I thought this was kind of an interesting look at the profitability of the industry at the top: https://www.ubisoftgroup.com/comsit...f call final_tcm99-250464_tcm99-196733-32.pdf
I guess 2012 is when everyone started Free2Pay.
I guess 2012 is when everyone started Free2Pay.
What happend in 2007?
More like, release less and squeeze more.
Dota was 2011
Basically.
Digital Distribution, MTX (particularly Ultimate team), forays into mobile.
What happend in 2010?
I guess 2012 is when everyone started Free2Pay.
What happend in 2010?
What happend in 2010?
Recession hit hard.
one thing this charts doesn't show is the increase in profits at the expense of smaller publishers, some of which went out of business around those spikes.
Yeah, it started then, but the effects lasted for years after that.But that was 2008-2009?
Yea man, I miss the days when every protagonist had a bald head and scowl. And when everything had a brown and grey color palette. Those were the days of original ideas.
Yea man, I miss the days when every protagonist had a bald head and scowl. And when everything had a brown and grey color palette. Those were the days of original ideas.
Yea man, I miss the days when every protagonist had a bald head and scowl. And when everything had a brown and grey color palette. Those were the days of original ideas.
What happend in 2010?
yeah I'm being a cynical jerk but we're basically still playing the same games from 2007/8. Assassin's Creed, Battlefield, Call of Duty, GTA, Uncharted, Gears, Forza etc etc. I like those games but the console shift hasn't really produced those great new IPs like it normally does. Instead every publisher has slashed their output and used the big games to push mystery boxes.
We're also getting a shit ton of new IPs that aren't mainstays in the industry. As well as a lot of mid tier ideas getting funded even at big studios. But oh no successful games get sequels that aren't completely different genres from their predecessors, because that always pans out.yeah I'm being a cynical jerk but we're basically still playing the same games from 2007/8. Assassin's Creed, Battlefield, Call of Duty, GTA, Uncharted, Gears etc etc. I like those games but the console shift hasn't really produced those great new IPs like it normally does. Instead every publisher has slashed their output and used the big games to push mystery boxes.
You're playing the same games because you choose to, not because there's a lack of creativity.
Wait what? You really want me to post some screenshots from Halo, AC, GTA, or the new BF game? Because they certainly don't fit that description.Considering most of the big names from back in the day that fit your description(CoD, Halo, Assassins Creed, GTA, Battlefield) are still around and thriving, I'm not sure what your point is.
Considering most of the big names from back in the day that fit your description(CoD, Halo, Assassins Creed, GTA, Battlefield) are still around and thriving, I'm not sure what your point is.Yea man, I miss the days when every protagonist had a bald head and scowl. And when everything had a brown and grey color palette. Those were the days of original ideas.
nah League of legends was before that
and in 2011 Dota 2 was in the 'exclusive' beta phase
You're playing the same games because you choose to, not because there's a lack of creativity.
But that was 2008-2009?
Boss★Moogle;203387475 said:But, but, but... I'm constantly being told consoles are dead.
Can we infer towards anything that caused the big dips and gains?
All in all, more money is good for the industry.
Maybe not so much when that money is increasingly being funneled to fewer participants who manage to corral more of the remaining users' spending away from everyone else in a contracting market using fewer games to do it. That's so not the picture of a healthy market.
It's not the recession.
It's Guitar Hero and Rock Band and pricing down all that inventory that was sitting around.
Over 650 packaged releases in 2010, 200 last year.
70 publishers released a disc game in 2010, 29 did so last year.
This is just the result of market consolidation forcing profit into the few remaining publishers.