Art Vandilay
Member
Just not with actual VR games.
I assume that some sort of VR functionality will be implemented. Otherwise, what's the point?
Edit: Will the OR just function as a screen?
Just not with actual VR games.
Your TV is comparable to a movie theatre? Ok.
I swear some people are downright *trying* not to understand the potential here. Not that it's totally game-changing, but VR cinema has been a pretty damn popular feature so far for owners of current VR headsets. Being able to play games in VR cinema is something a lot of these people have wanted to do. But I'm sure you know better....
For my own clarification, the Rift doesn't actually run on an Xbone, correct? And there are zero plans to? Like, I can't make anything happen with a Rift and an Xbone, no PC in the equation?
The PS4 would have to render the room as well as the game. I don't see how it's possible.
EDIT: For existing games at least. Maybe lower spec indie games could do it in the future?
They hinted towards that..but what's the point? You look over and see a 3D model of a person just sitting there. Woo.
Confused... Is it xbone -> PC -> rift or just xbone -> rift
I also have a projector, and have always had one for probably close to 15 years. Hell, I even was the head of a class action lawsuit dealing with a projector.
This sort of thing - both the Xbox streaming theater and other "theaters" I've seen for VR - is absolutely pointless. If the Rift had enough resolution so the main screen could still be 1080p it would maybe make sense, but as far as we know it doesn't. So I'm going to sit in front of my computer and strap on a rift in order to look at a virtual screen that's probably no bigger than my 24" monitor is, relative to sitting distance, at sub-optimal resolution? Why? Why would I want to move my head to look around a fake room?
If the screen is big enough where I need to move my head to look at it, that's too big to play games on. I tend to shrink my projector down to about 100" when playing FPSes, as at my seating distance too much goes in to peripheral vision at any size larger than that.
I assume that some sort of VR functionality will be implemented. Otherwise, what's the point?
Edit: Will the OR just function as a screen?
For my own clarification, the Rift doesn't actually run on an Xbone, correct? And there are zero plans to? Like, I can't make anything happen with a Rift and an Xbone, no PC in the equation?
Existing VR cinema apps for watching movies are not really taxing at all. A 750ti should be more than enough. They are even running on smart phones really well.
Your TV is comparable to a movie theatre? Ok.
I swear some people are downright *trying* not to understand the potential here. Not that it's totally game-changing, but VR cinema has been a pretty damn popular feature so far for owners of current VR headsets. Being able to play games in VR cinema is something a lot of these people have wanted to do. But I'm sure you know better....
As of now no, but don't expect that to last.
I guess it'll be from PC with Windows 10 using the Xbone to PC streaming function which has already been announced, plus Oculus Rift of course.
Microtransactions.
Actually, I think that there's a chance that the games will look better, since it's kinda downsampling the image.
Sit closer to your TV!No, it simulates playing on a huge screen. VR allows for that sense of scale.
As of now no, but don't expect that to last.
Not only that, but looking up the resolution of the Oculus Rift consumer version, the resolution is only 1080x1200 per eye. So you've got a total pixel count that's a little higher than 720p but drastically lower than 1080p and then only a percentage of that is going to actually display the virtual TV.
Wouldn't the screen shown in the VR living room still be downsampled from the actual streamed video though? Would it have that big of an effect on the game's IQ assuming that the headset itself has a high enough pixel density to avoid visible pixelation?I also have a projector, and have always had one for probably close to 15 years. Hell, I even was the head of a class action lawsuit dealing with a projector.
This sort of thing - both the Xbox streaming theater and other "theaters" I've seen for VR - is absolutely pointless. If the Rift had enough resolution so the main screen could still be 1080p it would maybe make sense, but as far as we know it doesn't. So I'm going to sit in front of my computer and strap on a rift in order to look at a virtual screen that's probably no bigger than my 24" monitor is, relative to sitting distance, at sub-optimal resolution? Why? Why would I want to move my head to look around a fake room?
If the screen is big enough where I need to move my head to look at it, that's too big to play games on. I tend to shrink my projector down to about 100" when playing FPSes, as at my seating distance too much goes in to peripheral vision at any size larger than that.
Association?
This is optional. This is extra. This is cool for some people.
What's up with all the hate? I don't get it...
It simulates playing on a huge low resolution screen.No, it simulates playing on a huge screen. VR allows for that sense of scale.
No...just no...this is dumb no matter how you slice it...
lets stream games, inherently adding lag to the equation...at some unknown bitrate, to a screen that is a marginally higher resolution than most people's TV's...and then have the game displayed on a smaller than full portion of the screen, with a 3d rendered "cinema" filling up the rest of the screen?...
i mean seriously?...youre introducing all sorts of ridiculous variables to the equation like streaming, scaling (probably multiple times at that!)...not to mention youre sitting in a poorly rendered room, in front of a virtual 2d screen while youre sitting in a REAL room, with a REAL screen going unused...
just plain DUMB...
Imagine playing IN THIS ROOMSomebody is waiting for this to upgrade his room...
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It could, we will have to see it for ourselves.. But especially if the game is sub 1080p to begin with... It shouldn't hurt the image quality..
Considering a 1080p 120 inch projector is about 1/4 the price of an oculus+PC I'd say your money priorities are a bit off.
Imagine playing IN THIS ROOM
Gamechanger!
Seems like its going to confuse some casual gamers into buying this and thinking its the full VR experience.
Unless Oculus team are planing for a special SKU for XB1 (highly unlikely), then I don't see it happening.
Doesn't a lot of it depend on what is being developed for it? OR is obviously interested in games, but the main reason FB wanted them was for the social/travel aspect. This stuff is essentially filmed and not quite as difficult to process as a game, correct?
Does anyone actually believe that the collaboration with MS revolves entirely around the controller and the ability to project your game from PC to XBO?
Seems like there is no point in mentioning it, if thats all there was.
IMMERSION.
I can't believe how some of you aren't getting this. You get to stream your Xbone games, thru your PC that can run Oculus, to your Oculus, so you can view your Xbone games in large screen that's actually a small screen that looks like a large screen, but since it's only part of the full image being displayed, it's actually a really small screen with less-than-optimal resolution.
It's genius!
"WHOA! It's almost like I'm playing this game in a room!!"
So I'll need a powerful pc, rift and a xbox one to pretend that I have a giant screen to play xbox one games. Seems like a roundabout way to get a big screen.
Doesn't a lot of it depend on what is being developed for it? OR is obviously interested in games, but the main reason FB wanted them was for the social/travel aspect. This stuff is essentially filmed and not quite as difficult to process as a game, correct?
Does anyone actually believe that the collaboration with MS revolves entirely around the controller and the ability to project your game from XBO to PC to OR? I get the sense that the ability to do something like that is in the early stage of what they are looking for.
Seems like there is no point in mentioning it, if thats all there was.
Doesn't a lot of it depend on what is being developed for it? OR is obviously interested in games, but the main reason FB wanted them was for the social/travel aspect. This stuff is essentially filmed and not quite as difficult to process as a game, correct?
Does anyone actually believe that the collaboration with MS revolves entirely around the controller and the ability to project your game from XBO to PC to OR? I get the sense that the ability to do something like that is in the early stage of what they are looking for.
Seems like there is no point in mentioning it, if thats all there was.