Animal Crossing is going to be a money machine when it comes out.
Dang, never gave it a shot because I though it would be really boring. Is it too late to jump in?
They also have lots of DLC.So Awakening moved 1.9 million copies with let's say an average price of $40 to level out Japan and sale prices in the West.
That would be 1,900,000 * $40 = $76 million.
I don't believe there's a higher revenue title in the series, but even if there was, I would be surprised if it was so much higher as to top this. Fire Emblem Fates was listed at 1.5 million in the same Nintendo earnings slide that was shown shortly before Fire Emblem Heroes released.
It's nice they keep making mainline games on the side. It would be very easy to just say fuck it with these numbers.
I think Nintendo has two issues.
1. People still view them as a kid brand, having kid friendly associated ips like Mario is a brand hit, as lets be real Gacha is incredibly skeevy. However, that skeevy system is proven to be the dominant model in gaming monetization now.
2. They only have a couple of brands that would work well with Gacha, people think Animal Crossing would do extremely well in Gacha, where I'm hesitant. I just don't see Animal Crossing as otakubaitish as the dominant gacha games. The animal crossing amiibo (cards and figures) boooombbed.
Dang, never gave it a shot because I though it would be really boring. Is it too late to jump in?
Looks like my monkey paw wish for "More Mainstream Fire Emblem" came true.
It also killed off advance wars and paper mario so i hope you're happyLooks like my monkey paw wish for "More Mainstream Fire Emblem" came true.
Just imagine how big the Animal Crossing moble game will be
It also killed off advance wars and paper mario so i hope you're happy
It's not the only reason. It had a lot of other things going for it.Stuff like this made me laugh whenever I see people arguing that waifus AREN'T the reason why Fire Emblem Awakening was such a success.
You have to decide on a Whale Threshold first. Is it anyone who ever spends money? Everyone who spends on a regular basis or anybody with a total spend above a certain amount?I am interested in the whale-related numbers of this game. How many whales, average$ spent by whales, etc
They were a reason, but anyone arguing that the increased accessibility/no permadeath/casual modes had zero effect on increasing the appeal of a niche strategy game on Nintendo systems is hardly being sensible either.Stuff like this made me laugh whenever I see people arguing that waifus AREN'T the reason why Fire Emblem Awakening was such a success.
This is going to be the most profitable Fire Emblem for Nintendo.
Good job, Europe.
multiplayer star fox where they sell you parts for your ship and hats for your characters
#SittingOnAGoldMine
Im sure the vast majority of people playing it are those not spending anything. Skill transfer is what opened up the arena for me, it's rare I see the same builds all the time whereas in the beginning it was all about which characters were strongest with their default skills. Now, as a free player, you can tailor teams to take on stronger content you just wouldn't be able to handle with the default characters, and even then there's videos available of players defeating the tougher maps with units available to everyone. Skill transfer also gave a purpose and a possible use for the majority of the weaker character pulls you get, rather than immediately sending home anyone that isn't a powerful unit.Its a shame they added that skill transfer garbage and other features that just reward more and more gacha and ruined the arena forever. Its impossible to play as a free player these days