Sad times when stable 30fps suddenly is considered "amazing". Your expectations regarding the experience speaks for itself. The industry really butchered everything regarding framerate.
There's no reason to hammer it over the head when it's an obvious differentiator. Of course, on the PC, whether you can hit 60 fps or not is going to vary per machine. Achieving a rock solid 60 fps with this game does take some hardware muscle.Interesting that they barely mention the 60fps advantage for PC. You know, the biggest differentiator between the 3 versions of the game.
I know what you mean but, when talking about a sandbox game, it's still a huge improvement over last generation. Right out of the gate last gen open world games were running at sub-30 fps with loads of tearing on consoles. The fact that the sandbox games released thus far across the new consoles have delivered rock solid frame-rates makes a HUGE difference.Sad times when stable 30fps suddenly is considered "amazing". Your expectations regarding the experience speaks for itself. The industry really butchered everything regarding framerate.
Wait, so if the effect doesn't work across a variety of PCs with different graphics cards, they didn't test it enough? Whether you see it or not clearly the effect has problems with some configurations. Other people have already reported this issue before.They didn't test hard enough. Camera motion blur works on PC, it also adds an edge sampling effect.
Interesting that they barely mention the 60fps advantage for PC. You know, the biggest differentiator between the 3 versions of the game.
There's no reason to hammer it over the head when it's an obvious differentiator. Of course, on the PC, whether you can hit 60 fps or not is going to vary per machine. Achieving a rock solid 60 fps with this game does take some hardware muscle.
Are we to base the PC performance on the average PC in homes or by the average PC of Steam users? Neither are above PS4 specs.Interesting that they barely mention the 60fps advantage for PC. You know, the biggest differentiator between the 3 versions of the game.
The PS4 version is great, though, and you can actually own it on a real disc (which is the main reason I buy console games at all, really).Man, that meltdown thread has been redeemed. Really hope all the people complaining about the requirements of SoM went and bought the PS4 version for that 60fps that it's supposed to have since the actual required specs for SoM ended up being pretty fair.
The PS4 version is great, though, and you can actually own it on a real disc (which is the main reason I buy console games at all, really).
That's silly reasoning, of course, but there are pros and cons to owning the different versions for sure.Yeah but some announced that they're going PS4 just based on the system requirements while owning perfectly fine PCs.
Man, that meltdown thread has been redeemed. Really hope all the people complaining about the requirements of SoM went and bought the PS4 version for that 60fps that it's supposed to have since the actual required specs for SoM ended up being pretty fair.
Believe it or not, 30fps isn't that big of a deal for some people.
For this game, it seems impressive to some (haven't played it yet) that the game's engine can handle 15+ orcs on-screen without any drops and holding a steady 30fps. I don't see why there's any reason to poo-poo these people and their enjoyment, especially since you can always just get your 60fps on PC.
Are we to base the PC performance on the average PC in homes or by the average PC of Steam users? Neither are above PS4 specs.
You would to probably find the average stationary-only PCs among Steam users to out-spec the PS4. Maybe.
That's silly reasoning, of course, but there are pros and cons to owning the different versions for sure.
It definitely seems like the game can look and run best on the PC, as expected, but the console version is still very solid.
Are we to base the PC performance on the average PC in homes or by the average PC of Steam users? Neither are above PS4 specs.
You would to probably find the average stationary-only PCs among Steam users to out-spec the PS4. Maybe.
Don't agree with a lot of the things you post, but you have my backing for this 100%.Hey Bungie, this is how you do console versions of your game. No one expected the world of you on the PS4 version, but leaving every setting absolutely identical is a little ridiculous.
This Shadow of Mordor face-off was so nice to read because it sounds like they did everything right. Solid performance across the board, v-sync engaged, with effects tuned right for each platform to keep it that way. PS4's power advantage isn't ignored, as it should be. Every developer should read this and use it as a template for how to do a cross platform game.
30fps is fine for me, and it's not because of what we've been marketed. I really couldn't care less in a non-competitive game that it runs at 30fps rather than 60fps. I don't know why this is hard for many people to understand, a lot of gamers just don't care as much as you do.
So how many 60FPS games did you play the last decade? And I do not talk about the 30+ console games which are sold as "60FPS" by marketing and, that's hilarious, the gaming press. You can't care about something you do not know.
Rather than accusing him of having low standards, can we not make the argument that yours are just too high?
Rather than accusing him of having low standards, can we not make the argument that yours are just too high?
The PS4 version is great, though, and you can actually own it on a real disc (which is the main reason I buy console games at all, really).
Rather than accusing him of having low standards, can we not make the argument that yours are just too high?
Rather than accusing him of having low standards, can we not make the argument that yours are just too high?
You can also own it on a real disc on PC too.
60 fps is high standards now? What a world we live in...
Wow. How long have you been gaming to even think 60fps is high standards?
60 fps is high standards now? What a world we live in...
Statistically he might not be wrong.Wow. How long have you been gaming to even think 60fps is high standards?
PC does not exist as a fixed platform. Still, the average PC owner does not read eurogamer. A PC gamer reading a DF face off is most likely not behind the curve.
Wow. How long have you been gaming to even think 60fps is high standards?
Statistically he might not be wrong.
We need to sum up the Steam survey to see what % of users can 1080/60 Mordor.
Lol, how long have you been gaming? Because I remember the times where games would play at 15-20fps...
Lol, how long have you been gaming? Because I remember the times where games would play at 15-20fps...
Lol, how long have you been gaming? Because I remember the times where games would play at 15-20fps...
Yeah, but that was expected.Pretty big advantages for the Ps4 version.
1080p, better shadows and more foliage compared to the XB1 version.
It's just a Steam install disc, yes? Useless without being connected. That's the point in owning a physical copy. The other versions can function just fine without a connection.You can also own it on a real disc on PC too.
Statistically he might not be wrong.
We need to sum up the Steam survey to see what % of users can 1080/60 Mordor.
On the contrary, the article doesn't recommend running the game with high (ps4 quality) textures on a gtx 760 with 2gb of vram if the intended target frame rate is 60fps.
Mentioning that a 670 and can easily hit 60fps at PS4 settings isn't going to take anything away from the article and would actually be informing a lot of people.
You can try pushing your luck by pushing texture detail higher - for example, we tried running high quality textures on a 2GB GTX 760 working in combination with the 30fps lock option. This may give your hardware time to swap in the textures in and out of GDDR5 without too much stutter, but results could vary - as we found when running ultra textures on the 3GB GTX 780 Ti. Our recommendation would be to target 60fps if you can, and take the hit to texture quality by following Monolith's recommendations on texture settings.
I would never feel that I own a game which is encrypted to hell and back in order to only run on one particular, also heavily encrypted, hardware/software platform. Compared to one which I can modify and still run on a very different HW/SW stack at some point in the future.It's just a Steam install disc, yes? Useless without being connected. That's the point in owning a physical copy. The other versions can function just fine without a connection.
Of course, if you don't give a shit about collecting or owning your games, then it's a non-issue. I do care about that stuff.
Sad times when stable 30fps suddenly is considered "amazing".
It's just a Steam install disc, yes? Useless without being connected. That's the point in owning a physical copy. The other versions can function just fine without a connection.
Of course, if you don't give a shit about collecting or owning your games, then it's a non-issue. I do care about that stuff.
Lol, how long have you been gaming? Because I remember the times where games would play at 15-20fps...
It's just a Steam install disc, yes? Useless without being connected. That's the point in owning a physical copy. The other versions can function just fine without a connection.
Of course, if you don't give a shit about collecting or owning your games, then it's a non-issue. I do care about that stuff.
Why would a pc gamer that is ahead of the curve need to read a DF face off to begin with? It is 99.999999 ...% certain that the pc version would be better and a 100% post mods.
that is the Pc version maxed out with ultra textures?I'm pretty impressed with DFs analysis this time around.
This is now one of the few games where we know pretty exactly for each console the equivalent PC settings used:
With the highest PC option being ultra for most of those. It would be interesting to do benchmarks at PS4 and XB1 equivalent settings.Code:| PS4 | XB1 Resolution | 1080 | 900 Vegetation | medium | low Textures | high | high LOD distance | medium | medium Shadows | high | medium AO | high | high
Here are some crops:
LOD
http://abload.de/img/lod_mediumevj8f.png
Textures & Shadow Resolution
http://abload.de/img/textures_shadowsmwkgu.png
Vegetation Density
http://abload.de/img/vegetation56j0w.png