Well, I already thought a new trilogy might be milking it unless they came up with a really great hook in Halo 4 that's worthy of a longer story. After playing it, I thought they were too light on some of the story, but that it was interesting enough to maybe squeeze another two games out of it. A good jumping off point, lots of new possibilities. I was excited for a new trilogy.
However, now it's obvious that the story will have no end in sight. If they really wanted to milk it, they should have kept the Forerunner trilogy intact and come up with a new trilogy idea for Halo 7.
Now all this means is that the series will probably die before they actually get to bring the current story to a satisfying conclusion.
Sad trombone.
Unlike many others, I actually liked Reach. And I like Halo 4 even more. Also contrary to most, while most of you think back to the "glory days" of Halo 2, that's my least favorite of the main series games. I felt like they had really messed up multiplayer. I played Halo 1 on PC, so I already had a year of Halo online multiplayer under my belt before 2 even came out. While the gameplay is vastly different, Halo 4 multiplayer has come closest to giving me that same feeling Halo 1 did. Get off my lawn.
We definitely did, several months before the game came out (and there's still a three story arc which has a beginning, a middle and an end) but the actual "saga" was also in Spartan Ops and Terminals too (Terminal story being off-disc is a legitimate complaint we won't have to worry about next-gen) , so the numbering was misleading and we changed the phrasing a long time before the game launched. Phil is simply rephrasing that, not announcing something.
Nevermind. Frank to the rescue.