Has there ever been a musou with giant enemies?
Warriors Orochi has a few.
Has there ever been a musou with giant enemies?
Huge surprise. Not a good one, however. It looks like a lazy clone of a bland series known for repetitive game play.
Puzzles-only Zelda sounds like the worst thing ever.
This has no unique selling point whatsoever compared to other H&S, only a rape of Zelda's trademark. Nothing more. Poor decision of Nintendo if you ask me, a poor attempt to temporarily shut the mouths of people begging for a more mature Zelda
What's the point of this post except trolling?
The work that Team Ninja did on Other M was really great stuff. Other M's problems were actually from the Nintendo side, Sakamoto. Team Ninja made great gameplay despite the directions they were told by him
It was Team Ninja not Tecmo Koei as a whole. Even then they get way too much blame for Other M. Much of the game's shortcomings are pretty much on Sakamoto.
I think I am anticipating this more than the idea of a new Zelda game.
I would be down for an exploration-only Zelda.
Puzzles though...ugh.
I'm still surprised this exists.
Ah well, at least I can breathe a sigh of relief that they didn't slap the Metroid name on this instead. This can be Zelda's Hunters.
Haven't been keeping up, but this game is just a spin-off right? Not a proper Zelda game for the Wii U right? Just asking.
Zelda games are so repetitive. The combat is only you using the sword to attack people!
But people actually care about Zelda outside of Japan.
No shit it's a spin-off, I thought it was a prequel to OoT. Yet my question remains: who the fuck is excited for this? There obviously has to be some kind of interest for this with a considerably large group of Zelda fans to even consider this idea.
This has no unique selling point whatsoever compared to other H&S, only a rape of Zelda's trademark. Nothing more. Poor decision of Nintendo if you ask me, a poor attempt to temporarily shut the mouths of people begging for a more mature Zelda (note: not graphics wise, but a deeper story).
I would be too if it was actually being made by a developer known for making high quality action games with some depth. Not mindless hack and slash warriors series. Ugh.
Sounds like Skyrim and all the boringness associated with constant exploration with nothing to back it up is right up your alley.I would be down for an exploration-only Zelda.
Puzzles though...ugh.
I genuinely think Musou is better than Zelda.
I thought people would be happier.
Looking at this thread, a good number of people are excited for this. There is a dedicated audience for these kinds of games in both the West and Japan. You getting upset that this doesn't feature the traditional Zelda dungeon crawling and exploration aspects makes no sense. Its not meant to replace that. Otherwise we'd have a mainline Zelda made by Omega Force...and nobody wants that. And how is this gravitating to people who want a mature Zelda?....its a Musou game! They are over the top, unrealistic and silly as games get.No shit it's a spin-off, I thought it was a prequel to OoT. Yet my question remains: who the fuck is excited for this? There obviously has to be some kind of interest for this with a considerably large group of Zelda fans to even consider this idea.
This has no unique selling point whatsoever compared to other H&S, only a rape of Zelda's trademark. Nothing more. Poor decision of Nintendo if you ask me, a poor attempt to temporarily shut the mouths of people begging for a more mature Zelda (note: not graphics wise, but a deeper story).
Pretty sure he's talking about Dynasty Warriors (and all it's spin-offs, like this), not Zelda.
Tecmo Koei shouldn't be allowed anywhere near beloved Nintendo IP after fucking Other M.
I thought people would be happier. Hyrule Warriors should give the WiiU a much-needed boost in Japan.
It's a spin-off not being developed by any team at Nintendo.
Are people actually excited for this?? Yeah, if you look at just the combat it looks sweet. Pretty epic moves, hopefully Zelda U has a similar combat (but I expect not). But what is the core of TLoZ? Fuckin' dungeon crawling and exploration, that's what. And this... how long will those "cool epic" moves last until its magic wears out? 30 minutes? Fuck this shit. I'd rather play that Tingle game I completely forgot prior to writing this reply.
I genuinely think Musou is better than Zelda.
I was being saracstic, people who say Dynasty Warriors is repetitive are the same people that love Pokemon. The games have a shit ton of depth to them, people just say they are repetitive because they played easy mode DW3 with their friends.
Sounds like Skyrim and all the boringness associated with constant exploration with nothing to back it up is right up your alley.
Musou games are garbage tier action. That's why some people are upset by this news.
I think this is the best design for Link... ever.
I'm pretty sure a lot of the Musou groaners has only played DW2 or read DW reviews instead of playing the games for themselves.
Mr. Iwata said it.Source?
Why can't the combat be enough to excite people? I don't care about the dungeon crawling or exploration aspects that are part of the core Zelda experience. I don't care about the core Zelda experience at all. They could replace the Zelda theme with Halo for all I care, Spartans running around slashing Grunts up with plasma swords. It would be dumb as hell, but as long as it played like a Musou title, I would want it.
These games generally sell fairly well in japan.
One Piece Pirate Warriors sold over 1 Million Copies and that game was ass compared to other Musou games
So maybe the people that like these games are excited for them
I'm excited for it. But as more of a Musou fan than anything.
Plus Musou fans will most likely be intersted as well.
Musou games are garbage tier action. That's why some people are upset by this news.
LOL at people thinking Zelda is too big an IP for Koei to deal with. Let me know when Zelda gets a monument that rivals this.
Imagine a Zelda game, where every dungeon is the Water Temple from OOT!
And that's exactly my point. To me, and certainly others too, this looks much more as an attempt to make TLoZ more accessible to others. Not that that's a bad thing, hell, the more the merrier. But it becomes a problem in my eyes if they ignore a large group of (almost) lifelong fans what they've been longing for.
And yes, I know it's not being developed by Nintendo and that Zelda U isn't being delayed by this whatsoever. But it's about principles in my book.
when's the last time you played a warriors game?
Source?