That's what they meant with AAAA titles *lol*
That's what they meant with AAAA titles *lol*
The only problem I have with Ryse and their developers is that they refuse to accept reality. They talk about their game like they know the points that players brought up and they are indeed trying to meet the expectations, but everything we have seen so far just...screams the opposite.
Just say nothing or say: yes, it has basic combat. Combat complexity is not our goal, we want fancy animations (?) instead. Say that. It will not bother the vast majority of your potential buyers anyway.
Played Ryse today at Pax, if people are disappointed with its graphics, then they might as well stick with a PC for next generation.
I feel Dead Rising 3 looks quite workable visually, especially given what it's doing.
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Is that what triple A game means?More AAA gifs from the other thread
Not trying to be a cynic, but this is a game by Crytec, previously known for developing gorgeous but hardware-taxing shooters, retooling a previously Kinect-focused game in a genre they know nothing about, trying to make launch on a newly released console. No one should be expecting anything more than a 6/10 out of this, a beatiful but shallow spectacle.
My faith in this game was well placed. Shame about Ryse. Looks like it will fall short of what it could have been.
It is a bug bro, that button prompt was supposed to disappearSeriously is the A button the only button you need?
I think the constant button flashing is annoying as hell, understandable if it was for a game aimed for a pre-school audience......I imagine the game to have an adult or 16+ classification due to the violence.....but but
it does look like Crytek have a lot of work to do to get the game polished for launch, its only 12 weeks away
Dead Rising 3 is SO choppy right now that I simply do not believe they will smooth it out for launch. The framerate is obscenely low and suffers from constant tearing. It simply does not look nice at all in motion.
The game does look interesting, though, and I feel they should delay it until they can hit their performance target.
These GIFs have been floating around for over a month. I almost started to feel bad posting them all the time but now not so much.
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Don't know why, but can't get this out of my head when I see the sword smashing.
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I thought IGN was in Microsoft's pocket, though.
I hope so. Bizarre had a great track record, though, while Blue Castle has traditionally released games with performance problems.I'm not saying it's going to happen for sure, but when I saw PGR3 at the Game Convention in Leipzig in August, 3 months before the Xbox 360 launch, the build shown was running at something like 5 fps. Performance for launch titles is usually one of the last thing the devs can actually work on, due to not finalized hardware and SDK. I know that the One hardware is already much more mature than the 360 was at the same date in the dev cycle of the console, but it's still possible that the performance issues in DR3 are going to be fixed by launch. I'm not holding my breath though.
You know what would make it feel next gen?
SOME GODDAMN COMPETITIVE CHARIOT RACING.
Lair and Heavenly Sword had a love child named Ryse. Game looks horrible.
You know what would make it feel next gen?
SOME GODDAMN COMPETITIVE CHARIOT RACING.
This is actually a great idea (for a seperate game). I would play it.
Wow. Unfair to both Lair and Heavenly Sword. Yikes.
Or atleast something more then only barbarians pull in a War elephant as a boss or something.
The situations aren't entirely the same - the major problem people had with the Driveclub E3 build was that the visuals were lacking, whereas this build seems to have a multitude of problems.Am I allowed to defend this the same way some users defended Drive Club? The game was running on a 35% complete build?![]()
Don't know why, but can't get this out of my head when I see the sword smashing.
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Too bad for Ryse. Crytek did good with Crysis in term of gameplay, but Third Person games are much harder, you can't cheat with animations and everyone is not Naughty Dog... The setting is really good (With Rome 2 coming, we can't get enough antique rome in gaming) but all from singler player to multiplayer either looks way to assisted/wonky or unispired and boring... Too bad, I really wish a good sword based roman campaign game
Why the hell do the animations slow down in time in multiplayer (yet the game is still running at ful speed)? Who the hell thought that was a good idea?
I feel Dead Rising 3 looks quite workable visually, especially given what it's doing.
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Don't know why, but can't get this out of my head when I see the sword smashing.
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No I don't blame Crytek at all and I don't think it's fair to do so. This game has "huge corporate interference" written all over it.
The OT title right there.set A on fire
I... I... I just can't...
Don't be silly. Both of those were terrible, truly, truly terrible.
Kaz in your face is not scary..it just reveals the fear that already exist in your heart.This is one of the creepiest things I have seen in a long time. It took me a bit to figure out what was off about it, and now it can never be unseen.