Some of you Steam zealots are on another planet I swear.
It's insane how much a free piece of software that houses a publishers gaming catalogue storefront and distribution system can cause so much resentment.
I really dont understand it.
Some of you Steam zealots are on another planet I swear.
It would be super irresponsible for me to speculate about something like that. Really, anything could happen -- loans, buyouts, massive staff reductions, sudden turns of fortune...
Feels like it should be highly illegal to not pay your employees for thee months. I would think there would be some kind of worker protection against that.
They had already been working on the sequel for THQ. Once THQ IP went up for auction, I'm pretty sure they were able to buy the rights for somewhere in the neighborhood of $500k-$1M.
How is it 'snobbish' to distribute their games though Origin?
Some of you Steam zealots are on another planet I swear.
Damn. Sell the IP to MS.
If they don't have the money they don't have the money. How would you solve that issue?
destined to have "heavily modified" attached as a prefix forevermore, no doubt
Ryse isn't an IP worth buying since there's nothing terribly unique about the setting or gameplay. MS can easily just make a new game with a Roman setting and cinematic battles if they want.
Steve pls
They have Timesplitters
Send all of the cheques
They should but I don't know why MS even wants it. There's zero value to the Ryse IP.
Well, if you're going to snobbishly insist on distributing through Origin rather than Steam, that is your comeuppance.
Sorry for the staffers, though.
Time for MS to buy them.
Would be a bit silly imo much wiser to get the IP then and start from the ground up with people who want to work for you. Maybe hire any staff that have left Crytek who are interested.
I kind of agree. I knew they were big, but 800 large? That seems enormous for a company that's only released nine games since 2004. I know they do a lot of licensing of the CryEngine, but still...Not trying to come off as a back seat analyst, but I can't help but feel the company grew too fast for its own good, and is now paying the price.
Such a shame. After Crysis I didn't think this company could do wrong, but since that time they've done everything in their power to change that. I guess that's what a PC developer gets for chasing the almighty console dollar and basically abandoning what made them great in the first place.
Would be a bit silly imo much wiser to get the IP then and start from the ground up with people who want to work for you. Maybe hire any staff that have left Crytek who are interested.
Sounds like buying Vigil and Free Radical was a really bad move.Not trying to come off as a back seat analyst, but I can't help but feel the company grew too fast for its own good, and is now paying the price.
Agreed. Sounds like MS wanted it too. So maybe it will be put up on the block. A Ryse sequel could explore some excellent bits.
Why doesn't Crytek just give the Ryse IP to Microsoft :/ , at least sell it to them.
I know they do a lot of licensing of the CryEngine, but still...
Someone get on the phone to Phil Spencer to tell him to send those money hats to get the Ryse IP
Is there history of a developer teaming up with EA that ended up as a good thing? <--Serious question.
Crytek is a case of graphics > gameplay, something I really, really don't like. They need to get with it ASAP.
It's got potential. All it needs is a good developer to work on it.I have no idea why they took that IP.
Rumblings of Crytek's troubles started this weekend, but my story has a ton of details you won't find anywhere else, based on extensive conversations with 10+ current and former employees over the past few weeks.