From the comparison on the site, it looks like they took the original 3D files and re rendered them at 1080p. As long as they have the original source files, it should be easy to just change the resolution and re-render. EDIT - Upscaling wouldn't reveal the pockmarked texture on the candle holder, it would be a blurry mess.
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look real to me
Excited for this, but considering the last remake was GC exclusive its ridiculous that this won't be hitting Wii U.
From a PAL perspective (i.e. GCN games are not 480p) is it better to get the GCN or Wii version? I feel this is one of those titles I should play and it's pretty bad that I haven't yet.
Some of the depth looks odd, but otherwise the shot here andlooks fine.the lab
It's the candle-source lighting + filter they used that is really weird.
So like my other reply. You are asking them to put more texture on the re-model UC. Extend that to cover full mansion. And re-build the rest of the stage. And re-render everything to 1080P.
Please. I'm not sure why do I need to argue here anymore.
From the comparison on the site, it looks like they took the original 3D files and re rendered them at 1080p. As long as they have the original source files, it should be easy to just change the resolution and re-render. EDIT - Upscaling wouldn't reveal the pockmarked texture on the candle holder, it would be a blurry mess.
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Someone uncovered the original assets used to create the pre-rendered backgrounds? Or simply the textures they used when creating the original models for those backgrounds?Others have done just that without an issue. There's nothing stopping CAPCOM, especially given how many years they've had (fucking twelve). I know someone who's found about 90% of the original textures used in REmake solely from the Internet. That's one guy, from fully public sources. You're telling me a company can't do that?
It's a dumb comparison.Silly for what? Cause I'm buying this remaster or cause I know The Evil Within isn't going to run at 10 fps on PC?
You don't just "polish" 480p pre rendered backgrounds into 1080p ones without the original files. I'm a layman gamer with little to no technical knowledge and even I can tell you that. If they had true1080p backgrounds to show with the updated 1080p character models they would have shown it.Yeah, like Capcom will release ´the game with high res 1080p characters on a low res back ground.... This is a classic for gods sake. Capcom won't dare and so far we have nothing to indicate otherwise. The PR speaks for 1080p graphics all the screens we have so far are shitty scans as far as I can see.
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Lol @ people overreacting
I don't think there's any new detail there. Just more local contrast and a directional sharpening filter.
Someone uncovered the original assets used to create the pre-rendered backgrounds? Or simply the textures they used when creating the original models for those backgrounds?
This I have to see.
That's untrue. They put in plenty of effort, and kept working on it well after it came out.
http://steamcommunity.com/games/254700/announcements/detail/1316484896645005520
What in the hell is this? So everyone that bought a GC bought a Wii u and you are inferring that because they supposedly bought it already they are not allowed to to play it again on Wii u?The baby is finally coming home.
Well, that's just it. The Nintendo folk already got to experience it, and it sold only ~1.35 million copies on GC.
Looks to be one person from what I can see.
If you're playing on a 1080p+ display it's getting upscaled beyond 720p anyway. Better to have one clean upscale handled by the game renderer, with native res 3D, and then filter the 3D to match the pre-rendered art better.PS360 = upscale to 720 + filter
PS4/X1 = upscale to 1080 + filter
It would probably look even worse on PS4/X1
None of that is even remotely hard. An amateur can do it quite easily and within a month (and that's being generous). I don't think you really know what you're talking about.
But regardless, I will be buying this because I am a sheep.
I'd like to see that.The original textures used to create the original models for the backgrounds. From there it's not much of a task to render them in 3D and mimic the original backgrounds. I should get him to do an example sometime. I know a similar project was done with the mansion in 3D during a daylight setting that was positively beautiful.
Is there any of this work on the internet anywhere? I'd love to see what he's working on.He's doing the same for BIO2's backgrounds right now. They only exist in 320x240 but he's rebuilding them from the ground-up in HD. They're 1:1 with the originals in pretty much every way.
Don't mind the visuals, I didn't have the original reels to work from, I did the best I could. Just be happy that more people will have a chance to watch this movie.![]()
Click to see in 1080p
Wii version. It's a direct port but in 480p. If you have an old Wii with Gamecube support you can even play the Wii version with a Gamecube gamepad.
This new port might be a consideration, too with the updated controls.
Thanks for the answers. I see it supports the Classic Controller so I should be fine playing it on Wii U.REmake never had a 480p option on the GameCube (RE4 did). So go for the Wii.
Wow.Actually it is entirely possible to bring out the detail in even the most blurry and damaged mess of original images. Videos about Avisynth restorations opened my eyes to this years ago.
What is this SHIT?? I'll gladly buy this if it doesn't have this shitty filter on top of it.
.You're buying this because you like good games.
You can't see very well then.
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Awesome. All over that PS3 CE/LE. It better get a retail version unlike RE 4 HD which is download only.
Also, I hope they remake 2 and 3 now.
The baby is finally coming home.
Well, that's just it. The Nintendo folk already got to experience it, and it sold only ~1.35 million copies on GC.