"Fuck Yoshida" - why? I love my Vita and I adore Gravity Rush, but the series has a much better chance of being a success if it comes to PS4 instead of or as well as Vita.
Sony has dropped support for the Vita way too fast and Yoshida is to blame as the head of SCEWWS:
-Studio Liverpool: disbanded after releasing a Vita launch game.
-BigBig: disbanded after releasing a Vita launch game.
-Zipper: disbanded after releasing a Vita launch window game and several others in a short period before. One of their games got hit by PSN outage.
-Sony Bend: moved to PS4 after releasing the most successful Vita launch game instead of doing one more Uncharted or other cover based shooter for Vita right away with the tech they already have.
-Guerilla Games Cambridge: seemingly moved over to console development after releasing a graphically benchmark on handheld platforms instead of continuing with a new shooter using the tech.
-Nihilistic Studios: Yoshida gave them Resistance even though they were known to be subpar shovelware developers.
-Polyphony Digital: the Vita gets not even a token announcement for the biggest franchise Sony has. It would have sold systems on its promise alone and seemingly they never really intended bringing it over.
-Media Molecule: one of the best Vita exclusives gets an extended port on the PS4.
and now
-Team Gravity: sequel to Vita exclusive gets moved to PS4.
Yoshida never supported the Vita. The studios that released launch games could have had their next one on the horizon or released already but instead, the Vita even loses its exclusives. Other big Sony franchises get passed over to bad developers or not even announced.