I honestly don't know what you're talking about though.
OoT was about Link saving all of Hyrule, not just Zelda
MM didn't even have Zelda in it
WW was about Link saving his sister, not Zelda. Tetra helped in that, and then she worked together with Link by using the light arrows.
TP was more about helping Midna, not Zelda.
What overdone helpless damsel in distress trope are you talking about?
Which of these Zeldas were absolutely helpless? The only one I can think of is maybe TP Zelda because she was trapped in her castle, but even then, she surrendered herself because Zant threatened to destroy her entire kingdom and it's people, she then helps destroy Zant with the light arrows. Just like in WW.
Every Zelda has been a strong and independent woman. Some of them have had trouble fighting an unstoppable pig monster, big surprise.
You seriously need to be explained the concept of the trope? I don't think you do. How much, or how little, it's used in other Zelda game is irrelevant to the question of whether or not it's being used here; avoiding the trope in the past doesn't give you a "get out of jail free" card to use in the future.
But, I'll tear down your arguement, so that we can be on the same page.
First off, you only listed a handful of titles. Plenty of the titles you omitted delve into this trope more deeply. The first three titles, in particular, are cut-and-dry examples of the trope.
But, you also justify it in Ocarina of Time by arguing that Link is saving all of Hyrule, not just Zelda. That's, mostly irrelevant, as tropes can be utilized through iconography in the same way that they can be utilized in narrative, and that Zelda is clearly being used as the emotional motivation for the player to fight Ganondorf, not the rest of Hyrule. A stronger defense would be to discuss what the game did to try to mitigate it, by letting Zelda take on the form of Sheik for the majority of the game. The fact-of-the-matter, though, is that the end of the game literally depicts Link, acting as our "knight in shining armor", storming the castle of the villain, Ganondorf, to rescue the kidnapped Princess, Zelda. That's a quintessential description of the damsel in distress trope
Wind Waker still absolutely engages in the trope, you said it yourself. Aryl swaps places with Zelda as the damsel for the majority of the game. That doesn't mean it doesn't engage in a long-held sexist trope where women/girls are in need of protection from men/boys. And, of course, you omitted the fact that Zelda does once again get kidnapped for a portion during the finale of the game, and Link has to save her.
Twilight Princess, as you admitted, takes one of the most competent and badass depictions of Zelda, and still manages to turn her into a damsel for a portion of the game.
It's great that the series is continuing to push to give Zelda more and more agency, it's awesome to see that. That doesn't necessarily excuse the utilization of outdated sexist tropes though, it's possible to recognize both at the same time.