Well, reliable source reconfirmed that, I think.
The Hilda part was fake though.
Well, reliable source reconfirmed that, I think.
Did you guys even read the post I quoted?
I'm talking about the Hilda recolor
The Hilda part was fake though.
New news, new thread.
Fierce Deity Link
Dat banana nerfI made a mistake for the light blue costume of ZSS it's actually gray
It just looked light blue to me in passing
No Masked DDD alt
Diddy kong only gets 1 banana
If you pull another
It disappears
Captain falcons uppercut (side B) doesn't do strike dmg anymore, only a grab
His up b goes straight up
You could already do that in Brawl.Cancelling run with shield sounds interesting, but I'm wary of anything that promotes defensive play.
FUCK!!!- Diddy kong only gets 1 banana
If you pull another
It disappears
correction: Falcon's side b is still it's strike. Zipzo is doing some crowd sourcing here while he waits in queues to play (is also with friends who are passing on information to him, sometimes some chinese whispers magic can happen I guess)
Megaman also has a black color OP.
This happened in the transition from Melee to Brawl to, so I am not sure why the butthurt. Though he should have cut Falco instead of Wolf. WolfNo Wolf but potentially put in two other clones? Come Sakurai you're better than this.
lolI'm telling you its that sakruai bias.
Dr. Mario, Dark Pit and Lucina are Pichu, Roy and Dr. Mario level clones from melee. Brawl at least had some standards for their clones. It does feel weird losing Wolf. I never wanted him in Smash in the first place but since he had already been in Smash and I liked Falco and his playstyle more than Fox's I started to like him.This happened in the transition from Melee to Brawl to, so I am not sure why the butthurt. Though he should have cut Falco instead of Wolf. Wolf
lol
I just noticed the cliff side group pic.
Shouldn't Rosalina be at least as tall as Samus and proportionally larger than Luigi?
Dr. Mario, Dark Pit and Lucina are Pichu, Roy and Dr. Mario level clones from melee. Brawl at least had some standards for their clones. It does feel weird losing Wolf. I never wanted him in Smash in the first place but since he had already been in Smash and I liked Falco and his playstyle more than Fox's I started to like him.
- Wolf deconfirmed
Fox has an alternate skin
That looks exactly like wolf
He's gray fur
Purple eye device and grayish clothing
It's the only skin that changes foxes fur
This is only a color, NOT a costume
Back Ledge Grabbing is back
Shield while running
Shulks standing a is a 3 hit combo
Shulks up b is a TWO PART combo
You can choose to do the second part by inputting b again
Basically he swipes up like dolphin slash
If you hit b again
He will do a swipe in front of him and send the opponent flying
His up smash is sort of like palutena, except a much smaller pillar of light
Coming from his monado
I think his running dash attack is just a sword swipe
Don't quote me on that I didn't take it to memory (As I quote him anyway lol)
Shulk lunges forward and swipes down with his forward b
In to the ground
When you press neutral b it changes the insignia
Can't change while rolling, unsure attacking
His bair he shoves his sword behind him without even turning around
Like under his arm
Captain falcon still has his knee of justice but they made HUGE landing lag
His side b still does strike dmg (I'm sorry), I think I misinterpreted a guy next to me who was playing him say that. Shouldn't have said it without confirming myself
Dark red charizard
Blue charizard
Shulk has the underpants alt we all know about, rest are recolors
Little Mac has 16 costumes!
He has 8 costumes for his fleshy self, and 8 costumes for his wireframe
More.
Zipzo
There's one more update coming from Zipzo then the thread will be re-opened.
EDIT: looks like they already re-opened the thread.
Little Mac has 16 costumes?? Jesus.
Now everyone needs 16 costumes. DLC that shit and I'll buy
Little Mac has 16 costumes?? Jesus.
Now everyone needs 16 costumes. DLC that shit and I'll buy
This is interesting. It definitely opens up DLC costumes as Little Mac must have a different way of selecting the Wireframe costume than the usual alts if that itself has eight alts.
Posting in a historical thread. When does US get this again?
This is interesting. It definitely opens up DLC costumes as Little Mac must have a different way of selecting the Wireframe costume than the usual alts if that itself has eight alts.
Why are you re-posting images that are already in the thread? The first one is even in the OP.
Chrom was totally playable early in development. Also...
I feel dumb.Why are you re-posting images that are already in the thread? The first one is even in the OP.
Robin
He has two swords, the magic and the non-magic one. (Forgive me, not an awakening veteran).
All of tilts are using the physical sword. They have good combo ability. All of his smashes use the magic sword, which has an electric effect.
When in the air, if you use the inputs for a smash attack (and you still have the magic sword available), you will do an aerial that uses the magic sword. If you just typically hit an aerial he will use the normal sword.
You use up your magic sword quite quickly but it regenerates rather fast so it's not like it ruins your tempo. Very fast.
The fire move we've seen is actually a fireball that comes from above robins head and rains down in the vicinity in front of robin. His neutral b shoots and electric lightnig bolt straight across the stage.
The healing move is his down b and you would be surprised to know it heals for a LOT (I healed for about 20%) and it stuns your opponent while you heal. It has a start up though so it's not as easy to land as any regular grab. I can see Robin being a PAIN IN THE *** to people who can't avoid getting caught in it. Unsure if you can force break it from slapping buttons, I only played AS him.
His up b jumps up a bit and shoots wind slicers down. Important to note it's actually not straight up, he jumps jump and slides slightly to the side in the direction you're facing THEN shoots them down, so it can be a ground option too.
Marth feels very nerfed. His range seems even worse than in Brawl (I was whiffing fsmashes like crazy and I'm pretty good with tippers). Aside fr his range and no ability to double fair he seems mostly the same, aside from running faster. It's his range that REALLY feels kinda killer to His melee/brawl play style.
Tipper ing with Marth seems to require your opponent to be a lot closer than ever before, it seems he won't be as much of a spacing monster as he's always been.
This can't be overstated enough, his range feels significantly shorter (by significantly I mean that it's noticeable. It's all relative of course), and seems to be his most notable nerf. Spacing his tippers seems to Be considerably more skill-based due to the range needed.