I'm really hoping for a jump to 60, it'll be the difference between buying the game and just playing the + version for me.
If I'm not mistaken, the original game director was for 30fps+scenery instead of 60fps.
I'm really hoping for a jump to 60, it'll be the difference between buying the game and just playing the + version for me.
The PS+ edition will still have an option to pay to upgrade to the full version.
Yeah, and it was certainly pretty in terms of scenery, fully modeled woodland in the distance, etc.If I'm not mistaken, the original game director was for 30fps+scenery instead of 60fps.
They delayed it to add more content. This 60 fps stuff is really just people setting themselves up for disappointment.
Yeah, I'm expecting this to hit around September to captitalize on Destiny and promote PS+The amount of PS4 owners who have XBOs is pretty small, I don't think Horizon 2 should matter at all, however, Destiny does. If DC is to be this big social thing, and Destiny is probably the biggest co-op game ever to grace a PlayStation platform, Sony should be considering DCs release in the frame of that. Do you do it at the same time, so people can play a few hours of Destiny, then jump on the + version of DC, then hopefully they'll upgrade, or do you distance them? Not sure, but that's the big game to consider when choosing when to launch I think.
Is it just me or does Videogamer like not load for me
Depends on price and content.And you think most people are going to do this? No. People will take their free copy, play it and be done with it.
Me tooI don't expect 60fps, but I am hopeful that the delay will give them enough time to implement the dynamic weather that they'd originally planned for it.
Idk if we got feedback from the director. We did get word from someone in the art/design team though, right?If I'm not mistaken, the original game director was for 30fps+scenery instead of 60fps.
Given the delay. If this isn't at 1080p @ 60fps then a lot of folks will be disappointed.
It really is. Like why is a director something to be saved for some special announcement? "Ladies and gentlemen, allow me to introduce our new game director!" *crowd roars*Wonder why they just can't say who the director is yet, weird.
Not sure. But I do know Horizon was an incredible game.Why? Has Forza ever been a huge seller?
Again, Horizon was very smooth and locked down. It can work.30fps can never be butter smooth, you can only somewhat lessen the stuttering with slow movements or heavy motion blur.
You want butter smooth framerates but you don't give two craps if it's 30fps. How are you supposed to achieve this?I don't give two craps if it's 60fps. As long as it looks as good as the videos we got in December, I am 100% okay with 30fps.
I hate this entire 60fps thing that everyone is so obsessed with.
Not. Every. Game. Needs. To. Be. 60. Frames. Per. Second.
Not even every racer.
Some genres, like fighting games and first-person shooters, are heavily tied to twitch reactions; so yes, all of those should ideally be 60fps. However, I feel like people threw racing games into that list just because Gran Turismo and Forza have [around] 60fps. It's really not a crucial need for all racing games. Locked 30fps is just fine and dandy. Obviously, like all games, it should have a buttery smooth frame rate, but that doesn't mean it has to be 60.
Why? Has Forza ever been a huge seller?
And if they changed the to hit 60 fps then cue a 5,000 page downgrade thread.Yeah, and it was certainly pretty in terms of scenery, fully modeled woodland in the distance, etc.
On GAF it would be almost universally praised, but yeah, maybe elsewhere there would be some backlash.And if they changed the to hit 60 fps then cue a 5,000 page downgrade thread.
So why do it at all? Whats the point in going head-to-head?Don't even know why "going head-2-head with FH" would even be an issue. They're exclusive to 2 different systems. They won't cannibalize each other's sales, except for maybe the few early multi-console owners who are also into racing games. But those people are just as likely to buy both, if they even deem it worth buying the full version of DC over the free PS+ version.
If they're mentioning that they'll announce who is the new Game Director, it doesn't bode well for a release soon. If they've got a new director in Febuary, I don't think they'll have him/her on for only 2-3 months, so I would imagine that their work will last about 5-6 months at leas and would put the date at the back end of 2014, which isn't ideal.
Are we even sure they're planning on sticking with that initial deployment plan? Because it always felt like a way to buy more time, and they ended up getting all the time they need, so why stick with what could be a confusing launch.I'm really hoping for a jump to 60, it'll be the difference between buying the game and just playing the + version for me.
Would make sense. There was nothing wrong with its graphics before.They delayed it to add more content. This 60 fps stuff is really just people setting themselves up for disappointment.
At the time of the delay, they confirmed it would see be PS+, but I don't think they've said since.Are we even sure they're planning on sticking with that initial deployment plan? Because it always felt like a way to buy more time, and they ended up getting all the time they need, so why stick with what could be a confusing launch.
(Mind you, I still would love to have a sensible F2P package for PS+)
They did say it would be an ongoing project once released with regular updates, so a new director would still have a ton to do long term, even with a soonish release.
It's to benefit console sales, not the sales of the games themselves.So why do it at all? Whats the point in going head-to-head?
At the time of the delay, they confirmed it would see be PS+, but I don't think they've said since.
Last Guardian update in the weeks coming!
Sorry if I'm dense but I still don't see it.It's to benefit console sales, not the sales of the games themselves.
On GAF it would be almost universally praised, but yeah, maybe elsewhere there would be some backlash.
I actually kind of expect a rebranding when we see it.
It's playable alright but not butter smooth, that's all I'm saying. Horizon aren't any smoother than any other 30fps. You can get used to the stuttering in just about any game if the framerate is locked but if you look for it or if you compare it to a 60fps the illusion crashes down and you're left just as disapponted as always. Try it. Play any 60fps racer. Then any 30fps racer. Pretty graphics doesn't matter, once you see it the result is always the same. Bummer. Disappointment. A stumble on the finish line. So close, yet so far.Again, Horizon was very smooth and locked down. It can work.
Neil Druckmann.
Some say, he was once a God of War and that he murdered everyone in his family....
all we know is, he's called THE STIG!
Sure, just as I'm sure that 120fps is even better than 60fps when put side to side. But Horizon proved that you could lock it down and still make a solid and buttery smooth experience (when not viewed side to side against 60fps, and when not played immediately after a 60fps game).It's playable alright but not butter smooth, that's all I'm saying. Horizon aren't any smoother than any other 30fps. You can get used to the stuttering in just about any game if the framerate is locked but if you look for it or if you compare it to a 60fps the illusion crashes down and you're left just as disapponted as always. Try it. Play any 60fps racer. Then any 30fps racer. Pretty graphics doesn't matter, once you see it the result is always the same. Bummer. Disappointment. A stumble on the finish line. So close, yet so far.
Amy Hennig?