It's not that I disregard them. They just typically don't make the type of games I like. If I were to list my favourite games of all time, you'd have various games in the Zelda series, Final Fantasy, MGS, GTA Chrono, other RPG's lke the Xeno's, Skies of Arcadia and Valkyrie Profile, random games like Shadow of the Colossus and The Last of Us. My favourite games this gen so far are Nier Automata, Bloodborne and Witcher III. There's a strong and broad adventure and narrative focus on pretty much all of those games. While I appreciate good gameplay, gameplay alone isn't enough for me to enjoy most games. Hence my love of Zelda while being apathetic to say Mario. It doesn't help that I'm usually not a fan of most 2D games, not really a fan of platformers, and the old school retro pixel art or 16 bit and older style games do nothing for me in terms if nostalgia or anything.
So based on the above, what are the types of indie games I should be playing? I'm not inherently against Indie, nor do I categorise them as inferior when only AAA games can hold my attention. I'd happily play them if I thought there were games that delivered in my preferences. But from what I've been exposed to, there's been little to no games that are made to my tastes. I'd happily be proven wrong on that, but if there are, I haven't discovered them
If I were to use a specific example. Take Minecraft and Dragon Quest Builders. In terms if pure game play and what you they are pretty similar. However when I downloaded the demo of Minecraft o got bored pretty quickly since it felt pretty aimless. When playing Builders demo, I went and bought the game soon after. This might sounds weird, but the little story bits and more importantly the sense of purpose make the world of difference. In one game I'd be getting materials to build whatever i fancy, in another I'll be getting materials specifically to build a kitchen so I can help feed other people, or a house where they can sleep. Your actions are the same, but the drive behind them is different.