So this video gives us some answers.
https://youtu.be/zyryweXyBxA
Reading between the lines it near confirms what many have thought, although nothing is explicitly said.
The lack of AI/Bounty replacing attrition: "we listened to the community about reducing the annoyance factor of the AI, try and make them have a real purpose"
There were vocal people who either didn't play the original or gave up after some time. Those that did continue to play saw the AI did have a purpose. They were a resource to reduce Titan build time.
No Titan cool down: "You have to earn a Titan this time, not just given one"
They elaborate a little on this later, but surely you earned your Titan in the original Titanfall by farming the resource (the AI) that served 'no purpose'? Alongside other objectives of course.
So the AI and cooldown go hand in hand.
If Respawn removed the AI first, then removal of the countdown makes sense. Without the' easy' resource to reduce build time, then players could sit tight and wait out for their Titan. The countdown had to go.
If Respawn removed the Cooldown first, then the AI still would make some sense. Kills would still up your Titan meter.
The question is, which came first. The removal of AI or the Titan cool down? I think it has to be the removal of AI.
Which then becomes - why?
The message is the feedback from the 'community', but something doesn't sit right with me on that. Especially when the 'community' that continued to play the game pretty much ignored any modes without AI.
The 'community' has now, overwhelmingly, rejected the change. Reddit, GAF, Twitter, even their own forums. Did Respawn get this so wrong?
Respawn didn't make this change for a laugh. Either it is something they truly believe is right, or there is something else.
I just feel a part of the puzzle is missing.