The section after the trial is definitely more my speed. I have no idea why they put you back to the start screen. It makes it seem like that's all there is to the demo.
Wait hang on, not even the goddam battles are in 3D this time? Jesus fuck, Gamefreak.
I guess we should be amazed they've managed to reach Dreamcast 1.5 level 16 years later.
I haven't played the demo yet so this is good to know...Sadly.
Any other shenanigans I should be aware of? 0_0
I'd be aware of the events we just discussed near the end of the previous page and be aware that while the capture event lets you catch pokemon, add them to your team and even fight using them, they'll all be let loose at the end so you don't get to permanently keep any except frog-mascotI haven't played the demo yet so this is good to know...Sadly.
Any other shenanigans I should be aware of? 0_0
Well, we already know one of them is collecting ingredients so its definitely happeningMan I can already see the Island Trials being the thing that will turn off a lot of people from enjoying the game. Mini quests in Pokémon sounded cool at first but when you force me to take 4 pictures of a Pokémon in order to do a boss fight, nevertheless in the demo, I see it as a bad sign.
I already predict some of the trials being fetch quests and dragging on. Just take me to the battles.
Starpiece from defeating the 3 trainers + ace trainer plus whatever the daily events we discussed on the previous page give you.is there anything else to get in the full game if you got the nugget from the pokemon catching challenge and got the stardust from the mysterious old man?
A bunch of things, actually.is there anything else to get in the full game if you got the nugget from the pokemon catching challenge and got the stardust from the mysterious old man?
Wait hang on, not even the goddam battles are in 3D this time? Jesus fuck, Gamefreak.
I guess we should be amazed they've managed to reach Dreamcast 1.5 level 16 years later.
I thought the trial was cool at first, but then after I got *another* text hint about sensing another Pokémon hiding behind *another* conspicuous hole in the wall, it just felt like a chore. There was almost no game to it. Like, it was just rote repetition. Walk forward, scroll through text, approach window, time my shot right. They took a potentially cool Pokémon Snap experience and watered it down to the point of just being busy work.Man I can already see the Island Trials being the thing that will turn off a lot of people from enjoying the game. Mini quests in Pokémon sounded cool at first but when you force me to take 4 pictures of a Pokémon in order to do a boss fight, nevertheless in the demo, I see it as a bad sign.
Man I can already see the Island Trials being the thing that will turn off a lot of people from enjoying the game. Mini quests in Pokémon sounded cool at first but when you force me to take 4 pictures of a Pokémon in order to do a boss fight, nevertheless in the demo, I see it as a bad sign.
I already predict some of the trials being fetch quests and dragging on. Just take me to the battles.
Man I can already see the Island Trials being the thing that will turn off a lot of people from enjoying the game. Mini quests in Pokémon sounded cool at first but when you force me to take 4 pictures of a Pokémon in order to do a boss fight, nevertheless in the demo, I see it as a bad sign.
I already predict some of the trials being fetch quests and dragging on. Just take me to the battles.
No camera control in these 3d areas. W-what. I take back Dreamcast 1.5 as well since this seems more like Playstation 1.5. My theory that Gamefreak exists in a temporal bubble a decade if not two in the past holds up.
There's definitely too many text boxes. Switching pokemon was slightly painful due to this as pressing A to skip the text would sometimes end up selecting 'no' on the "are you sure" dialogue XDI thought the trial was cool at first, but then after I got *another* text hint about sensing another Pokémon hiding behind *another* conspicuous hole in the wall, it just felt like a chore. There was almost no game to it. Like, it was just rote repetition. Walk forward, scroll through text, approach window, time my shot right. They took a potentially cool Pokémon Snap experience and watered it down to the point of just being busy work.
Keep in mind this is the company that couldn't even fit their game on the gameboy catridge until Iwata stepped in, rolled up his sleeves and hyper-streamlined their code and compression all by himselfNo camera control in these 3d areas. W-what. I take back Dreamcast 1.5 as well since this seems more like Playstation 1.5. My theory that Gamefreak exists in a temporal bubble a decade if not two in the past holds up.
Game is managing to feel slower and worse than previous entries despite actually finally having a fully 3d world. This press button to access boring camera turret gameplay is straight out of 1996.
Pikachu having the full anime voicing and not the gameboy sounds is fucking me up again too.
Why did they remove DexNav and all stealth movement? I really don't understand why GameFreak introduces game mechanics to completely regress on them with the next game. If they thought it was too much I could understand scaling back what you got out of it, but now you can't creep up on anything? That very trial could've used a stealth mechanic to make it much more exciting, and knowing that you had all the potential Pokemon in an area was great.
Yeah I kept hearing them too but I wasn't sure if it was just for atmosphere or some kind of capturing mechanic. Town is pretty noisy with all the hidden pokemon in itI could have sworn I heard the cries of pokemon in nearby bushes... I'm wondering if this is the new mechanic for chaining wild pokemon to get shinies. I was walking in the grass and heard a cry to my right, so I stopped and walked right and then after a step or two found a wild pokemon that had a cry that sounded similar. Cannot confirm tho...
I could have sworn I heard the cries of pokemon in nearby bushes... I'm wondering if this is the new mechanic for chaining wild pokemon to get shinies. I was walking in the grass and heard a cry to my right, so I stopped and walked right and then after a step or two found a wild pokemon that had a cry that sounded similar. Cannot confirm tho...
He's right outside the Pokemon Center door after clearing the trial. Guy in a yellow or tan jacket.Where is the NPC that I need to "wait" 1 day for?
He's right outside the Pokemon Center door after clearing the trial. Guy in a yellow or tan jacket.
He should be there before then. talking to him will make him say to come back tomorrow.Hmm already cleared the trial and there's no one like that there, maybe a day hasn't passed yet.
He should be there before then. talking to him will make him say to come back tomorrow.
That should be all the events.
The 3DS doesn't have a second stick so how would someone be able to move the camera?
What about helping you mom with her clothes? Does that count?
I'm definitely thinking I'll use that dragon type. Dragon/Fighting sounds dope and I can't wait to see how the final evo looks.
You can't go to your house and if you talk to your mom, she'll say "Have fun!" so I don't think so.
Odd, that should be the guy. He told me to come back tomorrow. Not today, not in two days but tomorrowThere's just a dude in a black shirt saying I'll want to meet someone in the city in a few (unspecified) days.
Odd, that should be the guy. He told me to come back tomorrow. Not today, not in two days but tomorrow
Once you collect the stuff off him next day he should tel you that there's someone else you'll want to visit in a few days. You sure you didn't accidentally already get the pretty wings off of him? XD
Wait hang on, not even the goddam battles are in 3D this time? Jesus fuck, Gamefreak.
I guess we should be amazed they've managed to reach Dreamcast 1.5 level 16 years later.
Wait hang on, not even the goddam battles are in 3D this time? Jesus fuck, Gamefreak.
I guess we should be amazed they've managed to reach Dreamcast 1.5 level 16 years later.
Wow this game has probably the worst HUD of all the DS games. All the relevant stuff like picking moves is on the right side and is not optimal for a left-hander like me; the other games always put the move selection in the middle...
I hope I can switch it to a "lefties" version in the full game.
It's actually really good, no one uses the 3D on the 3DS anymore, not even Nintendo proper lmao