OmegaDL50
Member
Except literally every showing of Versus and XV with Nomura as the director almost exclusively only showing that specific conflict, and 2 of the trailers being gameplay/gameplay mockups of that conflict.
I wouldn't say that we've lost much from the game, as it sounds like it still will have some sort of linear battle that goes through the city for the final battle(which is all it probably was in the first place), but they still cut powerful story content(the invasion and escape from a massive city, possible on screen death of main character's father, etc.) and replaced it with "Out of Gas Simulator 2016".
It's the story content that is the most concerning. Considering all of those plot points are literally the reason for the journey, it's really disappointing that we have to hear about it all through the grape vine. It's the classic "show don't tell" criticism, usually you show the most important parts of the story on screen.
Didn't Tabata specifically make the claim that watching Kingsglaive or Brotherhood isn't necessary to fully experience and enjoy FFXV and understand the story and character motivations in terms of scope of the game from a story perspective. It does however complement and enrich the experience, but aren't a prerequisite or take away anything from the main game.
Some people may not take everything a developer says at face value, but considering this is the first time he had directorial duties mainline release of Square's largest franchise. I don't think these are the kind of risks one takes, especially when it could jeopardize his chances of working on a flagship title in the future.
It just seems there is too much at stake to take that sort of gamble and play around with the games story in such a manner.