TheBryanJZX90
Member
I wish we could just go back to the days of Nintendo Power, or Tips & Tricks.
Oh well. It was fun while it lasted, I suppose.
Yeah, we could always trust Nintendo Power!
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I wish we could just go back to the days of Nintendo Power, or Tips & Tricks.
Oh well. It was fun while it lasted, I suppose.
Where are these threats/harrassment?
The only harassment I see when I do a hashtag search for #gamergate is coming from the "sjw"-aligned. Mostly "fuck offs", namecalling and retweeting thereof.
Actually I see very little harassment in general.
Am I using twitter wrong?
Excellent point, and one I don't see raised often enough in this muck.
A truly "uncorrupted" game publication would all but demand a paywall. Or, at the very least, a roster of advertisers diversified enough to make upsetting the game publishers little to no concern.
But there's more to it. Ridding yourself of ties to publishers would also mean a significant shift away from preview coverage. You could only work with whatever media/information is already out in the wild, while your competition gets the cozy exclusives that you know people lap up in droves.
Thus you'd have to shift more toward reviews and criticism. Which circles back around to the money issue: You're gonna need to pay well enough to attract the kind of writing talent that, in turn, will make your fee worth paying to your readership. This is already supposing there's such an appetite for that kind of non-consumerist criticism. Even if it's stellar, Pulitzer-quality stuff, how many people will actually pay for it?
In short, I don't think #GamerGate has the kind of interests or reading habits to support "uncorrupted" game journalism. The current model of barely veiled PR subsidizing the occasional feature or critical essay is probably the best we're gonna get.
gamers, by-and-large, are not empowered to detect, access, or verify this kind of information. if i ask you, "do you take bribes?" and you tell me "no, of course not, that's against my ethics as a journalist and as a human being" then i have to literally take your word for it. as a consumer on the other end of an internet conversation, i do not have the ability to verify your statement other than to trust you based on my experience of reading your comments on this board and output as a journalist; neither of which really speak to your level of trustworthiness, more to your skill as a writer.
so what am i, as a gamer/consumer, to use as a gauge for trusting that an individual or an outlet isn't actively accepting bribes or favors for positive coverage? given that gaming media (again, referencing Rhodes) largely has it's roots in the enthusiast press the largest barometer of "quality" often seems to be driven by personality; whether or not you're liked by the readership. this is not a great way to judge legitimacy as the nicest of people can turn out to be the most heinous of offenders.
i'm not singling you out, or suggesting any impropriety on your part either. i'm genuinely interested in your thoughts on this.
Where are these threats/harrassment?
The only harassment I see when I do a hashtag search for #gamergate is coming from the "sjw"-aligned. Mostly "fuck offs", namecalling and retweeting thereof.
Actually I see very little harassment in general.
Am I using twitter wrong?
In the end the real problems are things like how woman is underpaid and treated working with games (and a lot of other industries). Not bullshit like "oh, there is a brothel in Bioshock". Thks, Anita and Leigh Alexander, for fucked everything.
The hashtag itself has very a limited capacity to show actual harassment. Many of the 'fuck offs' you see are in response to target harassment outside of the main conversation. It's not like people are saying "You should suck all the dicks! #gamergate".
For example, I was participating in the discussion on twitter yesterday and was responded to by a guy who, without using the hashtag, proceeded to tweet at me about how awful my writing is and how bad my podcast is and how I'm an attention whore.
You aren't using twitter wrong, you just aren't the target of the harassment being talked about.
Yeah, we could always trust Nintendo Power!
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The opposition seems like those kids who couldn't join a club, so instead of just starting their own they got an adult to force the other children to let them play. In my opinion, if you want better representation in video games then get together with people who feel the same and make those games. The same goes for those who want gaming "journalism" that isn't filled with culture-vultures out to make a quick buck. Create the sites.
A few things:
a. You can get advertisement from different fields than the one you are covering right now. In a way, doritos and mountain dew is amazing for that. Better them than Activision or Ubisoft. (It is more complex than that, of course).
b. The best we are gonna get is the insane reign the few big publishers hold over gaming? To shape the views of millions, to hold reviews hostage unless a satisfactory score is met? To spread non-news as news? it is not an occasional sprinkle of PR content fabricated as news, it is the majority of news being nothing more but press releases. Completely the opposite.
c. There is nothing wrong with a paywall. In life, someone will pay for what is being made. if it is not you, me, us, or them, then the advertisers, or the publishers. And they will demand more than quality content in return.
Readers not paying shit means they have no power over the quality of the writing. If they demand more quality, more integrity, they have to buy it.
I think we're in agreement on this? All I was communicating is my skepticism that they will buy it.
There's an entire force of people who agree with her though. If they're so high in numbers, and aren't just a handful of people with an agenda, then they should create their own opportunities.This is a ridiculous argument to make. All that critics like Anita are doing is pointing out the things they don't like about some video games. You know, the thing that happens all the time on gaf and the thing that games reviewers do for a living. Whenever you see someone criticize an aspect of a game do you tell them to just make games themselves? What if you don't have the expertise and money to make a game? How easy do you think it is to make a AAA game?
Ok, I understand. I haven't been using Twitter that long (few weeks) and don't follow many actual people-- mostly just (non-gaming) news and tech right now... and to be honest I doubt I will end up using twitter for anything else. As a platform for actual discussion Twitter seems worse than 4chan. I mean, at least on 4chan people won't follow me around every post I make.
But if the hashtag doesn't have any capacity to show actual harassment, then why the calls for dropping it? It seems like most of the harassment is people on both sides setting themselves up for or being baited into making sick burns/witty one-liners. Which would happen no matter which tag people use (along with the actual harassment which to be honest probably existed before the tag and will persist for long after).
So the calls for dropping the tag as if it's been 'tainted' seem disingenuous.
I've read similar stuff, but it was more of "yeah they'll be biased, but at least they'll be honest about it"I've seen some #GamerGate supporters claim on twitter that we don't need games media any more as we can get information directly from developers and publishers. When I pointed out to one of these people that this would only give companies more control over their messaging, I was told that "There's no bias/politics involved. It's dev. at it's purest." It's staggering to think that some people don't think developers would be biased when reporting on their own games
Ok, I understand. I haven't been using Twitter that long (few weeks) and don't follow many actual people-- mostly just (non-gaming) news and tech right now... and to be honest I doubt I will end up using twitter for anything else. As a platform for actual discussion Twitter seems worse than 4chan. I mean, at least on 4chan people won't follow me around every post I make.
But if the hashtag doesn't have any capacity to show actual harassment, then why the calls for dropping it? It seems like most of the harassment is people on both sides setting themselves up for or being baited into making sick burns/witty one-liners. Which would happen no matter which tag people use (along with the actual harassment which to be honest probably existed before the tag and will persist for long after).
So the calls for dropping the tag as if it's been 'tainted' seem disingenuous.
The reality is any movement like this can easily be co-opted.
Look at something like Occupy. It started out as a protest around wage fairness and other reasonable salient things.
Then within 30 days it had just become another WTO protest with some fuzzy anti-capitalism schtick.
I think that is why these sorts of idealistic movements are always going to run into issues, they can be co-opted by someone who initially appears to be allied with your movement, but actually has their own agenda and because they are willing to go further than you will get the attention.
The reality is any movement like this can easily be co-opted.
Look at something like Occupy. It started out as a protest around wage fairness and other reasonable salient things.
Then within 30 days it had just become another WTO protest with some fuzzy anti-capitalism schtick.
I think that is why these sorts of idealistic movements are always going to run into issues, they can be co-opted by someone who initially appears to be allied with your movement, but actually has their own agenda and because they are willing to go further than you will get the attention.
The #GamerGate 'movement' wasn't co-opted. It was toxic from the very beginning and initially focused on abusing Zoe Quinn.
Yeah definitely, but this "movement" wasn't co-opted while it was well underway - it was from the start rooted in the misogynistic harassment of women in games and it was a continuation from the whole Quinn + Sarkeesian harassment.
That doesn't mean that the supporters who want "better" games journalism are misogynistic or support those who are, but the movement was from the start influenced and tainted by misogynistic. Moreover, everyone who was a target of Gamergate happened to be women who hardly even are paid anything for the contribution they make to video game culture.
This image has been well put together and really helped me understand the message that some are trying to convey.
For me I would say I put my support where my enthusiasm goes. I used to use sites like IGN, Kotaku and Polygon but eventually felt their articles didn't compare to sites like NeoGAF where you could get the views of 100's compared to the views of 2/3 individuals. I don't know if these sites are corrupt but when given the choice of one persons opinion over many, the consensus usually helps me get the better idea. I say usually because ultimately we're all different and it's hard to find a rock of consistency of someone's opinion matching your own.
I like that The Escapist are now taking a stance and making a change. Bold actions like that make me more inclined to read a sites content. Personal attacks online are an entire issue that needs fixing in itself. There's a lot of issues in this one #gamergate trend. I hope that all these issues do no get diluted in this one statement.
I have faith in GAF especially when I see them turn down tickets to E3 from publishers , even when there are no strings attached. Positive actions reinforce positive thinking which reinforces positive behavior. If more review sites start focusing on what they can do rather than anything negative, then hopefully that con only help.
The reality is any movement like this can easily be co-opted.
Look at something like Occupy. It started out as a protest around wage fairness and other reasonable salient things.
Then within 30 days it had just become another WTO protest with some fuzzy anti-capitalism schtick.
I'm just unsure if this isn't a larger problem anymore. If it's a politics issue whereby any issue created is immediately co-opted into something terrible, it makes anything aside from grassroots organization guaranteed for failure. But there's no big organization to shout at here. No Wall Street, no Washington, nothing to march on. These issues do need discussion though, because in the vacuum, we end up with some pretty wretched shit.The reality is any movement like this can easily be co-opted.
Look at something like Occupy. It started out as a protest around wage fairness and other reasonable salient things.
Then within 30 days it had just become another WTO protest with some fuzzy anti-capitalism schtick.
I think that is why these sorts of idealistic movements are always going to run into issues, they can be co-opted by someone who initially appears to be allied with your movement, but actually has their own agenda and because they are willing to go further than you will get the attention.
I've read similar stuff, but it was more of "yeah they'll be biased, but at least they'll be honest about it"
I think the main issue is that gaming sites tried to push their own agenda. "You either agree with us, or you're a monster". When in history has that ever worked?
While Leigh's article does deserve some ripping for terrible hasty generalization, I think the overall point made by the gaming press on the death of "gamer identity" wasn't bad. The gaming audience has changed. It is not a niche thing anymore, it is mainstream. It is not "ours" anymore, so to speak. And that realization has sent many who take "gamer" as their identity to overreact. Many people, instead of reflecting on these points, I feel like instead responded defensively. Perhaps if Leigh's article didn't do such a terrible job at it, it wouldn't have been as bad. Regardless, I feel like those points are worth reflecting.
1) I really want to know the demographics of the readership of the various gaming websites. IGN tends to get pilloried for them bragging that their readership is 75% men, but I'll be genuinely unsurprised if Kotaku, Polygon, Gamespot, Eurogamer et al would have similar or higher proportions of men. This also would be stuff their respective advertising departments would know and would tell to any potential advertiser.
4) Harassment remains a proven and effective method of driving people off the internet.
6) If I was Twitter, I would be promoting the forthcoming filtered tweets as an anti-harassment measure. Add a "filter responses" tick box as an option, which when activated fires an algorithm which tries to filter out harassing at-replies. Give lots of disclaimers of false positives and false negatives, of course, but at least make some noises about trying to combat the harassment problem on the service.
"We neglect to consider the possibility that Twitter did not fail at anything; that preventing harassment has never been Twitters goal because the service has far more to gain from permitting this sort of bullying than it does from preventing it (new and more interesting content, increasing entrenchment in its role as town square, more investment from users, etc )," Developer Brendan Vance wrote.
"As far as Twitter is concerned the ideal anti-harassment policy is just effective enough to prevent [Anita] Sarkeesian from leaving while simultaneously permitting thousands of people to enjoy harassing her every day. In this way Twitter doesnt need to engage directly in the Charles Foster Kane-style yellow journalism of its predecessors; it reaps the same rewards (while incurring very few of the risks) by allowing users to do so on its behalf."
Whether you think the internet is a great or terrible place is partly a reflection of which parts of the internet you choose to visit. It's also a reflection of who you are, and how people online react to you. Mikki Kendall is a writer who deals with an extraordinary amount of trolling and vitriol online. Mikki is a black woman in real life, and she created an experiment to see how her online life would change if she were a white man
Well, how about we co-opt that movement to turn it into positive?
Like this:
I'm just unsure if this isn't a larger problem anymore. If it's a politics issue whereby any issue created is immediately co-opted into something terrible, it makes anything aside from grassroots organization guaranteed for failure. But there's no big organization to shout at here. No Wall Street, no Washington, nothing to march on. These issues do need discussion though, because in the vacuum, we end up with some pretty wretched shit.
If the accepted narrative is that progress is impossible, that's legit frightening; especially if you want to work in the industry (or already do work in it).
The reality is any movement like this can easily be co-opted.
Look at something like Occupy. It started out as a protest around wage fairness and other reasonable salient things.
Then within 30 days it had just become another WTO protest with some fuzzy anti-capitalism schtick.
I think that is why these sorts of idealistic movements are always going to run into issues, they can be co-opted by someone who initially appears to be allied with your movement, but actually has their own agenda and because they are willing to go further than you will get the attention.
Yesterday I tried reporting a fake Kotaku account and not only did they make me go through pages of forms, they asked me to scan in a copy of my business card. Scan in my business card! Just to get a Kotaku impersonator taken down. Twitter is such a terrible company.RE: twitter changes: harassment is primarily direct @ mentions, filtering the main timeline is going to do absolutely nothing about that. Also twitter has a pretty shitty history RE abuse; see also them showing RTs from blocked accounts, their attempt to let blocked accounts still RT/@ mention you, their slow inclusion of an actual report abuse button, the incredibly convoluted process of reporting abuse (try the report abuse button, the form is a real doozy).
Because the "biased and corrupt" component is closely linked with Quinnspiracy junk while major publishers remain the elephant in the room.
It's unfortunate that the misogyny talk around the Zoe Quinn event has distracted us from how IMPOSSIBLY STUPID the supposed conspiracy is.
Yesterday I tried reporting a fake Kotaku account and not only did they make me go through pages of forms, they asked me to scan in a copy of my business card. Scan in my business card! Just to get a Kotaku impersonator taken down. Twitter is such a terrible company.
I hope you're right. But with Lime's reporting of a lot of minority voices leaving the stage, I'm really worried about where we go from here. I hope at least some businesses and individuals can publicly resolve to working towards ameliorating the worst of it.Well,
Change can happen through reasoned thoughtful discourse.
Whether or not you like Tropes V Women, that's more or less what that is. Most of the respondents to Tropes have been frothing personal attacks against the messenger or tangentially unimportant things (she stole that video, she's not a gamer) that don't actually address her argument.
Mass protests by their very nature are intended to be disruptive and force someone's hand vs. trying to change someone's mind. They can be hyper effective when used properly, but the issue right now is one side is attacking the people who set the discourse and are further entrenching them into the side they are already on.
Mass protests are also probably a poor strategic move when the other side is already viewed as a repressed class, because no matter how calm the mob appears, they appear to be further repressing a class that is viewed as repressed and marginalized.
Well reasoned counter arguments and long-form articles going viral would be more effective in this instance. It's what Tropes effectively has done. Made a decent, calm argument with supporting evidence and had the echo chamber give it an audience.
Because the "biased and corrupt" component is closely linked with Quinnspiracy junk while major publishers remain the elephant in the room.
I thought for a long time about whether or not to reply to you because I assumed that you must just be a troll but... maybe you're genuinely confused. Looking at it from your shoes... why would video games need an Anita Sarkisian? We're just making and playing silly games right?
"Oh, there is a brothel in Bioshock" isn't indicative of anything in a vacuum of culture or other pieces of media. But when almost every game has it's "Oh, there is a brothel in Bioshock" moment then it can point to an overall illness in development and marketing of our games.
This is familiar territory to everyone who's participated in the "Tropes vs. Women" threads here on NeoGAF but I'm going to assume that you don't actually read those threads or watch the videos she produces. Video Games needs someone to point out how ridiculous it all is because for the longest time we've protected ourselves from cultural critique based on our censorship fight in the 90s. Anita's work isn't about censorship though, it's about awareness.
Also, what does Leigh Alexander have to do with it? :lol
You're saying the "gams journalism is biased and corrupt" narrative didn't exist before the "quinnspiracy"? Because people have been claiming that for ages.
I'm actually surprised Twitter hasn't taken bigger steps to ban harassment. Unlike Reddit or 4chan, they don't live under this image of being a "free" community. And since it's one of the most popular tools of communication now, it just seems insane they don't suspend/ban accounts based on harassment.
Yesterday I tried reporting a fake Kotaku account and not only did they make me go through pages of forms, they asked me to scan in a copy of my business card. Scan in my business card! Just to get a Kotaku impersonator taken down. Twitter is such a terrible company.
Someone could do the same thing for the #gamergate side of things, but so far it's not really happening. It's just a bunch of people screaming at clouds.
Yet if they went away tomorrow game publishers and media would be flipping out for how to reach a large percentage of their audience they just lost. It's an evil you have to live with... for now.Yesterday I tried reporting a fake Kotaku account and not only did they make me go through pages of forms, they asked me to scan in a copy of my business card. Scan in my business card! Just to get a Kotaku impersonator taken down. Twitter is such a terrible company.
Yeah, we could always trust Nintendo Power!
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Well, how about we co-opt that movement to turn it into positive?
Like this:
You're saying the "gams journalism is biased and corrupt" narrative didn't exist before the "quinnspiracy"? Because people have been claiming that for ages.