Nier's entire asthetic is based on pale colors. Yonah, Nier, Kaine...literally everyone in the main cast was an albino with light hair...papola and devola were the only ones who had different hair colors.
As for the plot related reason...i guess that's just how they make them
What engine are they using for the game?
Thanks
Super hyped for this game, I want a 2B figure for the collectors edition but please let it also be available on Amazon and not just Square Enix store exclusive >_>.
Ooh great! Looks good and thanks a bunch Raven.
Off topic: I hope 8-4 does it. Have you noticed how the flow of dialogue in DD flows? How the unnatural silence that usually occurs in all localisations isn't really there but when present it makes sense. As how the characters are actually taking a second to gather themselves before responding?
As for changing Zero to an angry ass instead of an apathetic ass? Big whoop.
Also, Mikhail is way better in English and that isn't something I say often in localisations only one I can remember now is Fran from FFXII but FFXII was awesome through an through...I want HD remaster SE :3
So yeah, barring to many memes, I'm hoping for 8-4 localisation.
Itll probably be SE exclusive I hope the CE doesnt have a figure so itll be a normal play arts release that can be ordered from stores that don't annoy me and you.
Footage looks so good even with crappy quality. Is this coming out this year or next?
I'm almost completely sure it's UE4 based on the particle effects.
Nier 1 was in UE3.
Nah, Drakengard3 was UE3. Nier I'm pretty sure used whatever proprietary engine Cavia had built for themselves. One of the main reasons I doubt it was Unreal was that NIer was one of a rare number of titles that ran almost identically on PS3 and 360, whereas almost without fail MS machine got a sizeable advantage from that engine.
Its also worth noting that Nier took a long, long time to make. It started life as an early Xbox exclusive before being shifted to both systems for its release in 2010.
I would love to have this on PC. It looks gorgeous.
It's kind of a big deal since it's the main character and the story is incredibly important in a Taro game.
That being said, I do agree with you, despite all my criticisms on the last page. 8-4 did a great job despite the misstep.
Of all the major announcement's in the last 12 months this game has most interest for me.
So what's the release date for this again. Looks great so far and yoshida is doing what yoshida does best.
This looks awesome. The visuals and animations are a lot better than I was expecting, especially the former.
So what's the release date for this again. Looks great so far and yoshida is doing what yoshida does best.
Hopefully this won't derail the thread, but what's the likelihood of this turning up on the NX? Is Sony footing the bill at all?
What engine are they using for the game?
Thanks
I'm almost completely sure it's UE4 based on the particle effects.
Drakengard 3 was in UE3, but that was Access Games and they're probably no longer going to be making titles with Taro.
Hopefully this won't derail the thread, but what's the likelihood of this turning up on the NX? Is Sony footing the bill at all?
I'm pretty sure Taro's comment on releasing close to FFXV was a joke.
I'm pretty sure Taro's comment on releasing close to FFXV was a joke. I think this will end up pushed to 2017.
What engine are they using for the game?
Thanks
You overestimate him. ;p