ELISES REDESIGN
Seriously, why do I do it? Is it because I love you so much? Well if it is, I have to tell you that LOVE HURTS. After taking all of your feedback on the previous Elise redesigns, I passed it off to
Aiko-san.
She squeezed her creative juices to come up with a new design that took the best of all of the previous designs to bring you the final (note: absolutely freaking final) Elise redesign. Everyone on the team is excited to be pushing the game forward with our new Elise.
This Elise maintains her mechanical leg, an important story element, and also introduces her improvised punching glove bag that she keeps all of her tools in. I feel that Elises personality fits better with a weapon like this rather than pistols. The bag is swung around to hit enemies, but she can also pull tools out of her bag and use them in combat. The bag is a bit of a comical mystery; Elise seems to have an uncanny ability find a way to store giant tools in it that are bigger than the bag itself. Shes quite the hoarder when it comes to her tools, and always seems to have a tool for the job. Oh! Ive got something for that!
A LOOK BACK AT SOUL SAGA
Id like to take a moment to glance back at where Soul Saga began and compare it to where it is now. The great success of the Kickstarter mid last year was a huge opportunity for me, and I am eternally grateful to everyone who made that to happen. It enabled me to bring on art that better suited my vision, and it allowed me to work full time on the project so I am unhindered by other jobs.
It hasnt made everything easier, though. With a budget thats sitting out for the whole world to see, people decided to raise their prices on me, instead of allowing me to just order more from them. Negotiations are now like playing poker with my cards open on the table, but I cant see anyone elses hand. This, and other reasons, caused me to spend a large portion of the year finding new artists
and that was hard.
However, the news of the successful Kickstarter preceded me, and many Japanese artists had already heard of Soul Saga before I even contacted them. Each of them believed in Soul Saga and knew that it would be a great opportunity for them. This made it a bit easier to find some talented people willing to squeeze in time out of their busy schedules within reasonable (though still more expensive) prices. After a long struggle, were finally back on track, and Im very happy with the progress. I firmly believe that I can release Soul Saga into your hands this year if things continue to go well.
So for your enjoyment, here is a comparison of the remakes of the 4 main characters. I knew that the new models were of a much higher quality, but I didnt realize exactly how much higher until we actually put them side by side like this. I think youll also find it very interesting to see how far Soul Saga has leapt in production quality within the past few months.