I hope this doesn't poison the well for Gladiator action games on consoles like Lair did for dragon games.
I want a good fighter/action game with gladiators wearing flashy helmets and a dragon game using GoW's flesh tearing tech and Deep Down like fire effects![]()
Don't know why, but can't get this out of my head when I see the sword smashing.
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Neither was 'truly, truly, terrible.' Such hyperbole.
I hope this doesn't poison the well for Gladiator action games on consoles like Lair did for dragon games.
I want a good fighter/action game with gladiators wearing flashy helmets and a dragon game using GoW's flesh tearing tech and Deep Down like fire effects![]()
I'm not saying it's going to happen for sure, but when I saw PGR3 at the Game Convention in Leipzig in August, 3 months before the Xbox 360 launch, the build shown was running at something like 5 fps. Performance for launch titles is usually one of the last thing the devs can actually work on, due to not finalized hardware and SDK. I know that the One hardware is already much more mature than the 360 was at the same date in the dev cycle of the console, but it's still possible that the performance issues in DR3 are going to be fixed by launch. I'm not holding my breath though.
It really isn't. It's an entirely accurate description of both games.
Entirely accurate, really? By whose standards exactly?
By the vast majority of people who played them? As I said, it's cool if you like them both, but let's not pretend they aren't terrible games.
Oh, my mistake. I didn't know you spoke for the 'vast majority.' Can you back that up?
The fact that they are brought up (along with Haze, on occasion) whenever a terrible AAA title is unveiled is proof enough of their reputation in the wider gaming community.
You love the word terrible, don't you?
Can you show me a thread (any at all) where they are mentioned along with Haze? That would be some good proof.
You love the word terrible, don't you?
Can you show me a thread (any at all) where they are mentioned along with Haze? That would be some good proof.
My original post that spurred this convo was actually going to include something about Ryse's degenerate uncle Haze but I couldn't work it in. I think those games and this one have a lot of similarities in regards to how they were hyped by console warriors. We dont have the final word if this is going to be a turd too but it is sure is looking that way.
It's an accurate description.
http://www.sonydefenseforce.com/200...-claim-too-human-to-be-better-than-haze-lair/
When you have Dyack referencing both Lair and Haze and saying his game will be better, you know you're dealing with truly terrible games.
And of course there's this retrospective by GM asking what went wrong with Lair and HS.
http://www.gamesradar.com/lair-and-heavenly-sword-what-went-wrong/
Too much?
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Obvious follow-up joke:
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lol this thread keeps on giving.
4th time in 4 posts you've used the word terrible.
And why not --
http://www.gamerankings.com/ps3/928391-heavenly-sword/articles.html
You love the word terrible, don't you?
Can you show me a thread (any at all) where they are mentioned along with Haze? That would be some good proof.
Sadly this applies to the last games Crytek have made. Very pretty but boring to play.
I'd let this one go mate, you aren't going to find many people that regard them as anything but terrible, especially Lair. It's like the poster child for crappy 'AAA' games.
I hope this doesn't poison the well for Gladiator action games on consoles like Lair did for dragon games.
I want a good fighter/action game with gladiators wearing flashy helmets and a dragon game using GoW's flesh tearing tech and Deep Down like fire effects![]()
Now, the game doesn't even look good.
Did Skyrim and Dragon's Dogma not fix that?
Well if we factor out the platform exclusive reviews and those from less than reliable sites, it does indeed back up the claim that HS was terrible.
4th time in 4 posts you've used the word terrible.
And why not --
http://www.gamerankings.com/ps3/928391-heavenly-sword/articles.html
Well SP does, however i'll wait for the final version of the game to judge.
Ah , that's a nice list of reputable game reviewing sources
I'm always logging into
Futuregamez 10/01/07 80 out of 100 80.00%
Game Boyz 09/19/07 8.25 out of 10 82.50%
Deeko 09/20/07 9 out of 10 90.00%
VideoGames NZ 10/02/07 95 out of 100 95.00%
and who can forget
Lawrence 09/18/07 8.3 out of 10 83.00%
I hope this doesn't poison the well for Gladiator action games on consoles like Lair did for dragon games.
I want a good fighter/action game with gladiators wearing flashy helmets and a dragon game using GoW's flesh tearing tech and Deep Down like fire effects![]()
http://www.youtube.com/watch?v=_KdlSXDDiaY
(random TLoU MP video)
Why is there such a huge difference between the quality of execution transitions in TLoU and Ryse? Can't imagine its for budgetary reasons.
Is it a Kinect hangover?
Are they placeholder animations?
Is there just not enough focus on it?
Are Crytek incompetent in this area>