VR faces the same dillema as 3D, the best stuff costs too much, and the low price stuff after one fad will now no longer have the consumer impressed by novelty.
Because of this, Quest 2 is a one time thing, and any companies who make headsets close to it's price don't have the novelty factor, so will compromise on experiences needed to retain consumers for years.
The high end stuff that has mainstream potential is too out of range for people's wallets, and you can't wait 2-3 years for the prices to drop or go on clearance because there will be newer tech that will already replace them 2-3x over.
So you only have a niche audience who will take the accessible, but lowest experience, and a niche who will go out their way for the best experience.
Anything in the middle will repel people who want either or, so will be even more niche. Especially since the middle is leaning toward high-end pricing.
Most likely, Apple will be the headset to sell Quest 2 numbers again or beat it **ONLY** because it's going to reintroduce the novelty factor again to their large fandoctrinated base.
Outside of that, VR is going to be a dead media like 3D, selling a few million pieces of tech a year.
PSVR 2 has no appeal to those wanting an accessible price, especially if they don't have a PS5 already, then it's no different than the price of the upper end experience.
It also has too many flaws for the small group that wants a headset close to the top minimum. It's got several flaws, doesn't carryover library, has a wire, and will fall short of competitors that are coming out soon. It's not a device that can pick up 8 million users in 5 years, the tech is replaced way too fast for its midprice specs to remain appealing.
There's absolutely no place for it outside a niche collective, which would include fans of the brand.
It's also clear based on other reports that HTC has been out of the game for a long time. It only appears like they're still competing because new releases into the market have been slow, but that's changing in short time, so I expect them to release their upcoming headset and then once that fails, the announcement of their withdrawal at the end of the year.
3D TV and media players were on the same exact path to ruin as VR is right now. Including new players announcing tech but none of them bringing in new content. No one wants to put out a full product either, theres always something missing.
VR is just screwed for now. But maybe in 2030 when the next generation of VR comes after 3 more generations of chip shrinks, it may have a chance.