A Link to the Past
Banned
I really hope Sakurai doesn't shy away from clones in this game.
Here. It starts at around twenty seconds.
I really hope Sakurai doesn't shy away from clones in this game.
Any new characters confirmed since the ones that were announced at E3?
God Nintendo needs to stop living in the past and start getting voice actors to bring life to their characters.
I'm sorry but I find extremely hard to believe that Sakurai hasn't considered Ridley because he has been featured in all the games, being in Brawl as 2 different bosses.
Sakurai acknowledges Ridley's importance, otherwise there wouldn't be 2 Ridleys in Brawl. I'm pretty sure Sakurai has considered many times and he is still yet to be added. Maybe there are actual reasons why they couldn't add him.
Not sure if it has been asked but do we know if Wolf and Ridley were planned for Melee? (since they appeared in the intro)
You apparently haven't played Kid Icarus Uprising
I won't lie and say that I have. But I have played many Legend of Zelda games that could have benefited from voice acting.You apparently haven't played Kid Icarus Uprising
I was disappointed to hear there will be no cut scenes because I liked them in brawl for the most part, but then I remembered something. none of the characters had any dialogue and just talked through grunts and physical gestures.God Nintendo needs to stop living in the past and start getting voice actors to bring life to their characters.
You apparently haven't played Kid Icarus Uprising
Wolf and Ridley were not planned for Melee. But get this, Wolf was planned for the original Smash along with Dedede, Mewtwo and Bowser.
I liked the VA in Uprising.![]()
I think he was using it as an example of good VA work in a recent Nintendo game, not an example as to why Nintendo should avoid VA work.I liked the VA in Uprising.![]()
Yeah, I think this is what i was thinking about on the previous page in regards to Wolf being considered for Melee. Falco having the same moves as his comrade/best friend makes way more sense than Wolf having the same exact moves as his arch-nemesis/rival.According to the same source (old Famitsu articles that someone dug up), Wolf was considered (but not necessarily planned) for Melee. Apparently Sakurai briefly thought about using him as Fox's clone but went with the more visually-distinct Falco instead.
You apparently haven't played Kid Icarus Uprising
I do too
I only said that to illustrate Nintendo does use voice acting now when it makes sense. The exception being Zelda...
I could do without Mario speaking since his voice actor has always sounded weird when talking when i've seen him talk at e3. But I would actually love to hear everyone else mentioned speakI don't think I want Mario to speak actual dialog. And characters like Link, Ness and Pokemon Trainer are suppose to be silent protags. I guess that's one of the big reasons why they didn't go with voice acting. Would be weird to have half of the cast mute.
I'd be super surprised if there's no Fox/Snake style secret messages between Pit/Palutena/Medussa/Viridi/Hades in the Kid Icarus stages.Ah, good, good.
A lot of their characters don't reallt need full dialogue so I didn't miss it much in Brawl. I will be disappointed if there isn't some Pit/Palutena chatter in 4 though.
Mario can still shout out short phrases/words without it being annoying or awkward that he's talking less than more talkative characters, Pokemon Trainer talks a lot during battle anyway and seemed partially based on Ash from the cartoon show. Ness I'll give you, though Mother 3 seemed to establish that the character you're playing as never talks, yet once you switch point of views they'll talk. Flint's silent in the 1st chapter yet Duster/Lucas are super talkative, yet when you run into Flint as Duster in Chapter 2 he talks and obviously Lucas is silent during the bulk of the game. I think it's just a weird Itoi style thing.I don't think I want Mario to speak actual dialog. And characters like Link, Ness and Pokemon Trainer are suppose to be silent protags. I guess that's one of the big reasons why they didn't go with voice acting. Would be weird to have half of the cast mute.
I do wish Wolf and maybe even Falco had one or two different specials from Fox that isn't a variation of laser/fire boost thing/illusion/reflector.
Mario can still shout out short phrases/words without it being annoying or awkward that he's talking less than more talkative characters, Pokemon Trainer talks a lot during battle anyway and seemed partially based on Ash from the cartoon show. Ness I'll give you, though Mother 3 seemed to establish that the character you're playing as never talks, yet once you switch point of views they'll talk. Flint's silent in the 1st chapter yet Duster/Lucas are super talkative, yet when you run into Flint as Duster in Chapter 2 he talks and obviously Lucas is silent during the bulk of the game. I think it's just a weird Itoi style thing.their smash VA's are kind of annoying though, so might be just as well they're mostly silent
Oh I get that, I just mean more how they had the same VA as the show for him and all came across as them also benefiting off people's familiarity/nostalgia over the cartoon, so to me PT came across as a hybrid between those two different interpretations of Pokemon's avatar character.Erm, it's the other way around actually. lol Ash is based on Red. (I'm just being a bit nitpicky though)
There's a reason I started using Akari as my avatar.*I feel your posts go unappreciated
Go play the Mario Advance ports and lets see if you continue to think that.I disagree. I want Mario to talk.
Great topics such as how hungry he is for spaghetti, pizza, and lasagna. More cool catch phrases like "Holy ravioli!".
I'd love for each of the characters in the single player to have their own rival and boss.
They would face the rival half way through the game, and the boss battle just before Master Hand.
Examples:
Sonic's rival would be Mario, his boss battle would be Eggman in one of his contraptions.
Mario's rival would be Donkey Kong, his boss battle would be a giant Bowser or Giga Bowser.
Kirby's rival would be Meta Knight while his boss battle would be a race against King Dedede.
I'm not sure how some villians would work regarding boss battles, but it is an idea that I have.
So who would Ridley's boss be then?Yeah and Samus' boss could be Ridley. And he could be big.
Maybe for Samus, her rival would either be Dark Samus or Ridley and the boss battle would be Mother Brain from Super Metroid. Holy crap that would be awesome!Yeah and Samus' boss could be Ridley. And he could be big.
Maybe Ridley would fight...Giga Ridley ;-p...or one of the bosses from the games like ....Other M spoilersSo who would Ridley's boss be then?
Go play the Mario Advance ports and lets see if you continue to think that.
*I realise this point makes no sense for those who have never seen YuruYuri.
Did you play it on mute?I don't get the reference, but speaking of Mario Advance, the first one is the best version of Mario 2/Doki Doki Panic. It controls so smoothly compared to the NES and SNES versions.
Did you play it on mute?
The Mario Advance games are infamous for making Mario and co talk too much.
JUST A WHAT I NEEDED!
Since Brawl didn't have such a level I hope Smash U has a Mushroom Kingdom 3.
I also hope it makes a reference to the e-reader levels that can be removed for the PAL version.
That reminds me... why was Mushroomy Kingdom so gritty?
I heard it was because it was old, it was supposed to be super old because no one has been there in a very long time.
I liked it though.
I meant a retro styled level based on SMB3 much like Mushroom Kingdom I was based on SMB and Mushroom Kingdom II was based on SMB2.It had mushoomy kingdom and that was like two levels. Unless you want that weird not actually 2d but 2d textures thing going on.
I meant a retro styled level based on SMB3 much like Mushroom Kingdom I was based on SMB and Mushroom Kingdom II was based on SMB2.