This makes sense, bu still. Dont we all know its coming officially? What does this change really? Someone who wants the neo is going to wait one way or another at this point.
They can't surpass PSVR resolution, heck PSVR dosn't even support native 1080p on both eyes. There won't be much difference between the two versions. The only thing devs can do is try 90/120 FPS native with NEO. Resolution will be the same.
This isn't how things work. Sony probably knew of the Scorpio rumored specs long before we even heard about it. And besides Sony isn't going to let MS dictate their plans. Sony is the Market leader. They probably just don't want their conference overstuffed.
Let E3 be about games and VR. They can announce NEO at a later time
I thought MS is only announcing the Xbone slim at E3 and the Scorpio won't be revealed till later.
Exactly, I think you are right about that. Even if they didn't know the details about each other's plans, I really doubt Sony would change plans completely based on rumours about Scorpio. It's nice that Sony has confirmed it now though. I wonder how long until MS confirms it as well. It's possible that they briefly mention it at E3.
If you had to guess, do you think the Neo will still launch this year?
So I guess NEO isnt hitting 2016 then?
Depends on how much a person follows gaming. Us, on an internet forum dedicated to gaming? We've known since it was leaked. Mom looking to buy little Johnny a new video game system? She's got no clue till a news story pops up on the news or its already on store shelves. Holding back on doing a full reveal means most "non-gamers" or "casuals" will have zero clue that Sony and MS have plans to do an update to their consoles.
All the disappointed people have no one to blame but themselves. You know how you reveal Neo?
You reveal Neo by giving it an entirely seperate event where architects, engineers, developers, and key designers are given time to do a deep dive on the product. You take the proper time to enunciate the rhetoric necessary to explain to consumers why this product exists, who the target audience it's for, and what it's capable of. And guess what? You should take a heavy look at the unveil of the PS4 at the PlayStation meeting in February of 2013 to see how that's done.
You don't dedicate an entire E3 programme to Neo. A time where- the majority of consumers are concerned with seeing the latest and greatest software for your platform- just one month after this generation's highest rated, technical showpiece just launched. You want to reinforce the base, and keep them coming.
Good. I stand by the belief that this incremental upgrade/.5 business is a bit ridiculous and taking up any time at E3 to show off the Neo/Scorpio is nothing but a detractor and a waste of time.
Show this off at Gamescom or something where there's a little less to show off, leave E3 for the big reveals, gameplay demos and megatons.
And no, a slightly more powerful console that we've known about for months isn't a megaton.
WTF this It is intended to sit alongside and complement the standard PS4, means??
could be the Neo just an external graphics card for the ps4 or something? otherwise I don't know why would the neo sit alongside the ps4... if it's suposed to render it useless...
Then why confirm it the way Sony have today?
You forget there is this cool thing called super sampling and it does improve image quality in VR. Not saying thats what theyll do, but its possible.
The word is Scorpio will at least be mentioned in some capacity at E3.
Then why confirm it the way Sony have today?
What ? It's two completely different situations.I'm here waiting for the same backslash Nintendo got for not revealing NX at E3.
That basically confirms it will not be out this year, right?
Why is there a cynical assumption that Sony is "scared" of Scorpio and pro-actively reacting to an unannounced- paper spec- console with target performance number- set to release much later?
If anything- it's quite obvious why Sony wouldn't overload their conference with information. For all the pomp and circumstance from critics that for some reason still regurgitate the tried and true hyperbole: "PlayStation 4 has no exclusives!" - this E3 will be the one to try and challenge that rhetoric if every thing we're being told comes to fruition.
The last three years, Sony's first party studio output has been titled. Studios have rebooted, entire projects have been canned, priorities have been shifted, and heads have rolled. However, this is the year where we are officially seeing: Bend, Guerilla, Japan, Media Molecule, Polyphony, Santa Monica, AND Sucker Punch with some sort of reveal planned. The most important of which is - there is no "timed exclusivity", "sequel on another platform"; "paid to be exclusive" shenanigans..... AND not to mention the myriad of second party projects Sony has- this show seems to be the most "exclusive" heavy PlayStation conference yet.
AND ALL PEOPLE WANT TO TALK ABOUT IS NEO? Why? The best way to disrespect your first party send-offs is to divert the media's attention to an entirely new box.
All the disappointed people have no one to blame but themselves. You know how you reveal Neo?
You reveal Neo by giving it an entirely seperate event where architects, engineers, developers, and key designers are given time to do a deep dive on the product. You take the proper time to enunciate the rhetoric necessary to explain to consumers why this product exists, who the target audience it's for, and what it's capable of. And guess what? You should take a heavy look at the unveil of the PS4 at the PlayStation meeting in February of 2013 to see how that's done.
You don't dedicate an entire E3 programme to Neo. A time where- the majority of consumers are concerned with seeing the latest and greatest software for your platform- just one month after this generation's highest rated, technical showpiece just launched. You want to reinforce the base, and keep them coming.
Wait, what? There's a chance that not all games will work on the newer model? What!?
This is your chance, Phil!
We're not getting any hardware at E3, are we?
All the disappointed people have no one to blame but themselves. You know how you reveal Neo?
You reveal Neo by giving it an entirely seperate event where architects, engineers, developers, and key designers are given time to do a deep dive on the product. You take the proper time to enunciate the rhetoric necessary to explain to consumers why this product exists, who the target audience it's for, and what it's capable of. And guess what? You should take a heavy look at the unveil of the PS4 at the PlayStation meeting in February of 2013 to see how that's done.
You don't dedicate an entire E3 programme to Neo. A time where- the majority of consumers are concerned with seeing the latest and greatest software for your platform- just one month after this generation's highest rated, technical showpiece just launched. You want to reinforce the base, and keep them coming.
Why is there a cynical assumption that Sony is "scared" of Scorpio and pro-actively reacting to an unannounced- paper spec- console with target performance number- set to release much later?
If anything- it's quite obvious why Sony wouldn't overload their conference with information. For all the pomp and circumstance from critics that for some reason still regurgitate the tried and true hyperbole: "PlayStation 4 has no exclusives!" - this E3 will be the one to try and challenge that rhetoric if every thing we're being told comes to fruition.
The last three years, Sony's first party studio output has been titled. Studios have rebooted, entire projects have been canned, priorities have been shifted, and heads have rolled. However, this is the year where we are officially seeing: Bend, Guerilla, Japan, Media Molecule, Polyphony, Santa Monica, AND Sucker Punch with some sort of reveal planned. The most important of which is - there is no "timed exclusivity", "sequel on another platform"; "paid to be exclusive" shenanigans..... AND not to mention the myriad of second party projects Sony has- this show seems to be the most "exclusive" heavy PlayStation conference yet.
AND ALL PEOPLE WANT TO TALK ABOUT IS NEO? Why? The best way to disrespect your first party send-offs is to divert the media's attention to an entirely new box.
All the disappointed people have no one to blame but themselves. You know how you reveal Neo?
You reveal Neo by giving it an entirely seperate event where architects, engineers, developers, and key designers are given time to do a deep dive on the product. You take the proper time to enunciate the rhetoric necessary to explain to consumers why this product exists, who the target audience it's for, and what it's capable of. And guess what? You should take a heavy look at the unveil of the PS4 at the PlayStation meeting in February of 2013 to see how that's done.
You don't dedicate an entire E3 programme to Neo. A time where- the majority of consumers are concerned with seeing the latest and greatest software for your platform- just one month after this generation's highest rated, technical showpiece just launched. You want to reinforce the base, and keep them coming.
You do know how these press conferences are. If Sony doesn't confirm it's existence- than after the E3 press conference journalists will be up in arms and ask: "Where's Neo?" ; "Why didn't Sony show Neo?" - and insert any other narrative that can easily be conjured by heresay.
At this point- acknowledging it's existence - has done what it's done; but outright denying something like this exists might have created a FUD that they don't want to deal with.
Why is there a cynical assumption that Sony is "scared" of Scorpio and pro-actively reacting to an unannounced- paper spec- console with target performance number- set to release much later?
If anything- it's quite obvious why Sony wouldn't overload their conference with information. For all the pomp and circumstance from critics that for some reason still regurgitate the tried and true hyperbole: "PlayStation 4 has no exclusives!" - this E3 will be the one to try and challenge that rhetoric if every thing we're being told comes to fruition.
The last three years, Sony's first party studio output has been titled. Studios have rebooted, entire projects have been canned, priorities have been shifted, and heads have rolled. However, this is the year where we are officially seeing: Bend, Guerilla, Japan, Media Molecule, Polyphony, Santa Monica, AND Sucker Punch with some sort of reveal planned. The most important of which is - there is no "timed exclusivity", "sequel on another platform"; "paid to be exclusive" shenanigans..... AND not to mention the myriad of second party projects Sony has- this show seems to be the most "exclusive" heavy PlayStation conference yet.
AND ALL PEOPLE WANT TO TALK ABOUT IS NEO? Why? The best way to disrespect your first party send-offs is to divert the media's attention to an entirely new box.
Why is there a cynical assumption that Sony is "scared" of Scorpio and pro-actively reacting to an unannounced- paper spec- console with target performance number- set to release much later?
If anything- it's quite obvious why Sony wouldn't overload their conference with information. For all the pomp and circumstance from critics that for some reason still regurgitate the tried and true hyperbole: "PlayStation 4 has no exclusives!" - this E3 will be the one to try and challenge that rhetoric if every thing we're being told comes to fruition.
The last three years, Sony's first party studio output has been titled. Studios have rebooted, entire projects have been canned, priorities have been shifted, and heads have rolled. However, this is the year where we are officially seeing: Bend, Guerilla, Japan, Media Molecule, Polyphony, Santa Monica, AND Sucker Punch with some sort of reveal planned. The most important of which is - there is no "timed exclusivity", "sequel on another platform"; "paid to be exclusive" shenanigans..... AND not to mention the myriad of second party projects Sony has- this show seems to be the most "exclusive" heavy PlayStation conference yet.
AND ALL PEOPLE WANT TO TALK ABOUT IS NEO? Why? The best way to disrespect your first party send-offs is to divert the media's attention to an entirely new box.
An actual new console, of course!Boooo. New systems are BIGGEST reveals and the best Megatons.
All the disappointed people have no one to blame but themselves. You know how you reveal Neo?
You reveal Neo by giving it an entirely seperate event where architects, engineers, developers, and key designers are given time to do a deep dive on the product. You take the proper time to enunciate the rhetoric necessary to explain to consumers why this product exists, who the target audience it's for, and what it's capable of. And guess what? You should take a heavy look at the unveil of the PS4 at the PlayStation meeting in February of 2013 to see how that's done.
You don't dedicate an entire E3 programme to Neo. A time where- the majority of consumers are concerned with seeing the latest and greatest software for your platform- just one month after this generation's highest rated, technical showpiece just launched. You want to reinforce the base, and keep them coming.
That was possibly the most anticlimactic announcement for a "new" console I've ever seen.
But they just revealed it.
Why even admit to its existence and give it a soft-reveal?
That was possibly the most anticlimactic announcement for a "new" console I've ever seen.
So this means games sre being shown on base PS4!!
OMG Horizon!!
It is almost as if, E3 is not about the games.
Makes sense. So next gen starts 2017 with new consoles from Nintendo, Sony and MS.
Sony's PlayStation 4 Neo: Bad news for Microsoft, great news for you