talking about aim assist, it has nothing to do with it. I've been playing shooters my whole life and can say with absolute fact that Halo 5 just has horrible aiming in general.
Halo 5 had the worst Halo campaign ever. Sure, Destiny came out with no story, but after TTK it became a lot more interesting.
Yeah, even in the worst meta, it's better than Halo 5 - simply because it doesn't feel like work to play and the maps are better.
You started this discussion by quoting a post of mine where i was talking about aim assist.Stop talking about aim assist, it has nothing to do with it. I've been playing shooters my whole life and can say with absolute fact that Halo 5 just has horrible aiming in general.
Halo 5 had the worst Halo campaign ever. Sure, Destiny came out with no story, but after TTK it became a lot more interesting.
Yeah, even in the worst meta, it's better than Halo 5 - simply because it doesn't feel like work to play and the maps are better.
Lord the aim assist in Destiny is so so bad.
The aim assist is so sticky that often if you are pointing your gun into a group of enemies and trying to take out a specific enemy your aim will get pulled to another enemy (even worse because early destiny year 1 was so reliant on firefly on handcannons)
So so so so so bad...even mentioning that game in relation to halo 5 is a farce
How do you do ignore on mobile? Because this crusade is getting tiresome to read.
It's too bad the Bungie vs 343 war rages on and how some are compelled to project their hate onto others. Jesus, if you hate Halo so much then quit posting in Halo threads and shitting up the place, likewise to Halo fans who continue arguing with these people.How do you do ignore on mobile? Because this crusade is getting tiresome to read.
Got to switch to the desktop site. Go to the homepage and there's a link.How do you do ignore on mobile? Because this crusade is getting tiresome to read.
I think you have to ignore someone on the PC, but the effect will carry over to mobile.
Got to switch to the desktop site. Go to the homepage and there's a link.
Destiny is easier to play in the same way the other Halos were "easier" to play. The game was just designed well. If you think the crucible is so easy, I expect you to be able to beat the top players in the Destiny world. Sure the meta is garbage right now, but it does not aim for you and people with bad primary shots stick out.
You started this discussion by quoting a post of mine where i was talking about aim assist.
Also I'd rather play H5 with it's current aiming than if it played like Destiny.
The aiming is no where near as big an issue as you claim.
Lol at Destiny's maps being better.
It's too bad the Bungie vs 343 war rages on and how some are compelled to project their hate onto others. Jesus, if you hate Halo so much then quit posting in Halo threads and shitting up the place, likewise to Halo fans who continue arguing with these people.
Who the hell cares if someone likes Destiny over Halo.. Why is this still a thing? Bungie moved on, so should they.
There isn't competitive scene for destiny for a reason. I like destiny, but its aim assist: the game.
Here is a perfect video from 343i's Halo 5 development for those who are actually confused about the Aim Assist System:
https://youtu.be/UL1_ht1EdAU
Aw yeah you're right, my bad.Can you please quote me where I said less aim assist is bad?
I never criticized the aim assist.
I'm just saying any comparison of Halo and Destiny needs to keep in mind their different goals. Halo 5 is a competitive FPS where skill is highly prioritized. Destiny is most decidedly not. I'm not excusing Halo 5's aiming issues, I'm just asking for some nuance.The hell does this even mean? Halo 1, 2, 3, ODST, Reach, 4, and the Halo 5 beta had "different goals" than Halo 5's final release?
Please enlight me on what these goals are and why an inferior feeling aiming system was required? Maybe it's cus I'm a big dumb dumb but I always thought FPS game's goal was to have a fun aiming system, cus you know, you do the shooty boom boom with guns but I guess Halo 5's goals weren't in-line with fun.
Halo 6 was never going to come out this year, so noAnyone else think this is bad news for scorpio? They need to show some killer exclusives and Halo is one of the few they have, and definitely the only thing that would make me consider buying one at launch...
No Halo FPS trailer in 2017----> i will sell my Xbox and i buy a Wii.