It should be noted that on the Pro the 60fps runs at 1800p, so you get a noticeable boost in image quality. That's something I guess.
Though I don't think it excuses anything. Sacrificing frames by boosting the image quality completely defeats the purpose of a 60fps mode... They should have keep it at 1080 and make the framerate rock solid. Really disappointing.
1080p is not needed for a rock solid 60fps on the Pro in TLOUR.......I'm pretty sure some optimization can fix this, ND's UC4 patch was pretty quick and barebones, so the same applies here, I think they were strapped for time and pushed this out. I'm sure it will be patched later.
Tom said the Pro can't handle this resolution at 60fps, but when it's patched, I'm pretty sure he won't correct himself in typical DF fashion.
Unbalanced hardware is unbalanced. The CPU is an anchor.
Are you serious? What is this...
Why say that TLoU struggled to hold 60FPS on standard PS4?
I also see a lot of people say that, but isn't it like few instances of drops that quickly recover or moments where the camera is close up with characters in gameplay, while the majority of the game was 60?
I've said this so many times, I ve even watched their TLOUR frame video and for DF to continue the narrative that TLOUR had framerate problems is really disingenuous. There was some momentary dips in the bloater fight, but the rest of the game was silk at least 99% of the time. You look at their Gears faceoff and that falls to 50fps and the language is so different.....All you hear is that Gears is "such a beautiful game"
I could. I downsample on the reg on PC guys, I know what I prefer. Besides, like I said, I'd only settle for 30 if there isn't a patch to improve performance at 60. DF suggests maybe 1440p would be more suitable for the hardware.
There's no way this game should be at 1440p. I believe this can be patched at 1800p silky....if not, 1620P would be more than enough for such a mode.
It is an issue. When you play at perfect 60fps any framerate fluctuations become very apparent and annoying. That's why Tom made a big deal out of this and said he prefers 30fps mode which runs at solid FPS instead of almost 60FPS mode.
It's disappointing on multiple fronts: runs worse than original PS4, PS4 Pro is perfectly capable of running this game at solid 60FPS if slightly lower resolution was used, there is no way to get original PS4 performance on Pro.
Sometimes I get the feeling that Tom and all these guys have been playing some unflinching 60fps games on their consoles all this time. Yet the same guys who make excuses for Witcher 3's abysmal framerate and Ryse Son of Rome's framerate which falls to the teens........Hell, forget about that, COD was always in the 40's last gen, but it was the smoothest judder 3 game they ever played for years ongoing. All of a sudden a few frames dipped from 60fps is really disappointing to Tom here. I guess these reactions are selective...
Having said that, I will say that I do believe the game should be patched and improved, there's no way the high framerate mode should be performing worse.....but don't go drawing conclusions that the Pro can't handle this, because when it's patched you won't say you were wrong, just like the guys who blame the Jaguar CPU for everything wrong with the world.....
I'm pretty sure ND is working on UC4 DLC, Retooling UC4 on the PRO for a better patch, TLOU2 and getting the UC Collection Pro ready.....It's a no brainer that there will be some optimizations and improvements coming.....It's not the end of the world and it's not like they won't address this.
Man, those poor Jaguars can't catch a break. Even in an obviously GPU-limited scenario people still blame them.
Aye!
Edit: Another thing Tom keeps mentioning is that there is no improvement to the visuals at 1800p, just a rez boost. I don't think that's the case. Look at all that shimmering on the fences in the PS4 version of TLOUR, it's completely gone on the 1800p version and that's not on account of a rez boost alone...