VisceralBowl
Member
So can someone clarify? You need a code now? But will you need a code this weekend and next weekend?
You need a code if you want to play it early (aka now). The weekend stuff is open to everybody.
So can someone clarify? You need a code now? But will you need a code this weekend and next weekend?
You need a code if you want to play it early (aka now). The weekend stuff is open to everybody.
Check the OP of the code begging thread.
Am I missing something, i got am email about this, followed the link and it tells me how to get it off the store. No mention of needing a code? Am I going to end up downloading something I can't play as I don't have a code?
My favorite new mechanic is definitely the grappling hook. Really fun and satisfying to use.
Isn't there just an invite friend option? That's what I did last night.Thanks. I hope this isn't final because it's a really poor way or getting people together. I like the idea of networks the game needs a simple party up system.
Yeah, Fracture and Angel City were the two Beta maps for TF1 and they ended up being two of my favorites in the final version, so... =/The map design is bad which is disappointing coming off Titanfall 1's excellent maps but I'm more worried they think these are the best maps as you usually pick your best to show off a beta to sell your game. I hope that's not the case because oops if not.
It's near impossible to take out two or three Titans now compared to T1 where I could easily do it. The lack of shields and boosts limit you a lot.
Ohhhhhhh.... I used the skinny titan with the 3 boost... we don't get those speed boost anymore? Interesting. And no shields eh? Just straight up take a titan out? Wonder if that will make riding a titan and shooting it's "brains" out easier/faster.
You can only take a Titan's battery when you ride it in this game (you can also throw some sort of explosive in the Titan if the battery is gone though)Ohhhhhhh.... I used the skinny titan with the 3 boost... we don't get those speed boost anymore? Interesting. And no shields eh? Just straight up take a titan out? Wonder if that will make riding a titan and shooting it's "brains" out easier/faster.
Isn't there just an invite friend option? That's what I did last night.
Watching this stream, fuck it looks great. Why is everybody saying its super slow now?
https://www.twitch.tv/gamesager
I can't wait to try it tomorrow.
Weird. It's kinda buggy, but my friends and I were always able to invite each other (PS4)there's a button that says that but it doesn't seem to do anything. maybe i'll try again later.
And I don't get how you kill pilots with the thermite Titan. I can peg one with a thermite shot, nothing. I can launch a gas can and ignite it right by them, nothing. Meanwhile the other Titan gun melts pilots.
You don't shoot the brains out anymore.
When you ride a titan, you remove it's core and are automatically kick off.
Then you have to get on it again and then you throw a grenade again into the hole where the core was.
You can only take a Titan's battery when you ride it in this game (you can also throw some sort of explosive in the Titan if the battery is gone though)
Edit: beaten hard >.>
I never once said that. I said it's just going to be less movement because it's not promoting movement with longer health regen, and slower stim replenishment. When both sides are decent you won't be able to move as much because you'll get picked off instantly. Understand? You won't be able to play as aggressive.I get what you're saying, but you're providing no proof that mobility won't be useful for good players. It was useful and quick in 1, why wouldn't it be useful in 2? Just because it's slightly slower or there aren't quite as many walls to run on?
(Going to copy/paste what was intended as a PM reply. Sorry for wordiness.)
Worry that titans not having regen shields is lowering a skill ceiling or that titan combat has become "one-dimensional" is, I think, premature. But it'll be a good discussion to have, especially as everyone gets more hands-on time through the weekend.
While the buffer of constant regen shields in the previous game could be comforting (and you'll get that with a battery boost in this game), having them as a constant element also made combat a lot more squishy. Situational awareness wasn't nearly as important (could often just stomp around and ignore incidental damage or lone pilots), and in any major encounter there was a constant strong pull to disengage asap (to find cover and regen that protection). Under those shields was a health bar that would only ever get reduced; there was no path to restoring your titan to full (or > full) combat effectiveness. Those strategies now exist; both for lone-wolves and through teamwork.
The titan-v-titan combat itself, with the suite of titan abilities, is arguably deeper now than the last game. Choosing when & how to combo your powers (especially in concert with teammates), or how to nullify an opponent's moves, is more important and with a higher reward potential. Lopsided fights (2v1, 3v2, etc) were often just a basic numbers game of health attrition (ahem). Now a skilled or lucky player can come out of those on top, sometimes unscathed, because they've outsmarted/outmaneuvered their opponents. There were elements of all of that in the last game (and I think some here were worried that it'd been lost), but it's much more solid now & the state more readable.
Wait so is it true Attrition has no AI on the battlefield?
Because that is devastating if accurate. Blowing through AI helped the game feel fast and crazy
I only played for 20-30 minutes so far but I really like what I've seen. The movement and aiming just feel fucking great IMO - one of the best controlling FPSs I've ever played on a console.
Heck even the original was - I got it for Xbox One on the cheap after playing the PC version for 20-30 hours, and I loved the console version more than on PC simply because of how well it all felt and controlled.
All of that still seems there with Titanfall 2. I was just overwhelmed because there are so many more guns, abilities, and other stuff to learn about, and there's little opportunity to do so when not getting shot.
Completely understandable for a technical alpha, so here's hoping the UI and other training elements are improved in the final.
One thing I haven't read about and am curious about - is the burn card system still going to be in? Or is it overhauled or removed completely? I really liked that system in the first game.
The one realization I had with the grappling hook that really helped me was that a lot of the time I need to save a jump or two so I can clear whatever I'm grappling. I started off the game by doing double-jump into grapple, but that seems to be about the least effective way to use it.Can't seen to get the fucking hang of it. Either I'm too low, hit an obstruction, or when I am for rooftops I hit just below.
The one realization I had with the grappling hook that really helped me was that a lot of the time I need to save a jump or two so I can clear whatever I'm grappling. I started off the game by doing double-jump into grapple, but that seems to be about the least effective way to use it.
Really don't like the change of getting in titan animations from 1st person in 1 to 3rd person in 2. Having those be in 1st person was always very cool, they never really lost their wonder to me even when playing years after launch
Yeah, I don't like this change. Admittedly the Ion execution animation looks pretty badass in 3rd person, but in general I think 1st person was more intense.Really don't like the change of getting in titan animations from 1st person in 1 to 3rd person in 2. Having those be in 1st person was always very cool, they never really lost their wonder to me even when playing years after launch
Got a code for "being helpful." I told the Mountain Dew twitch chat to stop saying their region for Xbox. lol
Hit me up Xbox people.
One quality of life improvement that took me a while to notice but I absolutely love is that you can edit your loadouts during the round. Whoever put that in, give them a raise.
The one realization I had with the grappling hook that really helped me was that a lot of the time I need to save a jump or two so I can clear whatever I'm grappling. I started off the game by doing double-jump into grapple, but that seems to be about the least effective way to use it.
Got a code for "being helpful." I told the Mountain Dew twitch chat to stop saying their region for Xbox. lol
Hit me up Xbox people.
Yeah, I don't like this change. Admittedly the Ion execution animation looks pretty badass in 3rd person, but in general I think 1st person was more intense.
The game is good. I played some matches and have enjoyed them.
Some observations:
The movement is very fast.
Titan gameplay is good, they are not overpowered.
It seems there are not overpowered abilities. However, maybe there are, but I haven't seen them yet because of the low levels of me and other players.
I like the hook. I use it almost exclusively on Titans, though.
No bugs or framerate drops.
The respawn time is great, I die and almost instantly I can come back on the field.
I like the maps.
You can play alone and be fine, there is no need for tactical gameplay at least in the mode I have played. However, you can co-operate with friends to take down Titans more easily I guess.
I liked Delay auto sprint in Titanfall 1, but having it on all the time sucks, at least with delayed you could slow down when going around corners or where people will be to ADS faster, and still had the benefits of automatic sprint. Hope they bring that back.Do people here use auto sprint? Two of my friends refuse to use it, but I love it. What day you, gaf?
Boomtown is so much better than Homestead. Like, miles ahead. I just really hope they're holding back some Angel City-quality maps for the final game because so far neither of these are even close to being as good.
Are you comparing it to Titanfall 1? Because I thought they were well balanced between pilot and titan. There were good weapons pilots had that could straight up decimate a titan really quickly.
It's a must on consoles, but I didn't use it on PC in the first game. Pressing Shift is much easier than clicking in L3.Do people here use auto sprint? Two of my friends refuse to use it, but I love it. What day you, gaf?