I guess we are starting to see how grossly underpowered the ps4 is.
Console has yet to come out and they are already cutting corners in games .
we havent even seen the game except a little teaser trailer
I guess we are starting to see how grossly underpowered the ps4 is.
Console has yet to come out and they are already cutting corners in games .
I guess we are starting to see how grossly underpowered the ps4 is.
Console has yet to come out and they are already cutting corners in games .
Yes.
What?
The other half is why people use it for movies, which doesn't apply here.
I guess we are starting to see how grossly underpowered the ps4 is.
Console has yet to come out and they are already cutting corners in games .
but this is game trying to emulate the feel of movies. also it's probably too early to say that the game won't make use of interesting compositions, games have become very good at drawing the players attention to what devs want them to see and maybe they'll have interesting compositions in those shots, and if they don't oh well. regardless, they have a vision for 2.4:1 and they're going for it. the point ive been trying to make is that saying that this is anything other than a stylistic choice is straight up nonsense.
So it's probably going to be shit, got it.
And some people don't believe you, because you haven't convinced them, don't be petulant.the point ive been trying to make is that saying that this is anything other than a stylistic choice is straight up nonsense.
Yeah, because every cinematographer should compose for the exact same aspect ratio.
Hell, let's go a step further. All canvases used by painters should be of the same ratio as well.
I really wish we get rid of black bars everywhere.
Make TV's the same ratio as theaters, or vice versa.
Have one unified ratio
I guess we are starting to see how grossly underpowered the ps4 is.
Console has yet to come out and they are already cutting corners in games .
I'm actually shocked. I can't believe I'm reading the same nonsense now that I had to vehemently argue against when Widescreen was introduced to 4:3 screens.People still complain about black bars in movies? For god's sake. I thought we were past this crap.
And some people don't believe you, because you haven't convinced them, don't be petulant.
I really wish we get rid of black bars everywhere.
Make TV's the same ratio as theaters, or vice versa.
Have one unified ratio
And that's great. But just repeating that it's a stylistic decision isn't going to do anything. But keep going, see how it works out.feel free to ignore me, im being quoted and im responding.
lolWhen I was imagining playing games that looked like movies as a kid, I didn't account for this...
And that's great. But just repeating that it's a stylistic decision isn't going to do anything. But keep going, see how it works out.
So it's probably going to be shit, got it.
There is no set ratio in a theater so what aspect ratio do you make the TV?
I thought you were getting pissed off, sorry man.i'm having a good time.
I really wish we get rid of black bars everywhere.
Make TV's the same ratio as theaters, or vice versa.
Have one unified ratio
I thought you were getting pissed off, sorry man.
There is a unified ratio for TV: 16:9 (1.78:1)
But film is not TV. Your argument is like saying paintings should have the same aspect ratio so that they fill your existing picture frame.
The same all around. 2.4:1 (or whatever would be chosen as the standard) for theaters and HDTV's. Then guess what... no more black bars and you get a little extra space on the side for part of a tree that adds to your cinema experience. Win-win for both parties.
Isn't it a tad early to shave the resolution?
The same all around. 2.4:1 (or whatever would be chosen as the standard) for theaters and HDTV's. Then guess what... no more black bars and you get a little extra space on the side for part of a tree that adds to your cinema experience. Win-win for both parties.
No, it isn't. Your screen is actually as it always is. The ratio of the image is wider than your TV.The SCREEN is being cut off not the image being displayed. My HDTV's screen is being cut off. There's nothing there but giant black bars. And on a 55" HDTV, they're fucking huge.
but this is game trying to emulate the feel of movies. also it's probably too early to say that the game won't make use of interesting compositions, games have become very good at drawing the players attention to what devs want them to see and maybe they'll have interesting compositions in those shots, and if they don't oh well. regardless, they have a vision for 2.4:1 and they're going for it. the point ive been trying to make is that saying that this is anything other than a stylistic choice is straight up nonsense.
I'd say the two best games of this year are pretty film like. The Last of Us and Bioshock Infinite. So yea, bring on the filminess!
Just not at this horrible aspect ratio!
Actually, to play Devil's advocate. The painting canvas is an interesting comparison. Do artists ever paint on a canvas but not fill the whole canvas? If anything, that would be an argument of why it's dumb for games to do. The intended canvas is an HDTV. There's no reason not to try to fill it. It's not like they wanted to put it on something wider and then moved it over to 16:9.
So because you can't get used to something then filmmakers have to comprise their vision?The same all around. 2.4:1 (or whatever would be chosen as the standard) for theaters and HDTV's. Then guess what... no more black bars and you get a little extra space on the side for part of a tree that adds to your cinema experience. Win-win for both parties.
sometimes they leave the whole thing blank and the canvas is the artwork. in the case of digital art they often exceed the canvas and use a wide array of ratios.
I think it's a cool idea. Will feel like a film.
Actually, to play Devil's advocate. The painting canvas is an interesting comparison. Do artists ever paint on a canvas but not fill the whole canvas? If anything, that would be an argument of why it's dumb for games to do. The intended canvas is an HDTV. There's no reason not to try to fill it. It's not like they wanted to put it on something wider and then moved it over to 16:9.
Predicable.I fully support this development. I've got a dedicated 2.40:1 projector screen waiting for this game.