I went to visit my ex-girlfriends family for Thanksgiving a few years back. It was there that I realized not all gamers are like us GAF gamers and that most casual gamers are, in fact, retarded. I shit you not, I walked in on her cousings playing COD Black Ops on PS3 with the bundled composite cables - running 480p on their 1080p capable 70+ inch LCD. They had been playing that way for over a year! I came back the next day with a spare HDMI cable and set them up right.
Moral of the story? We are the minority GAF. The sad truth is that the majority are impulse buying casual gaming blasphemers. #TruthFacts
WTF, I wake up and this thread is here. Is this even confirmed?
Do you remember Blu-ray vs HD-DVD war? Resolutions does matter that's why blu-ray won!!
It's already started , I mean we have guys telling us that 900p was a design choice rather than a hardware limitation.....
This is actually a very good point. I guess we'll see how the generation infolds, but as I said it is worrying that the X1 is already showing a clear power gap to the PS4.
And I'm not sure Kinect is entirely to blame either, I feel this is more down to them losing the core team from the OG xbox and 360. That team were much more focused on creating a great and powerful games console first and it showed. Whereas the current team seem to have completely lost that focus now...or maybe they never had it?
You can't tell with pictures that size. You'd have to see them on a 40' TV to see the difference.
Man these threads crack me up. Well done on the Nickelback gif.
I'm not going to convince anyone differently, but it's funny how people interpret the tweet as confirmation.
First - I don't know the resolution. I don't have more sophisticated tools than anyone else. I watch the game on a nice TV with the XBO set to 1080p for every game, there is no way for me to know what's native vs. upscaled unless I'm told.
Second, if I did know, it wouldn't be my place to say anything.
If the Ryse footage last week showed me anything, it's that you get a much more interesting discussion when you're looking at real footage.
So now I've seen the PS4 footage, and I've seen XBO running live. To me, they both look great.
The resolution will be what it will be. It will be known when Activision wants it to be known. The only thing I was curious about was if the games look different, and based on the assets available to me, they don't.
So I think when XBO footage comes out, and people can compare resolutions, effects, framerate and other things the debate will be more interesting.
All that doesn't come across in Twitter-sized bites.
I think Killzone: Shadow Fall is WAY more impressive than Ryse.
Now what?
Lol. Did he just say that?
Nah, it'll probably be 800x720 or 1024x576 or something.Will the Wii U version be 720p?, this could be hilarious.
Nothing in this world is objectively better than anything else. Everything is subjective. People have different wants and needs.
I went to visit my ex-girlfriends family for Thanksgiving a few years back. It was there that I realized not all gamers are like us GAF gamers and that most casual gamers are, in fact, retarded. I shit you not, I walked in on her cousings playing COD Black Ops on PS3 with the bundled composite cables - running 480p on their 1080p capable 70+ inch LCD. They had been playing that way for over a year! I came back the next day with a spare HDMI cable and set them up right.
Moral of the story? We are the minority GAF. The sad truth is that the majority are impulse buying casual gaming blasphemers. #TruthFacts
I think Killzone: Shadow Fall is WAY more impressive than Ryse.
Now what?
Albert, as one corporate guy to another, I really recommend you take the "We don't comment on rumour or speculation" line. Coming into the thread without an answer or a lame one which basically confirms the rumour is a bad idea as it will only serve to feed the sense of disappointment among loyal Xbox fans.Man these threads crack me up. Well done on the Nickelback gif.
I'm not going to convince anyone differently, but it's funny how people interpret the tweet as confirmation.
First - I don't know the resolution. I don't have more sophisticated tools than anyone else. I watch the game on a nice TV with the XBO set to 1080p for every game, there is no way for me to know what's native vs. upscaled unless I'm told.
Second, if I did know, it wouldn't be my place to say anything.
If the Ryse footage last week showed me anything, it's that you get a much more interesting discussion when you're looking at real footage.
So now I've seen the PS4 footage, and I've seen XBO running live. To me, they both look great.
The resolution will be what it will be. It will be known when Activision wants it to be known. The only thing I was curious about was if the games look different, and based on the assets available to me, they don't.
So I think when XBO footage comes out, and people can compare resolutions, effects, framerate and other things the debate will be more interesting.
All that doesn't come across in Twitter-sized bites.
woke up now and this thread has grown exponentially. Did CBOAT confirm it?
This is why none of these PR people can be taken seriously. 720p or not, Call of Duty looks like shit. Stop claiming it looks great. If this thing looks great, what does that make the likes of Ryse and Killzone? Awesomestacular?
This is what Crytek themselves said though and with them being third party, why would they lie? It's not like they are beholden to MS to follow the party line...
And yet Crytek claim that hardware wasn't an issue, that they could have made the exact same game in 1080p, but they chose to make it 900p.Don't be rediculous, Choices are made because of hardware limitations. It's about offering the best visual presentation, not about a checklist of technical specifications. Ryse looks better in 900p than in 1080p on the Xbone, therefor they chose to go with 900p.
Yes people will absolutely not care about buying the much more expensive machine that provides a massively worse experience.
Absolutely.
You can't tell with pictures that size. You'd have to see them on a 40' TV to see the difference.
I think that the inclusion of Kinect is most likely the reason for the weak/cheap hardware so they could keep the price as low as they could, in the first unveiling of the system it was really apparent the multimedia/Kinect/OS focus that they had with the system instead of it being first and foremost a gaming machine (as 360 and the OG Xbox were).
The worst thing though is not that the Xbone is weaker than the PS4 but that the Xbone is also much harder to develop for...Ghosts being a 720p title when technically it's one of the weakest games at launch is something unexpected and surprising IMO, they clearly need to improve their dev tools as much as they can as fast as they can especially if Ghosts is an indication of what the difference in multiplats will be between the two systems.
It's not about size, it's about pixel mapping to a 1080p display. Pixels are pixels, if you can see it here you can see it on a TV. And if you can't see it here, you need a new display.
A $500 candy vs $400 candy
Let's not talk about how much tastier and yummier the $400 candy is.
Which one will you pick?
Let's make it simpler since you might like the $500 candy's flavor.
The same chocolate is being sold to you by your two friends but one is $10 cheaper than the other which one will you pick?
Let's make it even simpler since the one selling the $100 more expensive console *cough* $10 more expensive chocolate is your best friend so you might pick that one instead.
There are two stores selling the same gum. One sells at higher price than the other. Will you pick the more expensive one?
Now if you really want to buy the more expensive one, I don't know what to say anymore. Your tastes are simply different from mine and that's subjective.
We'll in a sense it is a design choice AND a hardware limitation...they had a vision for what they wanted the game to look like...that was simply not possible to achieve with a native resolution of 1080p...This is what Crytek themselves said though and with them being third party, why would they lie? It's not like they are beholden to MS to follow the party line...
We arl rdaedy know.
Titfall also.
not cooll2 hodl back on tstuff we acnt interact r tel truaths with, evnev if itns the job to obs>ffducate.
translaperncy is berter when dealing wtih this positition. whataev er tho
fanboy glasses tend to distort the truth...I also think Killzone: SF is more impressive than Ryse, but I don't think it looks better![]()
This is why none of these PR people can be taken seriously. 720p or not, Call of Duty looks like shit. Stop claiming it looks great. If this thing looks great, what does that make the likes of Ryse and Killzone? Awesomestacular?
Yes, OBJECTIVELY it would be better in most ways because it's pushing WAY more pixels...and achieving similar results in the other areas...you can't measure how something "looks" objectively....that's subjective...if we're going to argue OBJECTIVELY then you have to go on hard facts....
BUT YOURE WRONG! lol....1080p doesn't look "better for them" then improving other areas...but it's a technical bullet point they wanted to hit...so they had to sacrifice in other areas...
But this is the point you're completely missing...I'm going to over simplify things for you so maybe you'll get it...I'm gonna give a numbered "level" rating to a couple categories here...
Game 1
Resolution:1080p
Frame rate: 30fps
Textures: 7
Particle effects: 7
Lighting: 7
Shadows: 7
Game2
Resolution: 900p
Frame rate: 30fps
Textures:7
Particle effects: 7
Lighting: 7
Shadows: 7
Now...the "end result" of these two games will be very similar...it's on equal footing in almost all categories as you've said Ryae and KZ are...
- which hardware is more powerful?
- if I lowered the resolution of Game 1...could I push the "levels" of the other categories to 8's? Maybe even 9's?
If I upped the resolution of Game 2 what happens to the textures? The lighting? Are they still "on par?"
but you're on a very technically inclined enthusiast forum trying to convince people that these things don't matter...the fact remains...Ryae only looks as good as it does because they sacrificed resolution to get there
Interesting that you had to downgrade the quality to SD to make your point...
You're wrong on the SD resolution. TVs didn't accept 854x480. 480p is 720x480 but most games used 640x480 or less.The "720p is fine" crowd remind me a lot of the HD naysayers at the beginning of this generation.
Some food for thought;
854x480 (SD at 16:9) = 409,902 pixels
1280x720 = 921,600
1920x1080 = 2,073,600
The resolution difference between 720p and 1080p is nearly 3x higher than the difference between 720p and 480p at 16:9.
But hey, that's cool if you're fine with that.
Wasn't the video on xbox.com uncompressed 1080p?
"Massively worse?" Come on...
And many who bought a PS2 after 2001 (the majority of PS2 owners) didn't seem to care about the PS2 being more expensive but weaker. As long as the console is an improvement over what they are playing on their old consoles visually and has compelling content, then people will get it.
This has been shown many times.
So explain to me why if hardware power isn't an issue you would choose 900p over 1080p.
And correct me if I am wrong, but Ryse is funded by MS, is it not ?
Uncompressed 1080p (30 fps 4:2:2) means 119 MB/s, or 7.2 GB a minute if you prefer. Unless you work with capture hardware, you have never ever seen an uncompressed video, ever![]()
That's not particularly difficult given how unexciting the launch line-ups are.I'm really looking forward to the first 5 (6?) way IQ comparisons of multiplats. Way more entertaining than the console launch titles!
So gaf, Joe Cod wants a new console for CoD 10, what should I recommend him?