The lack of blood or sign of injury is only an overlooked details, for a side quest character.
?
The lack of blood or sign of injury is only an overlooked details, for a side quest character.
the vegetation and trees blowing in the wind look really bad
the horse tail animation is laughable
the game seems to be another one of those, open world and linear mission types
the combat doesnt look satisfying either
:/
Did you even seen that video?
Goddammit some people on here are just, .... arggg
If you just search for the box and don't bother with anything else, you can come back to the merchant just fine. The quest does not prompt you to investigate more until you actively investigate something that is out of place but not necessarily the box.
If you don't bother to further investigate, you will not have the option to expose his lies.
If you want a more challenging approach to catching the man maybe you should find out where he is operating from? Maybe he has friends, after all he mentioned a unit. Maybe you could use other ways to knock him down? Maybe you forgot how to horse for a moment and lose his tracks.
And last but not least, this is a prologue area Quest. It is intended to help players get more comfortable with the game, how it works, and the systems in play. For this we also have to take into account people who have never played a Witcher Game, or an RPG, or maybe even a Video Game before. Which is why the structure is relatively straightforward. However there are still many variables at play here that you could nto see in a single play of the quest.
Probably not, but just because it is open world doesnt mean we have to gush at (non-important) character models that have been clearly surpassed.
It's also unreasonable to call them amazing, as the person i was responding to did.
the vegetation and trees blowing in the wind look really bad
the horse tail animation is laughable
the game seems to be another one of those, open world and linear mission types
the combat doesnt look satisfying either
:/
The lighting in the woods with the torch is gorgeous! and that's a lot to say featuring the XBONE logo...
Oh the humanity.
If this was the case, then we'd look at every single thing in this world in a vacuum irrespective of anything else. It just doesn't work like that. I could say "Meh, the NPCs look mediocre here compared to something like The Order 1886?" but that would be a fair statement? Not at all, and fairly irrational.Okay, so the scale of how much they're fitting in the game is impressive. We shouldn't conflate that with how the NPCs, in and of themselves, look. People do not take a "Well, considering..." approach to judging games at face value, rightly or wrongly.
The number of NPCs or scale of the game won;t matter if people cannot suspend their disbelief at the models. They'll probably never get around to exploring everything or meeting everyone because of it.
If a new standard is reached in a particular genre, then what's the problem "gushing" over it? Other games having more impressive character models doesn't take away from the fact that this game has the best ones in it's respective genre.
Lol, what? It's perfectly reasonable. It's all relative.
There's no way this doesn't end up in the running for GOTY. I mean everything looks incredible
Edit: Also what is up with the extreme nitpicking I see in general around this game? Every preview from journalist is positive. I get being cautious and not "hyped" but man it seems like in many Witcher 3 threads there are some people looking for anything possible to criticize
I mean, art definitely isnt subjective. Im sure if it was reasonable to do facial mo caps for all NPCS in the Witcher they would have.A new standard? Sure W3's npc models might be superior in pure poly count and texture resolution but overall they pale in comparison to those found in GTA V, both artistically and animation-wise. If this stilted and completely bland looking NPC is the new standard of the generation then boy are we aiming our sights low.
Was pretty obvious given the state of the player's inventory and quest page.Dev quotes on the quest.
Even in a vacuum, the character models look pretty damn good to me.If this was the case, then we'd look at every single thing in this world in a vacuum irrespective of anything else. It just doesn't work like that. I could say "Meh, the NPCs look mediocre here compared to something like The Order 1886?" but that would be a fair statement? Not at all, and fairly irrational.
I also think many people do in fact take that approach when judging games, hence why many are impressed by how good the NPCs look, the level of detail, etc going into this game.
Dev quotes on the quest.
Dev quotes on the quest.
Even in a vacuum, the character models look pretty damn good to me.
Then just replace my statement with video games, it wouldn't change. I understand not everyone takes the time to really dig into a game when doing comparisons, but that doesn't negate what I said. I still feel it's wrong and unreasonable, that's it really.Quite the false dichotomy there, Shinob. We're talking about video games here. I'm not judging what is or isn't fair, hence my use of the words rightly or wrongly. Not everyone is going to read up on a dev's diary before judging something at face value. It's why we read a lot of "why do character models only look slightly better than last gen" remarks often.
I do not care about quantity of content, personally; I would rather see some leaps in world immersion than worry about how big said world is when it comes to production values.
Funny thing is that at first, watching the video I was "Wait .. They ranted about fetch quests for ages, and for the first quest shown they showcase .. a Fetch quest?"
But then it ended up being quite a bit more involved and with moral/ story decisions than expected, so all is well
The models look great imo. Some combat animation jankiness (par for a Witcher game? ) aside, it looks stunning and can't wait for my Steam Pre Order to finally be "available to play"
Edit: Also what is up with the extreme nitpicking I see in general around this game? Every preview from journalist is positive. I get being cautious and not "hyped" but man it seems like in many Witcher 3 threads there are some people looking for anything possible to criticize
If this was the case, then we'd look at every single thing in this world in a vacuum irrespective of anything else. It just doesn't work like that. I could say "Meh, the NPCs look mediocre here compared to something like The Order 1886?" but that would be a fair statement? Not at all, and fairly irrational.
I also think many people do in fact take that approach when judging games, hence why many are impressed by how good the NPCs look, the level of detail, etc going into this game.
Do we know if ALL quests will have a marker on the map to indicate where they are. I noticed this one did. I was a fan of Inquisition marking every quest
They're showing a 60fps version on the Xbox's channel. LOL
Been a while since witcher 2, can someone catch me up on if you were fighting with or against Nilfgard in the beginning of 2?
A new standard? Sure W3's npc models might be superior in pure poly count and texture resolution but overall they pale in comparison to those found in GTA V, both artistically and animation-wise. If this stilted and completely bland looking NPC is the new standard of the generation then boy are we aiming our sights low.
Been a while since witcher 2, can someone catch me up on if you were fighting with or against Nilfgard in the beginning of 2?
GOD i pray that the combat is better than The Witcher 2...
No I don't think it's wrong to prioritize what's important to you, I think it's wrong to completely shut out why such a thing is. If these random, optional NPCs look as good as they do here while taking into account everything else about the game like the sheer size, amount of detail put into the world, amount of writing and dialogue and overall scope and someone replies "Meh don't care! NPCs still look subpar in comparison to X and X linear game", I'll feel that's unreasonable.That's just baffling, dude; It isn't wrong or unreasonable for others to prioritize what they would like to see in their gaming experiences. The bar for many is not going to be about the number of NPCs in a game.
Dev quotes on the quest.
The political climate during The Witcher 2 is thatNilfgaard is scheming a new war/invasion to take the Northern Kingdoms, and that's why Letho was doing what he was doing. He was seeding chaos into the Northern realm by offing kings and what not. The Witcher 3 takes place during the invasion.
Nilfgaard are generally seen as the "bad guys", but the Nothern realms are fucked too so *shrug*
The WItcher 3: Wild Hunt |OT| Downright Glorious
Still my favoritebecause i wrote it lol
The political climate during The Witcher 2 is thatNilfgaard is scheming a new war/invasion to take the Northern Kingdoms, and that's why Letho was doing what he was doing. He was seeding chaos into the Northern realm by offing kings and what not. The Witcher 3 takes place during the invasion.
Nilfgaard are generally seen as the "bad guys", but the Nothern realms are fucked too so *shrug*
Wouldn't it be more accurate to say that it takes placeafter the invasion has already succeeded? Nilfgaard basically controls the North at this point, I think.
Game looks totally incredible. Can't wait for the 19th.
That wind has me pining for a Mads-starring Witcher movie again.
Wouldn't it be more accurate to say that it takes placeafter the invasion has already succeeded? Nilfgaard basically controls the North at this point, I think.
Game looks totally incredible. Can't wait for the 19th.