ColossalLazy
Member
Make HMs automatic. If you have a flying Pokemon you can use Fly, same thing for the other HMs.
Make HMs automatic. If you have a flying Pokemon you can use Fly, same thing for the other HMs.
This would be a good substitute actually.Make HMs automatic. If you have a flying Pokemon you can use Fly, same thing for the other HMs.
No one uses HM moves in battle right? If they serve no purpose as an attack move, they need to be reclassed as field only abilities that don't take up one of the four slots or rebalanced such that they're viable options. There's no point in making them wastes of a slot for the adventure game when you could make them real decision points or non-factors on your battle plan.
Surf, Waterfall, Fly and Strength are pretty good though. Unless you mean making them separate instead of getting rid of the actual moves. Cut can go though. It should have lost its HM status after Gen I.
Streamlining HMs so that their overworld functions exist in a separate menu without taking up one of your four in-battle moves would be "simplification" I can get behind (although you should still be able to use Surf, etc, as actual battle moves, if you wish).Please get rid of HMs. Having to get rid of a move I like because I have to have an HM or I can't progress in the game is just dumb.
Please get rid of HMs. Having to get rid of a move I like because I have to have an HM or I can't progress in the game is just dumb.
Yes, this sounds perfect -- more field moves with less commitments. The reason HMs can be forgotten is so that player doesn't find themselves in a game-breaking situation, like removing Surf while on a small island or removing Cut after the tree has reappeared (which happens in instances where, for example, you enter a small cave that is only accessible by cutting a tree and then exiting it). But it shouldn't be too hard to make situation-based calls of whether or not an HM can be removed.
Simplest possible way: you can only delete them on a Pokémon Center.
There should just be a separate moveset for HM moves. If you want to teach a Pokemon the move Surf for battle purposes, you apply the HM to their battle moveset; if you want to teach a Pokemon Surf to get around the ocean, you apply the HM to their HM moveset. That way you don't have to take up any of your four in-battle moves, but you can still have four (or more) HM techniques handy for exploring the overworld.There should be a 5th attack slot for HM's at least. I don't like them either, but getting rid of them is not the best solution, in my opinion.
I'd support this idea IF nearly every Pokemon can do nearly everything. Otherwise, you'll still have to waste a party slot carrying an extra Pokemon who has those qualities.Forget making HMs deletable, how about decoupling field abilities from moves altogether? Like Bidoof would have a page indicating it can:
Push large boulders
Destroy breakable rocks
Swim through calm waters
Cut down certain plants
Headbutt small trees
And have those abilities unlock as you receive certain badges.
I'd support this idea IF nearly every Pokemon can do nearly everything. Otherwise, you'll still have to waste a party slot carrying an extra Pokemon who has those qualities.
I think it's better just to make nearly every Pokemon compatible with nearly every move (I.E. more mammals can Surf), and if the moves were kept in a second moveset, separate from the battle moveset, for overworld exploration purposes.
It's really neat hearing Sugimori's favorite Pokemon is Gengar. Do we know the favorite Pokemon, past and present, of other key Pokemon figures (I.E. Masuda, etc)?
Also, can't help but wonder if Sugimori's favoritism played a role in how incredible Mega Gengar turned out.
How does one with a doom mask even have the salt in them to say something so unhype.
Seconded. It seems like a really cruel and unnatural thing ta begin with. Nor is it evolution since they go right back to normal after battle!Please lose Megas and never speak of them again.
Gen VII? Thats still a long ways off since we're only on Gen IV! Maybe by then they'll make it so ya can Fly anywhere instead of just towns. Even if its right next to the gate to/from town there oughta be designated landing spots in each Route. Caves and other places to. Just let ya land right outside their entrance.
Seconded. It seems like a really cruel and unnatural thing ta begin with. Nor is it evolution since they go right back to normal after battle!
I remember abusing the shit out of Fly. I used it to take out the Elite Four in R/B.No one uses HM moves in battle right?
I'll never, ever understand the call for introducing fewer and fewer new Pokemon. I don't want to keep playing with the same damn monsters for the life of the series.
Black and White, I feel, succeeded perfectly in capturing the "back to basics" feeling that Sugimori talks about, and it's almost entirely due to the absence of any old Pokemon until post-game.
Tajiri's favourite is known to be Poliwhirl. Masuda usually goes by Pichu, although he mentioned Victini during the BW interviews. Mew is for Morimoto, noteable programmer and battle director. Ishihara likes Exeggutor the best, because he used him during the debugging progress of RG!
Please get rid of HMs. Having to get rid of a move I like because I have to have an HM or I can't progress in the game is just dumb.
, but some fans have claimed that it might be better to significantly organize/trim the moves, abilities, items, etc.
Also, Sugimori thought that other than the content of the game, Pokémon designs could probably be simplified, as well.
Make HMs automatic. If you have a flying Pokemon you can use Fly, same thing for the other HMs.
As far as Pokémon are concerned, Gen 6 with its small number of introductions does show that they are actively working the big number thing, and I'm curious to see if they will have something figured out for Gen 7.