Also, why are people not complaining about the PPI of the iPad 2? It's worse than the Gamepad ffs!
Because Apple fans are Apple fans.
Also, why are people not complaining about the PPI of the iPad 2? It's worse than the Gamepad ffs!
I don't know but why the fuck doesn't Nintendo care if things look like shit?
Don't they test it and see what aspect ratio gives the best image quality?
Not sure what to think of it... but goddamn it's aggravating if true.
It's jist streaming for god sake. It should look the same as on a HDTV but smaller.
No extra AA needed. In fact, it should look completely without jaggies at that size.
It doesn't work like this though, at least if I understood it correctly. The Gamepad screen is never a downscaled TV frame screen, but always rendered on it's own (with the correct resolution), even if it shows the same.
You've had a year of journalists and gaffers who have played and used the thing in person saying the screen looks amazing. Then 2 gaffers come in and go, yeah the screen was ugly and sucked, and your freaking out.
Learn to temper both the good and the bad responses and find a middle ground.
That would be an absolute waste of processing power. Specially if the TV screen and gamepad are displaying the same image. By taking the 720p image and downscalling it to a res that works with the gamepad you get free AA, and end up with a sharper looking image then if you rendered it natively at the gamepad's resolution. Nintendo would be fucking retarded to force you to always render a second image at a different resolution to the gamepad.
You've had a year of journalists and gaffers who have played and used the thing in person saying the screen looks amazing. Then 2 gaffers come in and go, yeah the screen was ugly and sucked, and your freaking out.
Learn to temper both the good and the bad responses and find a middle ground.
Yikes.
I’ll be blunt: It looked like shit. It looked worse than NSMB on the DS, and far worse than NSMB 2 on 3DS.
THere are a lot more factors for screen quality then PPI. That said, it's foolish to compare to ipad products that cost a lot more.
If it actually looks worse then the DS screen(which I hope was just hyperbole) then it's a pretty huge problem though.
Any good screenshots of the gamepad running detailed stuff?
http://www.youtube.com/watch?v=lCy_we9GEjs
Lighting, texture work, framerate: all preserved. The screen looks quite nice, lets move on
It doesn't. It looks miles better than the DS and 3DS screen.
I found them to be boring.I don't quite get the Mosquito-Levels-Hate for Rayman:Origins.
For me, these were the best looking SHMUP released over the last few years.
And control is done quite well.
Because they all upgraded to an ipad 3. Ipad 2, sheesh that is so last year.Calm down. It looks fine.
Also, why are people not complaining about the PPI of the iPad 2? It's worse than the Gamepad ffs!
if the screen is 858x480, isn't that an odd multiplier, so scaled down images from 720p might look bad unless additional AA is added, or the screen is re-rendered at native gamepad screen when switching?
Anyone else notice very long loading screens for ZombiU?
One thing I'm curious about the entire Wii U Tour setup is what kind of interference tolerance they have built in. That trailer had 7 Wii U tablets running within range, which is definitely not normal usage behaviour.I'm no tech expert, but yeah, it looked like it needed some additional AA. Mario's head looked totally pixelated.
Again, it's passable (I can't imagine streaming a 60 fps image while keeping controls lagless is an easy task, but they manage to get it done), but the DS NSMBs look more "clear".
Tried the demo unit at the local Gamestop...
- The controller screen seemed fine to me, and a bit better than I was expecting.
- The controller is much heavier than I was expecting -- I'm slightly worried it would get tiring to hold for extended periods, but everyone else has far better reactions to it so perhaps it's just my gut reaction to the weight vs. the Wii Classic Controller and the Wavebird.
- The + joypad and analog joysticks seemed very well placed this time -- using the joystick is comfortable, and the joypad seems far more comfortable than it is on the 3DS and other "non-primary" controllers Nintendo has made.
- Not sure how the main L and R buttons are ever going to be used, given the construction of the controller.
I'm not a graphics whore I don't think
but when the 3DS went to XL I was quite distracted by the loss of PPI
How does this the GamePad compared to the 3DS XL screen is what I wanna know
http://www.youtube.com/watch?v=lCy_we9GEjs
Lighting, texture work, framerate: all preserved. The screen looks quite nice, lets move on
I thought the Gamepad was pretty light, it's just the cord pulling on it made it heavier than it actually was. Overall, the controller was incredibly comfortable and fit perfectly into my hands. It seemed like people with small hands might have trouble reaching everything, but that's just me.
The screen was a nice ppi, but it was clearly of lower quality than the DS lite or 3DS to me. Everything looked a little dull, and no, the screen was not smudged with a thousand hands. In fact, the one I played probably had 4 or 5 people playing it before tops, smudge free.
Rayman Legends, the only game available, was really enjoyable. If those levels are how the rest of the game will be, I'd love that. Murphy was actually, heaven forbid, fun to play as.
I'm a fairly large guy, and the controller felt amazingly crafted in my hands. It was almost distracting how light it was, and the small handles underneath just melted into your grip. The controller felt great, so no worries in that department any longer. Everything seemed well placed and thought out. Now, if we could just get that generic ass looking system to suddenly change into a uniquely crafted design, we would be all set. I know it doesn't matter in the end, but I do find it disappointing that the system design itself has zero personality, especially in comparison to nearly every Nintendo home console released.For the people who say the controller feels nice in your hands, would you say you have large hands? I have big hands and I'm hoping this feels good in them
... but I do find it disappointing that the system design itself has zero personality, especially in comparison to nearly every Nintendo home console released.
I only found the GamePad heavy while holding it with one hand and managing the stylus with the other. (Actually -- it was more awkward than heavy. The weight distribution is a little difficult if you're just holding it on one side). As has otherwise been suggested though, this should be an easy fix either by cradling the GamePad with your arm, or by resting it in your lap.
I had the same issue when I was playing NSMBU, but I just ended up resting the GamePad on my palm and it felt much better.I only found the GamePad heavy while holding it with one hand and managing the stylus with the other. (Actually -- it was more awkward than heavy. The weight distribution is a little difficult if you're just holding it on one side). As has otherwise been suggested though, this should be an easy fix either by cradling the GamePad with your arm, or by resting it in your lap.
For the people who say the controller feels nice in your hands, would you say you have large hands? I have big hands and I'm hoping this feels good in them
Considering the loading screens on the demo units have been to transition from one cut of the game to another, it isn't surprising how long they are. If the retail game follows suit however, that could be a significant annoyance.
The screen is much better quality than the 3DS or DS Lite.
We're all taking into account that this screen has to be part of a controller that's packaged with a console and must sell for a combined price that's less than an iPad right?
I think I've decided to avoid the demo stations. I have mine paid for and I don't seem to need to worry about anything since reviews and impressions sound great so far. I'll let my first time playing it be in my living room.
you...
chose wisely!
I'd do the same. Otherwise you'd go to the demo station thinking "this shit better blow me away in 5 seconds, the latest, I've already paid", nothing good can come out of that situation