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RoadtoVR: John Carmack Has Doubts About PSVR 2’s Chance for Success

Negatorus

Neo Member
I cancelled my pre-order the other day. It pained me to do it but I couldn't justify the 650-dollar cost (with also buying 1 game) without seeing how it will all play out in the future. I will probably get one next year if it's heavily supported. If I knew for a fact I could use it relatively soon with my PC as well? I would have not cancelled.
 

Madflavor

Member
I remember buying the PSVR for my PS4, and it was a regrettable purchase. Yeah getting to play RE7 in VR was a hell of an experience, but that was it. There were no other big must buy VR titles for the stupid thing, and it ended up just collecting dust.
 

Catphish

Member
I don't know shit, but I think they should have made it co-compatible with the PC, and made each of their VR titles available for PC.

Had they done that, I would have bought one. But I'm not buying a PS5 to use their VR headset when I already have a PC that's better than the PS5.
 

Crayon

Member
I don't know shit, but I think they should have made it co-compatible with the PC, and made each of their VR titles available for PC.

Had they done that, I would have bought one. But I'm not buying a PS5 to use their VR headset when I already have a PC that's better than the PS5.

That's why they're not going to make it compatible with pc. They've made the best VR headset and at a really good price. They're not going to deal with PC support and people buying their games off steam. Especially when their only other options are headsets that cost more than the PlayStation and the VR together and still come up short. There's nothing in it for sony. There's no point in getting more headsets out there if they're not selling games, attracting people to platform, and making a mess out of technical support.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Quest 2 is probably already near dead, they are still the best selling headset, but they didn't do to hot last year, and had a passable Q4, and they have gone radio silent o reporting more sales numbers, or even any other helpful metrics.

Most likely, they won't say anything about Quest 2 until Quest 3 is out to replace it, unless they reach a milestone number before then.

So it's safe to say that Quest2 sells are at or around 20 million lifetime?

If your dog chews your cable or you damage it, what are you going to do?

So really just mainly concern trolling then. I think there's a less than 1% chance of this happening.
 

Techies

Member
So it's safe to say that Quest2 sells are at or around 20 million lifetime?



So really just mainly concern trolling then. I think there's a less than 1% chance of this happening.
There is also bending the cable and wear an tear after a period. Would like the cost/effort to replace a cable to be low as possible.

That would require it too be easy to detach and attach a new cable.
Zero percent if you don't have a dog. :messenger_winking:
Are you a cat person?

 

reinking

Gold Member
There is also bending the cable and wear an tear after a period. Would like the cost/effort to replace a cable to be low as possible.

That would require it too be easy to detach and attach a new cable.

Are you a cat person?


Ouch. No cats either since the last stray wandered off.
 
Okay thanks. So I'm going to assume whatever they sell this year is part of that 20 million shipped at this point. So we now know what the new ceiling is for VR at the moment.

Unless they surprise us with a worse report, and if that happens expect articles coming out the the woodwork saying VR is dead.

Thing is, Quest 2 benefitted from the 2nd wave novelty factor. I'm not sure anyone else can possibly reach 20 million again, or more, except maybe Samsung or Apple pushing the headsets to mainsteam.

Already there's a new thread with data from Morning Consult, showing that the leaks people laughed at about Apple having controller free interaction, is actually what a lot of consumers want, along with longer battery life, lighter, and wireless with improved image quality.

Those who aren't still on Quest 2 and left after some point won't come back until the metrics in that thread are met in part or in full.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Unless they surprise us with a worse report, and if that happens expect articles coming out the the woodwork saying VR is dead.

Thing is, Quest 2 benefitted from the 2nd wave novelty factor. I'm not sure anyone else can possibly reach 20 million again, or more, except maybe Samsung or Apple pushing the headsets to mainsteam.

Already there's a new thread with data from Morning Consult, showing that the leaks people laughed at about Apple having controller free interaction, is actually what a lot of consumers want, along with longer battery life, lighter, and wireless with improved image quality.

Those who aren't still on Quest 2 and left after some point won't come back until the metrics in that thread are met in part or in full.

Apple's headset will be WAAY too expensive. Rumors have it at $2,000 or $3,000. And in that Morning Consult data, I've realized that we are going to have a mix of different people wanting different headsets for different reasons. Most of those people aren't the same people Sony is targeting for PSVR2.
 
I mean he isnt wrong plus I wouldnt doubt a person that has been working on VR tech for years. As "successful" Oculus is and maybe another brand, its still a niche market that requires a ton of cash, on PC even more so because of the needed horsepower. So a console user is looking around $1200 without tax just to get into VR, which still has not that many games and only a few are jaw droppers. Mostly its a gimick and I honestly dont think VR will ever replace the gamepad and we will in 15 years time start waving our hands and legs all over the place to play games.

I do however see VR used more in a serious manner. The way this whole thing with Meta, people having avatars, it already exists but not on a big consumer scale. Instead of boring Zoom calls, you can all be ina VR space and actually chose a more pleasant setting, kinda pretend like you are really in person. Porn industry no doubt will adjust like a fly on shit and its already doing great. Virtual classrooms etc. Gaming I dont really see couch gaming turning into....lemme have a separate room in the house so I can walk around without obstacles.
 
I loved this. Hey, I agree it won't replace controllers. We're on the same page there. I'm just stoked to have a few jaw droppers to play when this thing comes out of the box.

I think it best suits stationary games and i mean games where we are sitting in-game. Im sure GT7 will be great for that but then again, I dont care looking too much to the side because I still have to concentrate on the track in front of me going 300km/h. Even real racing drivers, they mainly use the mirrors for their surrounding, not wildly waving their head all over the place to look at every nook and cranny of the car. BUT I think it can be great for flight sims because you have more time to react and even in reality, pilots (commercial and military) really use their heads to get familiar with their surrounding. If Ace Combat 8 fully integrates VR in every single area of the game (not just 3 missions) and its as sharp as our Tvs, that would be awesome.
 
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Crayon

Member
I think it best suits stationary games and i mean games where we are sitting in-game. Im sure GT7 will be great for that but then again, I dont care looking too much to the side because I still have to concentrate on the track in front of me going 300km/h. Even real racing drivers, they mainly use the mirrors for their surrounding, not wildly waving their head all over the place to look at every nook and cranny of the car. BUT I think it can be great for flight sims because you have more time to react and even in reality, pilots (commercial and military) really use their heads to get familiar with their surrounding.

It's great in racing games because the optics let your eyes focus out down the track. And you get to look into turns, which is a game changer on it's own. In fact when driving you move your head a lot in small amounts and you get parallax effect for better judgment of distance. Racing games in VR kick ass. This is going to be huge upgrade for me because when you play them on PS VR one and you look way out it's obviously blurry because you're looking at a small portion. This shit is going to be pin sharp by al accounts.

I can't go for a wheel though. Can't spend any more money lol and I've got no room for it. I've played other racing games with the controller though and never felt like I was missing a wheel.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I mean he isnt wrong plus I wouldnt doubt a person that has been working on VR tech for years. As "successful" Oculus is and maybe another brand, its still a niche market that requires a ton of cash, on PC even more so because of the needed horsepower. So a console user is looking around $1200 without tax just to get into VR, which still has not that many games and only a few are jaw droppers. Mostly its a gimick and I honestly dont think VR will ever replace the gamepad and we will in 15 years time start waving our hands and legs all over the place to play games.

I do however see VR used more in a serious manner. The way this whole thing with Meta, people having avatars, it already exists but not on a big consumer scale. Instead of boring Zoom calls, you can all be ina VR space and actually chose a more pleasant setting, kinda pretend like you are really in person. Porn industry no doubt will adjust like a fly on shit and its already doing great. Virtual classrooms etc. Gaming I dont really see couch gaming turning into....lemme have a separate room in the house so I can walk around without obstacles.

How'd you get to $1,200 before tax for console VR?
 

DeepEnigma

Gold Member
PS5 Digital is $400. PS5 Disc is $500. Also, didn't Sony raise the prices in other countries by the equivalent of $50?
The cost of entry into PS5 is $400. And if you want the disc version, that is still $1050, not $1200. And it went up $30-$40 on some territories. Still less than $1200.
 
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PS5 is $400
PSVR2 is $550
= $950

Most early adopters already have a sunk cost in the console, so they will only be viewing the $549.

That would be accurate if you forgot about the other 4 continents. In Europe a PS5 is 550E and PSVR2 is 600E so actually its $1235 if you want to be precise. The point is how much it costs for someone that is thinking of getting into VR on a console, not if they already have this or that. Just because you already bought something, doesnt mean that money spent magically disappears as if you never spent it. If you just had PSVR2, you can wipe your ass with it, you need a PS5 and vice versa so in total, that is the price point for VR on consoles because Playstation is the only VR console.
 
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DeepEnigma

Gold Member
That would be accurate if you forgot about the other 4 continents. In Europe a PS5 is 550E and PSVR2 is 600E so actually its $1235 if you want to be precise. The point is how much it costs for someone that is thinking of getting into VR on a console, not if they already have this or that. Just because you already bought something, doesnt mean that money spent magically disappears.
Doesn't mean one harps on it either. As I said, most early adopters are not even thinking about what they already spent a year or two ago. They only see the now price of the item they want. You know this, you I am sure have done this. Come on.

The DE PS5 is not 550 in Europe.
 
Doesn't mean one harps on it either. As I said, most early adopters are not even thinking about what they already spent a year or two ago. They only see the now price of the item they want. You know this, you I am sure have done this. Come on.

The DE PS5 is not 550 in Europe.

Yeah, Im just going to forget I ever gave 600E on my PS5, makes me sleep better at night right? As i said, if you want VR experience on consoles, thats how much it costs because you need both things to have it work. Not everyone is an early adopter, not everyone has a chance to still purchase a PS5, and there is going to be a ton of people that dont even have a console. For those people, thats the price.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
That would be accurate if you forgot about the other 4 continents. In Europe a PS5 is 550E and PSVR2 is 600E so actually its $1235 if you want to be precise. The point is how much it costs for someone that is thinking of getting into VR on a console, not if they already have this or that. Just because you already bought something, doesnt mean that money spent magically disappears as if you never spent it. If you just had PSVR2, you can wipe your ass with it, you need a PS5 and vice versa so in total, that is the price point for VR on consoles because Playstation is the only VR console.

Are you also going into the price of the TV that we'll need to setup the PSVR2 on?
 

Forsete

Gold Member
PS5 is $400
PSVR2 is $550
= $950

Most early adopters already have a sunk cost in the console, so they will only be viewing the $549.
Dont forget the TV bruh.

Do I need a TV to use PS VR2?


A TV is required to set up the PS VR2 unit for the first time. Once you complete the set up, a TV is not required for general PS VR2 game play.
 

DeepEnigma

Gold Member
Yeah, Im just going to forget I ever gave 600E on my PS5, makes me sleep better at night right? As i said, if you want VR experience on consoles, thats how much it costs because you need both things to have it work. Not everyone is an early adopter, not everyone has a chance to still purchase a PS5, and there is going to be a ton of people that dont even have a console. For those people, thats the price.
I do. I don't say, "well gee wiz, I spent $400 on the PS4 almost 2 years ago, I am not going to spend money on an item that I really want because of the sunk cost that is already history."

You may, a lot of people, and most early adopters do not.

Are you also going into the price of the TV that we'll need to setup the PSVR2 on?
Should add electric, rent, and internet bills to that as well. Oh, and snacks.
 
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Danknugz

Member
I cancelled my pre-order the other day. It pained me to do it but I couldn't justify the 650-dollar cost (with also buying 1 game) without seeing how it will all play out in the future. I will probably get one next year if it's heavily supported. If I knew for a fact I could use it relatively soon with my PC as well? I would have not cancelled.
same, i would definitely buy a psvr2 if it supported pc/steam.
 

R6Rider

Gold Member
There are people out there that spent over 1k in just on direct drive wheel to play gt7.whats another $500? Just saying.
Did some overtime at my work and it's paid and dusted. No way I'm missing this launch. I hold for so long to play re8. And they add GT7 as well? Done deal
Same with RE8. I knew they would do VR again so I held off.
 

SLB1904

Banned
Me also lol. I didn't "KNOW" they would, but I assumed so. I also assume they'll add it to RE4 Remake. So I'm not buying that game at launch either.
Yep I'm waiting to see re4 vr before playing this game. The graphics kinda give it away. 😆
 
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