GavinUK86
Member
I'm guessing we'll get this tomorrow
youtube.com/watch?v=zPt08UYmyMo
And then full gameplay demo at E3
Love that trailer.
I'm guessing we'll get this tomorrow
youtube.com/watch?v=zPt08UYmyMo
And then full gameplay demo at E3
*shivers*I'm guessing we'll get this tomorrow
https://www.youtube.com/watch?v=zPt08UYmyMo
And then full gameplay demo at E3
What a trailer, I love the fade out from FALLOUT to FALL 2008.I'm guessing we'll get this tomorrow
https://www.youtube.com/watch?v=zPt08UYmyMo
And then full gameplay demo at E3
I'd rather it not be an unplayable ball of hot garbage.If they use an engine that fucks with my modding, it will not be purchased. Mods are more important than any graphical issue to me.
Considering Bethesda was the first company to try out paid mods, I'm sure they'll still be around in future fallout and elder scrolls games.If they use an engine that fucks with my modding, it will not be purchased. Mods are more important than any graphical issue to me.
I would too, notice that I only said graphical issues. I would not give up mods for an extra bit of spit and polish on the visuals. And no engine is a guarantee of less glitches, FO/ES games are massive and complicated, bugs would occur no matter the engine.I'd rather it not be an unplayable ball of hot garbage.
Considering Bethesda was the first company to try out paid mods, I'm sure they'll still be around in future fallout and elder scrolls games.
They didn't have that in FO3 though as far as I recall, that was an Obsidian addition in only NV. So you didn't really have much of a choice but to use it.
Don't get me wrong I totally get it, if they go with VATs because it's ingrained in Fallout , that's understandable and I'll just go, got it, not a game for me, that's cool.
Percentages isn't really a useful abstract for conversations though. In combat things are a lot more random. A superior fighter may lose against an inferior opponent because he fucks up. Dice rolls simulate that randomness. All things being equal a person tends to respond to the same words in the same way so a threshold where you know your stuff or don't works better. Also less save scumming.
Obsidian did learn that lesson for Pillars of Eternity where there's an option to toggle of metagame stuff and hide dialogue choices that aren't met which is probably the ideal way to play it.
I wonder if there's a mod that hides the tags and the red highlighting so you either see the failure dialogue option or the success one depending on skill and have to choose the right one based on that alone.
I would too, notice that I only said graphical issues. I would not give up mods for an extra bit of spit and polish on the visuals. And no engine is a guarantee of less glitches, FO/ES games are massive and complicated, bugs would occur no matter the engine.
You hope Bethesda doesn't release a game bug-free? Well count your lucky stars, my friend.I hope they don't try to release it bug free. Some of the bugs are what made the game.
I'm guessing we'll get this tomorrow
https://www.youtube.com/watch?v=zPt08UYmyMo
And then full gameplay demo at E3
And now "I Don't Want to Set the world on fire"
this bar is fucked
And now "I Don't Want to Set the world on fire"
this bar is fucked
I don't like it. I don't like knowing if I choose to argue something with some one that it will automatically work or it won't. Especially when talking to strangers do you know that your argument will 100% sway them? Even with friends and family that you know well it is no gaurentee. I want that risk in dialogue. Not just to be able to look and say, "That won't work, I better not use it." I want it to be a risk that they didn't take what I said well (with the payoff that it will have better results if it does work than the safer options). And no, I don't want them to hide it if it doesn't work, once again, I want that risk that it won't work. If they show it and only hide it if it won't work, than I already know it will work.
Yeah, and sure, I can save scum (and I usually do ). But I still think it's fun to at least try to make the right decision without knowing the first time or two. I'm just not good at accepting the consequences if I pick wrong .
And no, you're wrong. People don't always respond to the same words the same way. We're odd creatures and you're silly if you think you can predict us. Trust me, I work retail and deal with the general public everyday. You really can't predict everyone and you cannot predict how they will respond to what you tell them (or how you tell them). And sometimes what makes perfect logical sense in your head will completely confuse some one else. And even if you have people mostly figured out, some one is bound to surprise you.
i honestly like how Witcher seems to do it where you kinda have to know the character to figure out the best response to them (and they aren't going to tell you which one that is until you actually choose it). But I think that's asking too much of having decent character writing of Bethesda (if this was Obsidian that would be a different question).
I really doubt it. I'll be shocked if it's not on an in-house engine.
If by in-house engine you mean another modified Gamebryo upgrade amirite.
I bought a Xbox 360 for Fallout 3. I'm ready to experience the wastes again. Hype level is max.
I hope Three Dog comes back and gets into DJ battles with other stations.
ThisPlease no cross-gen. This is all I care about. I want a Vegas or a Boston or a DC that actually feels like a city.
Please no cross-gen. This is all I care about. I want a Vegas or a Boston or a DC that actually feels like a city.
ThisOh man, imagine if the open world that was just one giant, realistically proportioned city. That'd be such a cool and different setting. Walking around a dilapidated city with these massive, mostly empty skyscrapers towering over you could lead to some amazing moments. That might actually get me really excited.
This
Bethesda has a magical ability to never take a hit for bugginess in reviews.
Anyone else hoping for some proper shooting mechanics?
One time a journalist was complaining about bugs in XCOM and Saint's Row, and when people pointed out that he championed Skyrim for GOTY, his response was that those two games could have bugs that hurt your enjoyment to the point you'd stop playing but Skyrim's glitches were "funny or endearing."
One time a journalist was complaining about bugs in XCOM and Saint's Row, and when people pointed out that he championed Skyrim for GOTY, his response was that those two games could have bugs that hurt your enjoyment to the point you'd stop playing but Skyrim's glitches were "funny or endearing."
Who's staying up until it starts ?
Guesses on release date guys?
2016?