Booker.DeWitt
Member
so it seems the PSVR has a decent performance on regular ps4? I was afraid it would only run well on ps4 pro, that is why I cancelled my preorder
The Squirrels
VR doesn't yet have any killer apps. It all just seems like an interesting experiment so far, which is fine. But I personally won't spend money on it until there are compelling games that make the hardware investment feel worth the expense.
Why score it? What are you scoring it against? Is it some kind of manmade matrix to go by for VR?
Over-all. it sounds like it is getting a pretty good reception though.
To be fair, it was initially announced as Gear VR app and it's not really a game, though I feel it was doomed the moment Thumper and Rez announced PSVR support.Harmonic bets on another niche product and fails. A 3.5..
Pretty much what I expected: many "wait and see" recommendations, along with early adopter warnings.
PSVR, as good of an experience as it seems to be, is still fighting the fact that it's a console add-on that costs over $150 (by a lot). None of those have ever truly been successful. Sega CD came the closest, but despite selling over 2 million units, it is not considered to be a success.
Sony's decision to release it back-to-back with PS4 Pro has also raised questions, even within these reviews. There's a chance that could also negatively impact PSVR's sales.
I guess we'll see...
Now we're going to talk about PSVR, the Playstation VR headset, which out of the ones I tried I think that I like the most
The other VR alternatives already on the market.
If the tracking is really working like in the GB stream, any review that doesn't mention it is slightly dishonest.
If the tracking is really working like in the GB stream, any review that doesn't mention it is slightly dishonest.
It probably is not working like that then and GB fucked something up.
Or it's possible Giant Bomb is the one with the issues.
If the tracking is really working like in the GB stream, any review that doesn't mention it is slightly dishonest.
Or it's possible Giant Bomb is the one with the issues.
Some issues, yes, but what's happening on the GB stream is just crazy.Tracking issues are mentioned also by Eurogamer and Kotaku.
It probably is not working like that then and GB fucked something up.
so it seems the PSVR has a decent performance on regular ps4? I was afraid it would only run well on ps4 pro, that is why I cancelled my preorder
The dudes said they all had the same issue at home.
Quite possibly. I know a fair few people with some money to burn but not infinite, so releasing back to back almost makes it seem like a 'whats more important to you, fidelity or VR' - when VR' as a medium could have done with all the chances it could get to get people to invest as a 'why not' purchase
Then maybe the camera/controllers they're using is fucked?Brad and Jeff had the same issue issue in their living rooms.
Then maybe the camera/controllers they're using is fucked?
It probably is not working like that then and GB fucked something up.
It seems like the headset is really solid, while the tracking solution (move+camera) is the "problem" of the current package.
I'm not watching GB stream, is the tracking that awful?
Tracking issues are mentioned also by Eurogamer and Kotaku.
What's the tracking issue with? The headset, or move? Having a problem with the headsets tracking would be a disaster.
Reviews actually seem more positive than I expected.
Any chance of Rez Inifinte reviews today?
Headset. giant bomb dude is standing in one place incredibly still and the game is swimming all over
There must be an issue with theirs, surely? That would be a pretty huge problem with VR. I played Battlezone on it last week and only noticed some tracking problems with the dual shock.
We had months of gaffer impressions and previews as well.If it's bad as Giant Bomb's for everyone, this would be as big of a shit storm as No Man's Sky.
We need more streams.
If it's bad as Giant Bomb's for everyone, this would be as big of a shit storm as No Man's Sky.
We need more streams.
OléGunner;219129416 said:The virtual dualshock was jittering around when Jeff was simply holding the dualshock in his hand totally still.
Not sure if it's mainly GB who have reported the tracking issues.
That Euro gamer review is something else. They go on about how Sony really made "good VR" affordable, comfortable and have actual good games all for a price that doesn't kill your wallet.